The diminutive duke of danger is back ~
Lloyd Sabin, 9 October 2017
Alrighty here is the second installment of What’s Gus Playing? Covers Darkwood, why I pretty much sucked at it and why I am shelving it for now.
So it goes without saying that when summer ends and the weather finally cools, I get in to a spooky mindset.
You know me. Yes you. And that guy too. We’ve known each other for a long time. And you know that this time of year I love to scare the bejeezus out of myself. I mean, just look here at this thread – I didn’t even create it myself.
So it goes without saying that when summer ends and the weather finally cools, I get in to a spooky mindset. This season’s first attempt at PC gaming fear comes courtesy of Darkwood, a top-down perspective game developed with the Unity engine by Acid Wizard studios. Reading that last sentence, how could Darkwood NOT scare the crap out of most players?
Well I guess there is one way. Darkwood prides itself on not holding the player’s hand, and being merciless in its treatment of its players in general. I can corroborate this. I died, got hopelessly trapped and restarted the game…all more than once. This week, while trying to navigate Darkwood in the off-hours, was a rough one: long days at work, wife away, tons of chores and errands with the kids and I was also sick. So…it may not have been the best week to attempt a game that only wanted to crush me in its bony green fingers. Continue reading →