LNL-Tactical (Modern)

Tracer Rounds: What Do You Buy, Read, or Play?

Rapid fire thoughts about your game acquisitions ~

Brant Guillory, 11 October 2017

Plenty of us have a stack of wargames that we haven’t played yet. And quite frankly, there’s a not-insignificant portion of that stack that is, in all honesty, unlikely to ever get played. Occasionally, we’re just holding onto something in unpunched condition (ie, “investing”). Sometimes we got it, read thru it a bit, and decided we weren’t going to play it after all. But how many of us bought something with the express purpose of studying the game more than playing it?

What do you buy? What do you read or study? And what do you actually play?

That brings up a very interesting three-part question: What do you buy? What do you read or study? And what do you actually play?

In my case, I buy a lot of games from designers and companies I like to support (that said, I’m a bad comparison for “what do you buy?” because as the editor at GrogHeads and a regular reviewer of games, I don’t spend nearly as much on games as it might appear). But the games that I study and the games that I play do tend to diverge quite a bit.

What’s Gus Playing? Episode 2

The diminutive duke of danger is back ~

Lloyd Sabin, 9 October 2017

Alrighty here is the second installment of What’s Gus Playing? Covers Darkwood, why I pretty much sucked at it and why I am shelving it for now.

So it goes without saying that when summer ends and the weather finally cools, I get in to a spooky mindset.

You know me. Yes you. And that guy too. We’ve known each other for a long time. And you know that this time of year I love to scare the bejeezus out of myself. I mean, just look here at this thread – I didn’t even create it myself.

So it goes without saying that when summer ends and the weather finally cools, I get in to a spooky mindset. This season’s first attempt at PC gaming fear comes courtesy of Darkwood, a top-down perspective game developed with the Unity engine by Acid Wizard studios. Reading that last sentence, how could Darkwood NOT scare the crap out of most players?

Well I guess there is one way. Darkwood prides itself on not holding the player’s hand, and being merciless in its treatment of its players in general. I can corroborate this. I died, got hopelessly trapped and restarted the game…all more than once. This week, while trying to navigate Darkwood in the off-hours, was a rough one: long days at work, wife away, tons of chores and errands with the kids and I was also sick. So…it may not have been the best week to attempt a game that only wanted to crush me in its bony green fingers.

GrogCast Season 5 Episode 13 – Luke Hughes of Burden of Command

6 October 2017 ~

Mirth co-hosts a rambling discussion with Luke Hughes about the development of the new game Burden of Command and the ideas and inspirations behind the psychological and RPG-like parts of the game.

We’ve previously interviewed Luke about the game here on GrogHeads.  Now you get to listen to him explain it all in more detail.

Yes, we’re still shamelessly begging for some ratings on iTunes, in our quest to get enough ratings to show up on their podcast recommendations.


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Full podcast feed here, and iTunes feed here

Gaming Nostalgia – (Digital) Diplomacy

#TBT at GrogHeads!

Now you get stabbed in the back by the AI –  Progress!


click images to enlarge

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GrogHeads Reviews Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

Revisiting a classic and telling new tales ~

Avery Abernethy, 4 October 2017

Gabriel Knight is a point and click adventure game. Gabriel attempts to solve the Voodoo Murders in New Orleans which are occurring in the early 90s. Psychological and physical horror abound. Gabriel is a slacker rogue who wrote several unsuccessful mystery novels and owns an almost bankrupt rare book store. Gabriel is also amazingly vain and attempts to seduce most young females crossing his path.   Gabriel is haunted by a terrible dream sequence which becomes more detailed with each passing day.

New Orleans itself is a main character. New Orleans history, geographical highpoints, and the history of voodoo are all worked into the story line. Gabriel visits the Voodoo Museum, Tulane University, Jackson Square, St. Louis Cathedral, St. Louis Cemetery #1, among other locations. All existed in the 1990s and most are relatively unchanged today. The idiot destroyers of history have not pulled down Andrew Jackson’s statue yet!

What’s Gus Playing? Episode 1

A new regular read from the Halfling of Happiness ~

Lloyd Sabin, 2 October 2017

Hey all. It’s been a while, you know with real life getting in the way. To make up for lost time, BB and I thought it wouldn’t be the worst idea in the world to start a new weekly piece, cleverly entitled What’s Gus Playing {insert obvious joke here}.

This first installment covers my last few hours with the absolutely gorgeous, quite impressive full conversion mod for The Elder Scrolls V: Skyrim, named Enderal, developed by German modder and AI tinkerer SureAI. This link will take you to the pertinents, including where and how to download.

The actual modding process is extremely well documented and pretty painless, especially if you have been modding PC games since before Steam workshop and know The Struggle that modding used to be like.

I’ve already put in about 25-30 hours into the Enderal mod. According to the internet I am about half of the way through the intricate story line, and it is just as good or better than a lot of professionally developed games. That is on top of the ~150 hours I’ve put in to the Skyrim base game and most of the DLCs. It’s hard to believe the game is 6+ years old. Which begs the question…where is the next Elder Scrolls game? But…I digress. Below are some screen shots of What I’ve Been Playing for the last few days. I think you’ll agree they are quite impressive. And if you don’t agree well I never liked you that much anyway.

Look at the detail here. You can see that the creators really loved what they were doing and developed Enderal with a loving hand.

Alien vs Predator – First Look!

Michael digs into the sci-fi shootout game ~

Michael Eckenfels, 2 October 2017

Digging into a battle game with a pair of iconic sci-fi franchises facing off… again.

More coming on this one in the future…


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GrogCast Season 5 Episode 13 – Can You Hear Me Now?

29 September 2017 ~

Holy crap! Yes, Michael – Banzai Cat himself – returns to the show, as he and Mirth join Brant to talk about games that really need their graphics updated, games with superb graphics, and games that do a lousy job of representing actual unit cohesion and chain of command on the battlefield.

What games do we discuss (or at least mention)?  ASL, Liberty Roads, PanzerGrenadier, Orange Crush, Gliders in the Sky, HALO, Tac Air, World at War ’85, TechNo Bowl, FSX, Beat Cop, Last Blitzkrieg, Star Wars Battlefront, Lock ‘n Load Tactical, and, uh, what was that one… Japanese designer…  MMP…  really cool graphics…  if only I had a computer to look it up!

Yes, we’re still shamelessly begging for some ratings on iTunes, in our quest to get enough ratings to show up on their podcast recommendations.


 Discuss this episode below, or pop into our forums to chat >>


Full podcast feed here, and iTunes feed here