Tag Archives: WWII

RAF The Battle of Britain 1940 – The GrogHeads AAR, part 1 of 5

Michael’s got England in his sights ~

Michael Eckenfels, 3 April 2018

Introduction

This AAR covers the game RAF: The Battle of Britain 1940 (2009). It is a most excellent solitaire game with bodacious amounts of fun, given that there are three games in one in the box – a solo game where you play the beleaguered RAF, a solo game where you play the Luftwaffe, and a two-player game as well. GrogHeads just reviewed the newest version of the game, and I did a review of this game a few years back for GrogHeads here.  I was also a fan of the original RAF game that was put out back in 1986. That last one was one of my staples growing up; it was fast, challenging, and always kept you on the edge of your seat.

This AAR is full-length and yes, before you even ask, it is complete. I’ve been working on it for a few weeks now, wanting to ensure it gets done one way or another before I even try to post it to the site.

I’ve also included a bit of padding/narrative to try to tell a (non-historical) story as I am wont to do on occasion. I hope you will find it entertaining and not a distraction. Though, honestly, it was a bit hard to write considering the viewpoint – I’m playing this from the perspective of the Germans, and as such, it means I have to ingrain myself in as the leader of the Luftwaffe. Or, the sub-leader. You see, in my alternate history, here, Goering choked to death on a goat meatball sandwich, and “I” take over on the eve of the Battle of Britain.

GrogHeads Reviews Battle of Britain (the new one!)

Never have so many spent so much backing a game by so few that plays…  so well? ~

Jim Owczarski, 31 March 2018

During the mad era when Lorraine Williams lead TSR, the company released, counter intuitively to some, a few of the most popular wargames ever created.  Chief among these was The Hunt for Red October, but the list also includes bright lights like Red Storm Rising, A Line in the Sand, and, less brightly, Europe Aflame.  This list was joined in 1990 by Battle of Britain (hereafter just BoB), a Richard Borg design that brought Mr. Borg’s love of light simulation and dice-heavy combat resolution to the skies over Britain and the English Channel in those early years of the Second World War.

More than 25 years later, the Plastic Soldier Company, which partnered with Mr. Borg to create the First World War iteration of his Commands and Colors system, launched a Kickstarter to re-release BoB and bring its production values up to contemporary wargame standards.  The Kickstarter was well received, but, as with many of these endeavors, there were lots of delays, allegations of poor communication on the part of the company, and a fair amount of displeasure with the quality of some of the components.  I received my own copy over a year after I backed it — about eight months after I expected it — and I’ve been having a go at the game with my son.  What do I think of the re-boot?  That would be telling; please read on.

Lovely cover art

Classic Reviews – Operation Blockade

Another treasure from the vault of our GrogHeads’ writers ~

Michael Eckenfels, 28 March 2018

Developer/Publisher: Infogrames

Fans of shoot-em-ups, have we got something to tell you about! To be honest, though…I’m not a fan. I never had too much fun with the ‘move-fire-madly-flip a switch-next level’ stuff, having thoroughly taken part of such excitement (and passed a ton of quarters) to the stand-up arcade monsters of the 1980’s. I didn’t relish the possibilities of this title much, but every so often even the most anachronistic wargamer should poke their head out of their board game dungeon and try their hand at a little action.

So here is Operation: Blockade. While a shoot-em-up, it is deftly clever at covering up its own inadequacies, simplistic ideas, and never-changing worldviews, by injecting a hot load of steel-and-fire addictive game play. The gamer will probably be disappointed in some aspects of this title, but that should be balanced through some surprisingly attractive graphics and cleverly manipulated sound.

GrogHeads Reviews LNLP’s A Wing & A Prayer

Does LNLP’s air war over Europe game soar to the skies or crash & burn? ~

Michael Eckenfels, 6 March 2018

Is A Wing And A Prayer good enough to recommend as a game?

Way back in 1981, B-17: Queen of the Skies set the bar for future solitaire games, let alone future solitaire games dealing with the Allied air war against Germany. In recent times, a plethora of these have surfaced, including Legion Wargames’ B-29 Superfortress and its Hell Over Korea expansion, as well as Target For Today; DVG’s B-17 Flying Fortress Leader; and possibly others I’m not offhand remembering. Lock n Load Publishing’s hat in the ring is a good entry with interesting play for the solo gamer, though it has some production issues.

Is A Wing And A Prayer good enough to recommend as a game? I’d feel more confident in my answer of “yes” if LnL fixes some of those production issues in forthcoming printings of this title, and maybe polished some of its graphic design elements too. While not bad, it’s not the best I’ve seen, and while functional, it degrades the game overall somewhat. Still, it’s one I’d recommend to you if you’re into solo games about bombing the heck out of the Reich.

Winterfest: Wargaming’s Mini-Mecca

Pull out of the winter doldrums with a heavy dose of hex-and-counter happiness ~

Gary Mengle, 28 February 2018

A small gathering of wargamers has met in Sandusky, Ohio for the last 21 years. While the Cedar Point amusment park sits frozen just up the road and Sandusky sleeps through its winters, the February weather is ideal for wargaming. The centerpiece is a small handful of monster wargames, with smaller titles played on the side and a variety of pickup games in the evenings, or throughout the day as folks shake loose from their bigger games.

This year the featured monsters were a playtest of OCS Third Winter and a combined La Battaille game of Ligny and Quatre Bras. The venerable Stonewall Jackson’s Way was also played throughout the event, as well as twin games of Axis Empires: Totaler Krieg. Smaller but nevertheless multi-day games included TCS Omaha, OCS Sicily: Triumph & Tragedy, OCS Tunisia II and a double-blind game of Flat Top. Short-format actions included Amateurs to Arms, The Napoleonic Wars, Close Action and Star Fleet Battles. It would be impossible to categorize the sole miniatures game of Teutoburger Wald as “small” but it only took a few hours in each of two playthroughs.

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As you can see from the above list, titles from The Gamers and Multi-Man Publishing were very well-represented, but stuff from GMT, Avalon Hill, Clash of Arms and even ADB got busted out and played. Plans for next year’s games are already afoot. This was my first year in attendance – it won’t be the last. As one of the new guys I was made to feel very welcome, and there was always something available that I wanted to play. Even with an event-long attendance of less than 30, Winterfest is a great little event that you should take a look at if you’re in or near the Midwest or can’t make the annual pilgrimage to Tempe.

More Info:
Winterfest Wargaming
Ardwulf’s Lair


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