Armageddon War

Tag Archives: Miniatures Gaming

Origins 2018 – Minis!

While not hugely prominent, there’s no shortage of minis-based gaming ~

GrogHeads Newsdesk, 27 June 2018

Minis games are spread across 2 different gaming halls, and you can always find other minis tucked away in other gaming, too (like OGRE!).  Some of the minis displays in the exhibit hall can be borderline breathtaking.

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photos by Corinne Mahaffey


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Huzzah! – Photos from the Convention

Portland, Maine has a game convention?! ~

Chris Paquette, 6 June 2018

Every May, the good folks at the MHWA set up their long weekend of HUZZAH! It started as a minis-heavy gaming convention and has expanded to other tabletop games, as well.  But lets face it, it’s the minis that look the best on the table.

click images to enlarge

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And stay tuned for more convention coverage all summer long!


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MACE 2017 Convention Report

Our intrepid conventioneer checks out another of the South’s excellent game expos ~

Avery Abernethy, 15 November 2017

MACE (Mid-Atlantic Convention Expo) was held for the 21st time in Charlotte, North Carolina on November 10-12, 2017. I had a great time. There are a number of MACE events annually in North Carolina with MACE being the largest.

MACE is a gaming convention. There is no costume contest, concert, film show or game shows. MACE is about gaming. Except for two live action role playing games (limited to a single room) and three game panels, everything was RPGs, Board Games, Miniature Games or Tabletop Games.

There was a lot of gaming going own. There were a total of 174 RPG sessions, 121 Board/Table Top Games, 101 Card or Deck building games and 22 miniature games. This does not include the “play to win” games, pick-up games from the game library, demos, or spontaneous games started by attendees.

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Origins – Proving Ground Games

The award-winning minis heroes are back at #Origins2017 ~

Michelle Owczarski, 16 June 2017

Gigantaur (don’t call him Godzilla!) in the front, and Heather & Mark Brown of PGG on the left, in the background.

Even with a brisk demo schedule and booth sales exponentially better than last year, Proving Ground Games’ Heather Brown gave me a few minutes to chat.

New this year is Crucible of Force, which brings PGG’s Fields of Fire engine to World War II. It’s available for purchase now. Hive, Queen and Country will be seeing Kickstarter orders filled soon, with a full release by end of 2017. This includes materials for RPG, miniatures and a supplement for vehicles. Coming soon via WargameVault, the demo scenarios run at Origins will be released in packs for Fields of Fire and Crucible of War in PDF format.

Proving Ground prides itself on games that are easy to learn, are well-researched, and provide an enjoyable gaming experience for all players. The rules are tested against extensive “rules lawyering” as a way for their system to be an entry to historical miniatures gaming.

Heather said that Proving Ground is pleased with the 2017 convention so far. The perception is that attendance is up, people are smiling and happy and buying, and that con staff were ensuring things were running more smoothly than in years previous. She was critical, however, of the mix of available events, citing a lack of diversity in LARPS and a general lack of historical miniatures. While there are more sessions, there are many repeats, versus original events.

The best part of the convention, though, “Someone brought me a pie!” (It was chocolate, walnut and bourbon, and it came all the way from New Mexico.)

Ed note: Proving Ground’s Movie Monster Madness variant for their Fields of Fire rules was part of our kids’ program this year. 

 


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A Look at the Nexus Game Fair

If you’re a large plains-roaming land mammal, or a driving cat, and you just can’t make Origins, there’s always the local convention  ~

Jim Owczarski, 31 May 2017

Milwaukee has missed GenCon since the day it changed lodgings in 2003.  I know.  I’m from here.  The mass of local gamers that were left behind have created other events and some have seen remarkable success, but none have approached the grand madness that is the mother of all American gaming conventions.

Still, I love the convention experience and was looking forward to checking out the Nexus Game Fair when it rolled into town late last week.  Most importantly, I was wondering if there would be anything at all for a grognard to do.  What follows are a few thoughts and a fair number of photographs documenting the experience of Friday and Saturday.

Hosted primarily at the downtown Hyatt, evident on the Milwaukee skyline by the spaceship-like restaurant perched at the top, Nexus seems to have kept its ambitions modest.  Attendance ran to the hundreds rather than thousands and there was rarely a press of crowds despite the smallish space.  It was, however, a professionally-organized operation with a well-designed program and a strong staff of workers managing registration.

Two beautiful days and I’m going indoors to play with little soldier men. (That’s the new Bucks’ arena going up.)