Monthly Archives: February 2017
Order of Battle Pacific: US Marines – AAR, Scenario 10 Part 1
As the march to VE floats across the Pacific, the Marines are set to attack Palau ~
Avery Abernethy, 12 February 2017
Click images to enlarge
The Palau campaign was one of the most controversial in the Pacific. The US Marines took heavy casualties. The strategic need for capturing Palau has been questioned. The Japanese changed their tactics on Palau and did not use wild Banzai charges. Palau also has a very high set of hills which allowed observation of US troops on the island. The Japanese also have quite a bit of armor although they lack air support.
GrogHeads Reviews Tank on Tank, Digital Edition
Grogheads gets under the hood with the new digital adaptation of the fast-and-furious Tank on Tank boardgame ~
Chris Paquette, 10 February 2017
Tank on Tank: Digital Edition is Lock ‘n Load Publishing’s computer adaptation of designer Peter Bogdasarian’s Tank on Tank board games covering the East and Western Fronts of World War II. The Digital Edition offers a combined version of both games though each theater can be purchased separately.
Tank on Tank, as described in the game manual, is “a low-complexity, Second War World War armored combat game.” The statement accurately captures the nature and flavor of both the tabletop game and the Digital Edition.
The game offers a simple, clean interface. On the start screen, there is an option to “Fight!” This jumps you into a randomly generated quick battle if you don’t want to fiddle with choosing a scenario or campaign.
The other game options deal mainly with the volume sound settings. There are no difficulty settings or anything else along those lines to fuss with. As far as I could tell, the “Arch Height” slider is only for adjusting a visual effect with no impact on game play.
Gaming Nostalgia – Sirocco
#TBT at GrogHeads!
Looked like a Eurogame before anyone knew what a Eurogame was…
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The Tuesday Interview – Dr James Sterrett talks Brown Bag Wargaming
With the recent launch of CGSC’s “Brown Bag” wargaming lunch program, we reached out to the guys at Ft Leavenworth to ask about how hobby wargaming is making its way (back) into the professional ranks ~
Brant Guillory, 07 February 2017
So there was mention of a “brown bag” lunch series of wargames for Army officers to come learn about this crazy hobby of ours, and – we’re assuming – learn how it can all tie into the profession of arms for their future benefit. Can you tell us a little bit about how the series got started, and what the expectations were for the initial ramp-up of the program?
The idea for the Brown Bag Gaming Program came from our desire to provide a wider array of games that we can fit into our Training with Simulations elective course. The more we thought about it, the more objectives we realized it might fill.
The core tenet of Brown Bag Gaming is that the development of simulations professionals requires the exploration and discussion of a wide variety of modeling and simulation approaches. The best means of accomplishing this is to experience the models and simulations in action. Less formally, that means playing games and thinking about them critically.