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Tag Archives: News

No, Really, The Last Call For Reader’s Choice Award Nominations

GrogHeads Newsdesk, 29 December 2016

Every year we collect your suggestions for the very best in gaming from the year, and after we sift and sort, let you choose the winners.

Every year we get someone complain about “why wasn’t (your favorite game here) on the list?!”  And every year, it’s the same answer – none of y’all nominated it!  So here’s your chance for a pre-emptive strike against that complaining.

Once we get all your suggestions in, and we actually get to the end of the year, we’ll open the voting for the month of January and see what you pick.


Chat about it below, or in our forums, or hit our FaceBook page >>

Wrapping up 2016, GrogHeads Style

We polled some friends in the business for their thoughts on 2016 ~

The GrogFriends, 21 December 2016

So we launched out an email to a whole bunch of friends out in GrogLand, and asked the following:

  • What was the biggest ‘story’ in gaming this year?
  • What was the most fun you had playing a game this year (even if it wasn’t a new game)?

Here are the responses we got at press time…

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Ken Burnside, Ad Astra Games

  1. For RPGs, seeing John Wick Presents get the rights back to 7th Sea and run a million dollar plus Kickstarter.  For game publishing, seeing FFG “merge” with Asmodee, have their first “failure” in their Star Wars line with Star Wars Armada, and seeing Games Workshop pull the Warhammer RPG and assorted licenses from them.
  2. I had a lot of fun playing Star Trek: Ascendancy with two people who were even bigger Trek fans than I am.

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Tim van der Moer, CEO,  The Lordz Games Studio s.a.r.l.

  1. The announcement of Red Dead Redemption 2. Mr. Marston will be back, best in game character ever. Sergio Leone and Ennio Morricone spaghetti western is an open game world made by Rockstar…very much looking forward to it!
  2. The Witcher 3: Wild Hunt and Civilization VI.

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ed note: 2016 was pretty hard on our sense of mortality across everything, not just gaming.  We even added an “RIP” icon for threads in our forums…

Steve Rawlings, LPS Games

Not sure if only upbeat material is welcome, but if you want to mention a “dark side” (or an “In Remembrance” section) that impacted many, it was the casualties among the game company people that really shook me this year. Bill Gibbs at Omega dropped dead, Ed Wimble from COA suffered a minor heart attack while in Tempe at the CSW Expo show this year, and my own right hand man, Lembit Tohver, had a major heart attack last month. I’m sure you can name others. Aging may be taking us down one by one faster than poor game sales.

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Last Call for Reader’s Choice Nominations

GrogHeads Newsdesk, 14 December 2016

Every year we collect your suggestions for the very best in gaming from the year, and after we sift and sort, let you choose the winners.

Every year we get someone complain about “why wasn’t (your favorite game here) on the list?!”  And every year, it’s the same answer – none of y’all nominated it!  So here’s your chance for a pre-emptive strike against that complaining.

Once we get all your suggestions in, and we actually get to the end of the year, we’ll open the voting for the month of January and see what you pick.


Chat about it below, or in our forums, or hit our FaceBook page >>

News! Battles Magazine finally hits shipping date!

Check out the latest from Battles! Magazine ~

GrogHeads Newsdesk, 06 July 2016

 

Enjoy!


Chat about it below, or in our forums, or hit our FaceBook page >>

News! Sad to Report the Passing of Author John Gresham

Check out the latest from The Admiralty Trilogy Group ~

GrogHeads Newsdesk, 05 July 2016

Renowned military affairs author and speaker John Gresham passed away over the weekend.

more after the jump…

News! GAMA Elects New Board Members

Check out the latest from the Game Manufacturers’ Association ~

GrogHeads Newsdesk, 28 June 2016

GAMA sets up their annual meeting to coincide with Origins, since a ton of industry people are already there.  Since you’ve got them in the building, might as well have an election!

GAMA Names Board Members

Columbus, OH – June 28, 2016 – The Game Manufacturers Association’s Publisher/Manufacturer members elected Stephan Brissaud as the new Vice President during the Annual Membership Meeting at Origins Game Fair.  Marie Poole was also elected to an At-Large Director position. The new positions are effective immediately.gama-logo-500x261

Two previously serving At-Large Directors, Larry Roznai and Mike Webb, retained their seats for a further 2-year term.  Aaron Witten was re-elected GAMA Treasurer.

Brissaud, the COO of IELLO, USA, has 25 years of experience in the hobby industry and was elected to the GAMA board in June 2015 as an At-Large Director. He succeeds long time Vice President Jamie Chambers, who chose to not seek re-election this year.

Origins Coverage – You tell us!

What do you want to see from the show? ~

GrogHeads Staff, 08 June 2016

This time next week we’ll be setting up the GrogHeads Central Command at Origins, and firing up a couple of drop-in afternoon games for Wednesday, before our full program starts on Thursday.

In addition to our events, we’re going to have all sorts of coverage from the show itself.  You tell us – what do you want us to cover while we’re there?  Give us your votes below.


And watch GrogHeads for coverage starting a week from today!


Chat about it below, or in our forums, or hit our FaceBook page >>

News! Texas Courts Ruling on Game Mechanics

Check out the latest from the courts ~

GrogHeads Newsdesk, 01 June 2016

The key distinction here seems to be the difference between the artistic expression of a game, and the operational aspects – the rules – thereof.  From Zachary Strebeck, a game-industry lawyer.

The court looked at the facts presented by the parties, including the undisputed fact that the games’ mechanics were essentially the same. The court pointed out the major statutory limitation to copyright protection, which is that:

In no case does copyright protection for an original work of authorship extend to any idea, procedure, process, system, method of operation, concept, principle, or discovery, regardless of the form in which it is described, explained, illustrated, or embodied in such work.

The court points out that “Unlike a book or movie plot, the rules and procedures, including the winning conditions, that make up a card-game system of play do not themselves produce the artistic or literary content that is the hallmark of protectable expression.” They note that past game copyright victories were won by parties based on infringement of visual appearance or other protectable elements. Pac-man’s gameplay, they recall, was not considered protectable back in 1982.