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Category Archives: AARs

Order of Battle Pacific: US Marines – AAR, Scenario 10 Part 2

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As the march to VE floats across the Pacific, the Marines are set to attack Palau ~

Avery Abernethy, 13 February 2017

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The second phase on Palau combines a very narrow road to the north of the island and the remaining victory hexes. The high hills cannot be entered by armor. The road over the hills cannot be used by either heavy artillery or armor.

Enough Troops to Reorganize & Reinforce at Palau

Enough Troops to Reorganize & Reinforce at Palau

Order of Battle Pacific: US Marines – AAR, Scenario 10 Part 1

OOBUSMC-SPLASH10

As the march to VE floats across the Pacific, the Marines are set to attack Palau ~

Avery Abernethy, 12 February 2017

Click images to enlarge

The Palau campaign was one of the most controversial in the Pacific. The US Marines took heavy casualties. The strategic need for capturing Palau has been questioned.  The Japanese changed their tactics on Palau and did not use wild Banzai charges. Palau also has a very high set of hills which allowed observation of US troops on the island. The Japanese also have quite a bit of armor although they lack air support.

Next Target Palau

Next Target Palau

Order of Battle Pacific: US Marines – AAR, Scenario 9 Part 2

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The Marines are closing in on Japan.  Next up? Guam! ~

Avery Abernethy, 22 January 2017

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Taking the rest of Guam was slow work. East Guam is covered with jungle. It is easy to hide snipers, bunkers and entire infantry platoons in the jungle. Only infantry can dig the Japanese out of the jungle. On the East Coast and in Central Guam the Japanese concentrated their armor, anti-aircraft and better infantry units. More and better defenders slowed the advance there. But overall it is easier for the Marines to crush larger forces in the open than it is to root out smaller forces in dense jungle terrain.

Guam Turn 16 Pushing Forward

Guam Turn 16 Pushing Forward

Order of Battle Pacific: US Marines – AAR, Scenario 9 Part 1

OOBUSMC-SPLASH

The Marines are closing in on Japan.  Next up? Guam! ~

Avery Abernethy, 21 January 2017

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Guam is much larger than Saipan. There are two landing areas that are separated by considerable distance. My initial goals are to link up the two beach areas and then clear South Guam and the landing strip. After doing this I can move north.

 

1 - Next Target Guam

Next Target Guam

Order of Battle Pacific: US Marines – AAR, Scenario 8 Part 2

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Now that the holidays are in the rearview mirror, Airboy’s battles through the Pacific continue  ~

Avery Abernethy, 8 January 2017

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Scenario 8 – Saipan, continued

It took several turns to concentrate my artillery and take the heights in Central Saipan. But after that the Marines were a steam roller over the rest of Saipan. Fortunately the Japanese launched a late Banzai charge. It is easier to kill the Japanese out in the open while attacking than it is to dig them out of holes or root them out of hidden positions in the jungle. Southern and Central Saipan has much better defensive terrain than North Saipan which also helped the Marines.

Saipan Turn 13

Saipan Turn 13

 

Order of Battle Pacific: US Marines – AAR, Scenario 8 Part 1

OOBUSMC-SPLASH

Now that the holidays are in the rearview mirror, Airboy’s battles through the Pacific continue  ~

Avery Abernethy, 7 January 2017

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Scenario 8 – Saipan

Saipan is huge compared to the Marshall and Gilbert Island targets. I used two landing zones because the city in the middle was too tough to take on D-Day. My initial objectives are: 1] link up the two landing zones; 2] seize the southern airfield; and 3] secure all Southern Saipan so I could fight on only one front. But achieving these three objectives was not easy. I continue my strategy of concentrating my forces and landing my artillery in a second wave.    The Japanese make multiple counter-attacks including several led by armor. It takes many turns to seize the southern airfield and land air support. It takes even longer to eliminate the Japanese snipers and infantry in Southern Saipan. The infantry allocated to eliminating resistance in the South never catch up to the main battle until the issue is decided. Much of my heavy artillery was allocated to the South and had to be shipped north. Central Saipan is mountainous which is excellent defensive terrain. The heights must be secured by infantry and the going was slow until I got all of my heavy artillery up from South Saipan.

Saipan D-Day

Saipan D-Day

 

IL-2 Sturmovik Battle of Stalingrad – Tante Ju!

With the recent release of the Ju 52/3m g4e for IL-2 Sturmovik Battle of Stalingrad, 1C Game Studios and 777 Studios have given digital pilots the chance to fly an iconic, yet rarely simulated German workhorse from the Second World War.  Now, pilots can fly Falschirmjagers over drop zones, carry critical cargo to and from the front lines, and participate in a handful of other mission types that are a pleasant break from the usual intercept, patrol and close air support missions that all of the other aircraft presently in game were designed to tackle. Recently, our  beloved forum denizen, Jarhead0331, joined the Luftwaffe and somehow managed to live to tell us about his first flight in a Ju 52 over the Eastern Front.

Take a look at the following series of screenshots and find out if Jarhead was able to keep his plane in one piece.

Craig H. Handler, 30 December 2016

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Order of Battle Pacific: US Marines – AAR, Scenario 7 Part 2

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After a hiatus for TANKSgiving, Airboy resumes the fight across the Pacific  ~

Avery Abernethy, 8 December 2016

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Scenario 7 – Marshall Islands

Part 2: Eniwetok and Parry Islands:

Operation Catchpole

Operation Catchpole

Eniwetok is the South Island and Parry is the North Island.