Order of Battle Pacific: US Marines – AAR, Scenario 5 Part 3

frontier wars 728x90 KS

Airboy’s extended campaign AAR continues across the Pacific ~

Avery Abernethy, 24 October 2016

click images to enlarge

Scenario 5 Bougainville – Avery Abernethy

In the Bougainville scenario you have to land, advance, build two airfields and then survive the Japanese Counter-Attacks. Your Marines must be aggressive to take the ground and build both landing strips within 20 turns.   A large surface fleet naval battle must be won to protect your Marine supply ships.

The Land Battle, continued:

Turn 24 - buying corsairs

Turn 24 – buying corsairs

Turn 25 - heavy counter-attack; heavily damaged & out of support

Turn 25 – heavy counter-attack; heavily damaged & out of support

 

Tactical retreat from Evansville

Tactical retreat from Evansville

 

Turn 25 - attacking up the West coast

Turn 25 – attacking up the West coast

 

Turn 27 - retreat & reinforcements

Turn 27 – retreat & reinforcements

 

Turn 29 - Marines counter attacking. Tanks are deadly in open terrain

Turn 29 – Marines counter attacking. Tanks are deadly in open terrain

 

Turn 30 - Evansville recaptured

Turn 30 – Evansville recaptured

 

Turn 31 - two prong Jap attack

Turn 31 – two prong Jap attack

 

Turn 32 - second retreat from Evansville

Turn 32 – second retreat from Evansville

 

Turn 33 - Defending the airfield

Turn 33 – Defending the airfield

 

Turn 34 - Taking Evansville for the 3rd time

Turn 34 – Taking Evansville for the 3rd time

There are a series of attacks and counter-punches around Evansville. Marine forces ended up taking Evansville, retreating and then retaking Evansville three times. Every time the Marines secured the village another wave of Japanese would attack. Fortunately, I was able to execute two fighting retreats without losing any units. Lots of casualties but no units overrun.

Turn 35 - Last major Jap attack, Western prong

Turn 35 – Last major Jap attack, Western prong

 

Turn 35 - Last major Jap attack, Eastern prong

Turn 35 – Last major Jap attack, Eastern prong

Marine artillery was highly effective in disrupting Japanese attacks. My armor crushed the Japanese anytime they caught them in open terrain. I also gained air superiority about turn 10 and never lost it

turn 39 - Last hopeless Banzai attack

turn 39 – Last hopeless Banzai attack

 

Victory!

Victory!

Understanding the Scenario Objectives is Important:

The AAR is my 3rd attempt at this scenario. My first loss was an idiotic failure to place the supply ships.   My 2nd failure was caused by unclear instructions and misunderstanding the game interface. I built the airfields on the wrong 2 hexes. But according the instructions they were built on the “right hexes.”

usmc-aar5-explain1

After searching game forums, I discovered clicking on the question mark beside each victory condition provides very clear instructions.

usmc-aar5-explain2

My last two screen shots provide examples. If a victory conditions are unclear, click on the question mark for a detailed explanation.

usmc-aar5-explain3

 

Next battles in a fortnight


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