Monthly Archives: December 2014
The Scramble for Africa – A Civ 5 AAR (Part 15)
Scrambling Africa like an egg at Sunday brunch…
By Brant Guillory, GrogDude
Click images to enlarge
Two episodes ago, we made friends with a lot of city-states. Last time, we made friends with a bunch of civilizations, including some that are pretty irrelevant to us.
Lancerscout
Out lancing and scouting, and running into a mountain. Ow. He’s really not doing much for me, so let’s get him off the payroll.
Who Needs a Unit
Antananananana(BATMAN!)rivo seems to need units.
Eurofront II – First Look!
So what’s inside Columbia’s big ol’ Eurofront II box, anyway?
Cyrano, 3 December 2014
As much as I’ve defended the rituals of electronic gaming elsewhere on this site, I know in my soul that I will always love the monster board game. I shall always love, for I am now too old to change, the pages of rules, piles of pieces, and the maps, the lovely, lovely maps over which I can pore like Berthier, imagining myself to have responsibility for the fates of armies of men.
Columbia Games’ Grant Dagleish took advantage of this when we talked at Origins about the company’s Eurofront II. He lured me with talk of battles lasting days, if not weeks, and of near-sighted men waging the whole of World War II from beyond the Urals to the mountains Pyrenee. I wound up angry-buying the Ogre Designer’s Edition at Origins, but, by the time GenCon rolled around — and Grant made the company’s usual generous convention discount offer, it was all too late. I offer, then, this unboxing to the splendid excess of this monster.
The first thing to note is that Eurofront II is actually a bridge between the updated West Front II and East Front II, adding much to both and allowing the whole of the war to be played out simultaneously. Here they stand together: