Our stunted steampunker stalks scenery and solves stories ~
Lloyd Sabin, 13 August 2018
On occasion, I think.
And most of the time games take up most of my thoughts. Games, unlike movies, books or other forms of entertainment, are a higher form because they let us, the gamers, decide what the format will look like. Whether we are playing an RPG, an RTS, a strategy game or an FPS, our input drives events, whether it’s a historical battle, an entire sweeping campaign, or a fictional, totally made up story. Games are what we make them and are all the better because of that.
Who knows why, but every summer around August I get in a steampunk mood.
And the best games, regardless of genre, let us both explore and create. Who knows why, but every summer around August I get in a steampunk mood. And I have been blessed with some great steampunk-themed games over the years to satiate that storied, steampunk need.
The Thief games (all of them), Arcanum, Rise of Legends and to an extent the Fallout games (especially Fallout 4, which, to me, is very dieselpunk, even though it takes place in an uncertain future)…they all scratch that steampunk itch, they are all well put together and beloved, and they all let us tell our own stories.
The Dishonored games continue this tradition. I loved the first one, set in the grim city of Dunwall. I enjoyed Dishonored 2, set in Karnaca, another city with a more tropical setting, but still with tons of steampunk flavor. And now I have cracked open Dishonored 2 – Death of the Outsider, in which I play Billie Lurk, who is working to avenge the now elderly Daud, the protagonist from the first game.
At first I thought I would be underwhelmed – Dishonored 2 was good, but didn’t blow me away like the first game did. Then I started to explore the game. Divided in to five large levels, Death of the Outsider is built to explore and make you think. Rushing through each level would be counter-productive and a lot of the great moody detail of the game would be missed. Continue reading →