Monthly Archives: December 2014
First Impressions: World War II in Europe
Published by Schwerpunkt
Michael Eckenfels, 20 December 2014
Click images to enlarge, in some cases, a LOT…
If you want to look for a ‘labor of love’ wargame, look no further than the massive, latest game by Schwerpunkt: World War II Europe (hereafter referred to as WW2E). The game, including graphics, engine, scenarios, and documentation, were all put together by two individuals (Ron Dockal and KC). In the true spirit of a “ma and pa” organization (as Schwerpunkt itself puts it on their own website), this game has been a long time coming and has been greatly anticipated. As it has just been released in recent weeks, GrogHeads is pleased to give you this “first impression” of the game; a full review, and quite possibly some AARs, will be forthcoming.
Since the release of AGW (Anglo-German War) about ten years ago, Schwerpunkt put itself on the radar of many grog-minded gamers, and WW2E looks like much more of the same, at least at an initial glance. The game covers tons of scenarios across the entire scope of World War II in Europe, with a promised upcoming ‘Grand Campaign’ that will allow one to battle across the entire map of Europe. In the meantime, there are dozens of scenarios to wade around in.
A Distant Worlds AAR – Part 7
By Brandon “Kushan” Johnson, December 18, 2014
Click images to enlarge
I’m running a huge deficit at the moment. Expanding or upgrading the fleet is out of the question until I can get back into the positive in terms of cash flow. I’m considering changing governments in the near future. The +10% maintenance cost for being a republic isn’t the worst thing in the world but it is contributing to the negative cash flow.