LNLP - Nations at War

Tag Archives: Tactical

Car Wars – A Trip Down The Memory Fast Lane, (the lost) Part 9

Remember that whole series from over a year ago?  Yeah, we missed one… ~

Michael Eckenfels, 18 April 2018

click most images to enlarge

THE AADA ROAD ATLAS AND SURVIVAL GUIDE

VOLUME ONE: THE EAST COAST

The AADA Survival Guides, of which I believe there were seven, were essentially campaign game starter books that gave Car Wars-centric information for various regions of the United States. Or, at least, what was left of the United States. Further, it should be pointed out that these Guides are built to be used with the GURPS system (more specifically, the Autoduel GURPS rules).

Raiders of the Deep – First Look!

Michael… ahem, “dives” into the Compass Games sub warfare box ~

Michael Eckenfels, 7 April 2018

It seems that the solitaire wargame market for submarines is picking up steam (a harr a harr) in the last few years. Silent Victory, Silent War, Target Bearing 023 Degrees, Operation Drumbeat, The Hunters…there’s plenty of options, including this title, Raiders Of The Deep from Compass Games.

Based on the same system that The Hunters and Silent Victory use, Raiders Of The Deep puts you into the role of a German submarine commander in World War I. This is a very intriguing prospect to me, being based in World War I, when submarine warfare really came into its own. Some of the German submarines at the outbreak of war were tiny things that could hold maybe 15 sailors and two torpedoes, but they evolved quickly over the following years of The Great War.

What’s Gus Playing? House of the Dying Sun

The lord of lilliputians launches some laser-like love ~

Lloyd Sabin, 2 April 2018

House of the Dying Sun not only sounds like the title of one of the great rock songs of all time (that’s House of the Rising Sun for the uninitiated) – it is also a great arcade space sim with VR support. I don’t have a VR set yet but I can vouch that House of the Dying Sun is just as fun and intense to play on a regular PC set-up as it may be in VR.

This game is about revenge and the cold termination of your enemies and not much else.

The basic story behind House of the Dying Sun is that your emperor has been usurped by a cabal of bloodthirsty rebel overlords. And you and what’s left of the past regime’s military must take power back for the throne, eliminating a total of a dozen of the new regime’s collaborators without prejudice.

House of the Dying Sun has a minimalist graphical style as well as a spartan UI which somehow produce an atmosphere of dark blood lust…I can’t explain it much more clearly than that. Rebel Galaxy this is not – if you are looking for a arcade space game with a sense of humor, look elsewhere. This game is about revenge and the cold termination of your enemies and not much else.

If you’re skilled at piloting your craft, the single player campaign should probably take you less than 10 hours. I got about half way through it in about 6 hours. Your ship is upgradeable as you succeed in the missions you are assigned and the campaign branches in different directions, giving the player a choice in the missions taken on. They ultimately all lead to the same ending, though – the complete destruction of the rebels and your re-domination of the galaxy. There are assassination assignments, interception, dog fighting and capital ship assault. But you will always be a pilot – you will never exit your ship for any reason.

Classic Reviews – Operation Blockade

Another treasure from the vault of our GrogHeads’ writers ~

Michael Eckenfels, 28 March 2018

Developer/Publisher: Infogrames

Fans of shoot-em-ups, have we got something to tell you about! To be honest, though…I’m not a fan. I never had too much fun with the ‘move-fire-madly-flip a switch-next level’ stuff, having thoroughly taken part of such excitement (and passed a ton of quarters) to the stand-up arcade monsters of the 1980’s. I didn’t relish the possibilities of this title much, but every so often even the most anachronistic wargamer should poke their head out of their board game dungeon and try their hand at a little action.

So here is Operation: Blockade. While a shoot-em-up, it is deftly clever at covering up its own inadequacies, simplistic ideas, and never-changing worldviews, by injecting a hot load of steel-and-fire addictive game play. The gamer will probably be disappointed in some aspects of this title, but that should be balanced through some surprisingly attractive graphics and cleverly manipulated sound.

Sword & Sorcery: Immortal Souls – First Look!

Another new box-full-o’-minis in an oversize tabletop dungeon crawl ~

Michael Eckenfels, 21 March 2017

There’s about sixteen billion board games now dealing with dungeon crawls and sporting cool minis, or enough to choke a bag of holding – whichever reference you get first.

I’ve since realized I was expecting an RPG experience

I hadn’t heard of Sword & Sorcery before (go figure). According to BGG’s page, this game “is an epic -fantasy cooperative board game in which 1-5 players fight together against the forces of evil, which are controlled by the game itself.”

This last bit was enough to intrigue me. I’d had a momentary flirtation with the D&D games; specifically with Castle Ravenloft, which I played, and Temple of Elemental Evil, which I have yet to play. These D&D games struck me as too simplistic, but I’ve since realized I was expecting an RPG experience, and was disappointed because of it. I need to revisit those games with a different outlook on what to expect.

This one, though, seemed pretty cool for a variety of reasons. Not only the “1-5 player” aspect of it, which is admittedly a huge selling point for me (I like running multiple players in cooperative games), but also because this game has a lot of Galaxy Defenders (another game) in it. And it should, because Gremlin Productions created both of these games.

There’s also the 8.3 rating on BGG, which is impressive in and of itself, as well as the 95 (!) videos covering it, as well as over twelve hundred threads in the BGG page for it. Not bad for a game that was just released in 2017.

For a final reason, the minis are cool as hell, as you will see momentarily.