DGS Games

Tag Archives: PC Games

The Tuesday Interview – Dr Ezra Sidran, Designer of General Staff

With a fresh Kickstarter launch, General Staff is plowing ahead ~

Jim Owczarski, 12 December 2017

click most images to enlarge

The folks who follow this site know about (and many of us are quite excited by) the approach of General Staff.  What have you been working on since last we talked?

We’ve been busy getting all the modules necessary for users to create their own scenarios (the Army Design module, the Map Design Module and the Scenario Design module) ready for beta testing. In the process we decided to make some major changes to the underlying file structures and rewrote a lot of code to make the entire General Staff project behave properly in future versions of Windows. We’ve also conducted a survey to select the thirty free scenarios that will be sent to early supporters of the General Staff Kickstarter campaign and researched the maps and Order of Battle tables for the scenarios. And then we’ve been busy trying to get the word out about the General Staff project in general.

What’s Gus Playing? Episode 10

Our pint-sized pistoleer picks up Pike & Shot ~

Lloyd Sabin, 11 December 2017

If you include fan made scenarios and campaigns, Pike & Shot Campaigns covers warfare all the way up to the American Revolution and the American Civil War.

As soon as I learned that the Pike & Shot: Campaigns engine was the same one used by the Battle Academy games, I knew I would be drawn in. I love those games for their simplicity and also for the sense of urgency their turn-based structure creates. In some ways they create a sense of tension usually reserved for playing against other humans, either digitally or in person in a board game. Pike & Shot is exactly the same, with the added bonus of covering European conflicts that are generally lacking in game coverage from the late 1400s to the late 1600s. If you include fan made scenarios and campaigns, Pike & Shot Campaigns covers warfare all the way up to the American Revolution and the American Civil War.

It had been a while since I had fired up Pike & Shot: Campaigns to look around, but I quickly downloaded literally dozens of fan made scenarios, including ones based on the 16th century Italian Wars, the early 18th century Great Northern War, a Gustavus Adolphus campaign and many more. I then started the first tutorial mission. It was one of four in the the tutorial campaign portraying the struggle of 17th century Transylvanian Boyars against the forces of the Holy Roman Empire. Digest that for a moment, I’ll wait…

What’s Gus Playing? Episode 9

The pummelin’ pocket Pomeranian packs a punch ~

Lloyd Sabin, 4 December 2017

I continue with my Polish campaign…the year is now 1313 and to get to this point I had to trample the Lithuanians and Kievan Rus while playing nice so the Holy Roman Empire wouldn’t do the same to me.

At this point it’s not exactly a two front war as much as it is a battle against two advanced, pissed off enemy powers.

In between, Hungary and Novgorod got all uppity and are trying to wipe me from the face of the earth. At this point it’s not exactly a two front war as much as it is a battle against two advanced, pissed off enemy powers.

The Stainless Steel AI is putting up a good fight, more so on the campaign map than on the tactical map, but I am finding myself being smacked around nonetheless. See some of the below images to find out exactly how I got to this point of questioning my nation’s independence and even it’s existence in the next few turns. If I annoy one more power…that may be the tipping point and then I’ll be fully on the defensive.

What’s Gus Playing? Episode 8

The low-flying lord of longswords swings his blade around Eastern Europe ~

Lloyd Sabin, 27 November 2017

With the darkness and cold this time of year, I need some comfort food and some comfort gaming as well as beer. My ultimate comfort gaming series is Total War. It just makes me feel good. And one of the best Total War games is Medieval 2.

It just makes me feel good.

Combine one of my favorite series with one of my favorite installments of that series and it just doesn’t get much better…unless I add one of the best mods for a Total War game…Stainless Steel! I recently installed Stainless Steel v6.4 after having issues with it for years and settling for v6.3. It works like a charm now, runs extremely smooth and I haven’t had one CTD in about 15 hours of play. Not sure what finally clicked but I’ll take it.

If you have loved the Total War series even a little, you owe it to yourself to try Stainless Steel v6.4. If you enjoyed Medieval 2, run, don’t walk, and grab it right now. You’ll need a copy of the Kingdoms expansion as well. Here, have this link. It has everything you need to get started.

Classic Reviews – World War II: Panzer Claws

“…by the start of the day, eight Panzers thundered mightily over the dusty tracks that passed for a road, with several squads of Panzergrenadiers in attendance. By the end of that day, resistance was so fierce that merely two Panzer III’s remained, both damaged, and nary an infantryman was to be seen…”

-From the author’s own After Action report

Michael Eckenfels, 22 November 2017

Developed by Zuxxez and Published by EIDOS Interactive

Panzer 101

Using World War II as its canvas, Panzer Claws paints an RTS strategy game in vivid appearance, clustered with frantic game-play that fits perfectly in the chaotic battles it portrays. Although not realistic – Panzer Claws has a resource-gathering and unit-building system similar to other RTS’s, such as StarCraft – the game is still fun to play.

Soviet heavy armor lined up in the dirty, smoky snow, awaiting orders.