LNLP - Nations at War

Tag Archives: Tactical

GrogHeads Reviews War in the Wind: The Battle for Attu Island, May 1943

The obscure WWII PTO shootout gets the GrogHeads once-over ~

Michael Eckenfels, 14 October 2017

In June of 1942, as part of the Midway attack plan, Japanese troops landed on the Alaskan islands of Attu and Kiska. These two inhospitable, mountainous islands were home to little but cold weather and leg-breaking slopes. The Japanese thought it prudent to occupy for…well, the reasons depend on what source you read. Some think they thought occupying part of a U.S. State would cause a tremendous morale drop among Americans; others thought it was meant to help ‘shield’ their northern flank, because both islands were closer to Japan than Alaska. Regardless of the reasons, the Japanese arrived, found little resistance, and after bombing Dutch Harbor to the east a few times, settled in for a long occupation.

American troops didn’t arrive until May 11, 1943, and were woefully unprepared for it.

That occupation lasted nearly a year. American troops didn’t arrive until May 11, 1943, and were woefully unprepared for it. The troops earmarked for the invasion were training in southern California for operations in the south Pacific – not for operations in near-Arctic mountainous conditions. The powers-that-be thought the attack would be brief, only lasting a few days, whereas when all was said and done, it took nearly three weeks. It might have taken longer had the Japanese not executed one of the biggest banzai charges of the war, costing them half their casualties. The number of troops they lost came close to 2400, with only 28 prisoners taken. The Americans suffered about 550 killed, 1200 wounded, and another 1800 or so wounded due to exposure, frostbite, trenchfoot, gangrene, and a number of other nasty, debilitating conditions. It was by no means a cake walk, though the result was inevitable.

Alien vs Predator – First Look!

Michael digs into the sci-fi shootout game ~

Michael Eckenfels, 2 October 2017

Digging into a battle game with a pair of iconic sci-fi franchises facing off… again.

More coming on this one in the future…


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GrogHeads Reviews Table Battles

Hollandspiele’s new ‘abstract’ wargame hits the table ~

Doug Miller, 25 September 2017

I’m a hardcore grog. I like my games with hexes and chits. Fifty-page rule books don’t scare me, in fact they often appeal to me. I’m a lot more interested in the simulation value of most games than I am their playability. I’m interested in narrative and historical accuracy. I like maps. A lot.

All of which are reasons that I’m something of an odd choice as reviewer for Hollandspiel’s latest, Tom Russell’s Table Battles.

Table Battles bills itself as “a thinky filler, a light dice game that nevertheless will have you scratching your chin and agonizing over your decisions.” Tom himself posted in a Facebook discussion something to the effect that it might not be a wargame. There is no map. There isn’t any movement of pieces.

Video: Conflict of Heroes Guadalcanal – First Look!

Cracking the shrink on Academy’s PTO wargame ~

Michael Eckenfels, 21 September 2017

Michael takes a look inside the COH box from the gang over at Academy Games.

More coming on this one in the future…


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Outpost Gamma – A GrogHeads AAR, part 4

The legionnaires are far from home, and facing impossible odds to play each turn in a reasonable amount of time ~

Michael Eckenfels, 30 August 2017

AAR: PART 4 (TURN 3)

It should be noted that I forgot about a stunned Irdan unit in the south; here is an updated map for your perusal.

When we last left off, the Irdan hordes were advancing slowly but surely on Outpost Gamma. Let’s get back into the action without further ado!

Video: High Flying Dice Two-Pack – First Look!

A two-fer Tuesday video unboxing ~

Michael Eckenfels, 15 August 2017

High Flying Dice sent over copies of both Gliders from the Sky and St. George’s Valor.  Michael digs into both.

Note that these games are not sold in a combo pack, but were both shipped to us together.  Watch for more as Michael digs into the games


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GrogHeads Reviews Advanced Platoon Leader

Michael gives you a look at the new tabletop tactical game ~

Michael Eckenfels, 5 August 2017

More to follow later, at some point…


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Reflections on Gettysburg – The Tide Turns

Developed by Shenandoah Studio and published by Matrix/Slitherine

Boggit reflects on the Battle of Gettysburg while playing “Gettysburg – The Tide Turns” ~

Boggit, 29 July 2017

“I have bin in one battle, and that satisfied me with war, and I would beg to be excused next time”

Private Haban R. Foster, 34th Virginia Infantry, 1862.

 

I’m playing the First Day scenario. My view is that if Lee can’t get an easy win on Day 1, then he’s going to be facing an increasingly worsening attrition battle, one that even if he does win the battle itself will mean the end of his campaign and any prospect of actually winning the war due to excessive, and hard to replace losses.

 

Gettysburg – The Tide Turns is a game reconstructing the strategically decisive battle of Gettysburg in the American Civil War (1861-65) between the Union (Northern) and Confederate (Southern) states in America. In many ways it was the first modern war where weapons development and tactics presaged the carnage that would be seen a few years later in the Franco-Prussian War (1870-71) and the early months of the First World War (1914-18) where modern weapons met Napoleonic tactics with predictable results.