Platoon Commander Kursk

Tag Archives: Mac

Civ5 AAR: Empires of the Smoky Skies, Part IIIIII

Going back to the Civ5 well again ~

By Brant Guillory, GrogDude

Click images to enlarge

So we’ve unified some borders, and chased around some Canadians.  We’ve upgraded our ka-chunkadas to Landships and scored ourselves a title in the process.  Moving right along…

civv

Colombo Goin’ Rogue
My influence is decaying.  Not sure whacking some Canadian interlopers is going to help much, but lets see.

 

civv

Ugh. I was afraid of that.
No current quests mean that I won’t boost my influence with these guys for rolling over that barbarian camp.

 

News! Twilight Struggle Digital Edition Releases 4/13

Check out the latest from GMT and PlayDek ~

GrogHeads Newsdesk, 12 April 2016

TS-digital

Click to enlarge sample screen from Steam

Civ5 AAR: Empires of the Smoky Skies, Part IIIII

There’s no non-smoking section in this AAR ~

By Brant Guillory, GrogDude

Click images to enlarge

Last time, I dropped a citadel right in Pulias’s grill. Methinks that miffed he be.

civv

U mad, bro?
Uh, actually, England will be intimidated.  And you’ll like it.

 

civv

Land Ironclads?  Let’s upgrade
No more ka-chunkadas.  Time to boost the troops for what we all know is coming.

 

Civ5 AAR: Empires of the Smoky Skies, Part IIII

War and peace and smoky skies ~

By Brant Guillory, GrogDude

Click images to enlarge

Last session, the war against Pulias to our north came and went.  And oh yeah, I’ve got spies that I needed to send.

civv

Freakin’ Canadians
I guess I’m not building a road in that direction.  And why the heck do we have archers in a steampunk scenario?

 

civv

Not just any engineer, a great engineer!
Yeah, it’s not any funnier when we move it out of Africa.

 

Civ5 AAR: Empires of the Smoky Skies, Part III

Going back to the Civ5 well again ~

By Brant Guillory, GrogDude

Click images to enlarge

So we’ve knocked out 33% of our nearest neighbor’s potential population and production, then had him bribing us to back off. But we’ve barely explored the rock we’re on and it’s time to go looking around.

civv

First Naval Unit
Since we’ve got a barracks in every city, we open up with a free promotion. This is our first naval exploration unit, so we’re going with mobility. Some folks might argue for the sentry promotion to see further without having to travel as far, but I prefer to be able to close and kill folks faster if we have to.

civv

Prepare for blast off!
pat, pat, pat, pat, pat, pat, pat, pat, pat, pat, pat, pat, pat, pat