Monthly Archives: May 2015

GrogHeads Advanced Research on Projects Advisory #69

The siren song of pre-orders, begging for your wallet to open up and dispense your hard-earned shekels within.

Fog & Friction (Pondfoot Games)
£2k of £14k, ends 31 May 2015

Another WWII card game?  Why not?!  Fog & Friction gets you into the battles of the Western front with a nifty two-battlefields-at-the-same-time mechanic that forces you to balance your efforts to keep your opponent guessing where the damage is coming from next.  The artwork is period-evocative, and because the designers are based in the UK, the Commonwealth are not given second-shrift by the over-abundance of Yanks running around the game like they saved the world by themselves.  Flip over to their campaign page and shoot off a few bucks.  Half of our forum crew are already backing them, so you’ll have plenty of folks to play and discuss with.

g69-ff

Screenshot Feature – Judgement Day

Vincent Kowolik, 1 May 2015

Sauron tries to survive in a wasteland of pixel-powered combat

[tribulant_slideshow gallery_id=”14″]


 

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GrogHeads Interviews Ron Dockal of Schwerpunkt Games

An Interview with Boggit, 2 May 2015

Click images to enlarge

Ron, thank you for agreeing to talk to Grogheads about World War 2 in Europe, and Middle East War. World War 2 in Europe is your latest game and has a lot of new features not found in earlier Schwerpunkt games like Anglo-German War, or Russo-German War.

The opening screen surrounded by key leaders of the war.

The opening screen surrounded by key leaders of the war.

GrogHeads:  Ron, tell us about yourself. What started your interest in gaming, and why did you decide to become a wargame developer?

Ron Dockal: I grew up in Houston, Texas in an area called the Heights. I had a group of friends who played Avalon Hill Wargames together. Spent many a lazy summer day doing this. Our group still gets together and our wives have become friends. I started building boardgames using white poster board at ten years old. I still have my first “attempt” at a boardgame called World War II Europe from 1963! During high school and college, I played these games once in a while and read history books about WWII. I became an electrical engineer, getting an MSEE in 1976 with a minor in programming. I met my wife on the job in 1987 and we married in 1991. She was a graphics expert in the aerospace business. Joining these things together set me on a path to start Schwerpunkt in 1995 with my wife.

Quartermaster General – First Look!

Michael Eckenfels, 1 May 2015

After seeing a few discussions about Quartermaster General online – both positive and negative commentary included – I reached out to Ian Brody at Griggling Games to get a review copy for GrogHeads. I was looking forward to receiving this since it seems to simulate World War 2 in a very different manner than most games.

QMG-un001

Here’s the box. I admit, in my eagerness, I removed the plastic shrink-wrap. I feel terrible that I didn’t capture a picture of it with the shrink-wrap. Why? Only because that’s what I’ve always done with all my unboxing articles so far.