Author Topic: Kingdom Come: Deliverance  (Read 28658 times)

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Online JasonPratt

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Re: Kingdom Come: Deliverance
« Reply #255 on: February 19, 2018, 10:52:10 AM »
Yeah, I haven't run into problems yet, but I think I'll wait on some more rounds of bugpatching anyway.

Personally, I'm just glad I found out how to block! -- a super-important skill that I feel pretty sure the game never mentioned how to do.  :buck2:
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Offline Jarhead0331

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Re: Kingdom Come: Deliverance
« Reply #256 on: February 19, 2018, 11:35:43 AM »
Yeah, I haven't run into problems yet, but I think I'll wait on some more rounds of bugpatching anyway.

Personally, I'm just glad I found out how to block! -- a super-important skill that I feel pretty sure the game never mentioned how to do.  :buck2:

The game teaches combat, including blocking and dodging, during the fighting tutorial with Captain Bernard in Rattay.
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Offline Yskonyn

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Re: Kingdom Come: Deliverance
« Reply #257 on: February 19, 2018, 02:08:32 PM »
I have solved the Ginger issue without any problems. I was able to avoid engaging in combat.

Without spoiling too much; the next  lead you get takes you to a Priest and there you will experience a truely grand adventure! Its epic! One of the best gaming moments in my recent history!  O0 O0
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Online JasonPratt

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Re: Kingdom Come: Deliverance
« Reply #258 on: February 19, 2018, 02:21:43 PM »
Yeah, I haven't run into problems yet, but I think I'll wait on some more rounds of bugpatching anyway.

Personally, I'm just glad I found out how to block! -- a super-important skill that I feel pretty sure the game never mentioned how to do.  :buck2:

The game teaches combat, including blocking and dodging, during the fighting tutorial with Captain Bernard in Rattay.


I did that literally first thing on my to-do list. Maybe I was too awesome at it, because I kept expecting him to teach me to block but he never did. He just up and quits, and I was shocked, thinking, "Well, that was abrupt, but the lesson isn't over. Is it?! Are they going to teach me to block later? Shouldn't that have been, like, the first recap, maybe after stressing movement?"

Maybe I wasn't paying sufficient attention somehow (despite paying enough attention to think I hadn't been taught to block, and wondering during the fistfight if now I'd be taught.)
FIRE IN THE GROGS TOO -- a four-player full team mp of GMT's Vietnam War boardgame Fire in the Lake, recreated in TTS.

The GROGPUBLIC OF ROME ongoing forum game thread

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline Jarhead0331

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Re: Kingdom Come: Deliverance
« Reply #259 on: February 19, 2018, 02:35:38 PM »
Yeah, I haven't run into problems yet, but I think I'll wait on some more rounds of bugpatching anyway.

Personally, I'm just glad I found out how to block! -- a super-important skill that I feel pretty sure the game never mentioned how to do.  :buck2:

The game teaches combat, including blocking and dodging, during the fighting tutorial with Captain Bernard in Rattay.


I did that literally first thing on my to-do list. Maybe I was too awesome at it, because I kept expecting him to teach me to block but he never did. He just up and quits, and I was shocked, thinking, "Well, that was abrupt, but the lesson isn't over. Is it?! Are they going to teach me to block later? Shouldn't that have been, like, the first recap, maybe after stressing movement?"

Maybe I wasn't paying sufficient attention somehow (despite paying enough attention to think I hadn't been taught to block, and wondering during the fistfight if now I'd be taught.)

That is really bizarre. Not sure why they would use different triggers for training. If anything, I proved that I'm pretty good at melee combat since I beat the snot out of the guy who owed my father on the first try. Now...archery...that's a totally different story.
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Offline Sir Slash

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Re: Kingdom Come: Deliverance
« Reply #260 on: February 19, 2018, 05:34:49 PM »
I read over at RPG.com that DLC plans to include playing as a woman character. That opens up soooo many possible great but sexist one-liners......  ::)  You might want to forgo the 'Child Birth' add-on.
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Offline Gusington

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Re: Kingdom Come: Deliverance
« Reply #261 on: February 19, 2018, 05:40:21 PM »
Are you kidding?
"I have to say, it sure does look like somewhere I would really, really like.  Except for the cold of course.  But, I'll bet I could adapt to that. ”

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Offline Sir Slash

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Re: Kingdom Come: Deliverance
« Reply #262 on: February 19, 2018, 05:50:29 PM »
ME? Kid? Always, but NEVER about Medieval life experiences. That's my 'Safe Space'. It's on the RPG.com frontpage which unlike some places are only 'mythical' in nature. It's too early for April Fool.
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Offline Sir Slash

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Re: Kingdom Come: Deliverance
« Reply #263 on: February 19, 2018, 05:53:49 PM »
My Bad!  It's RPGWatch.com. Sorry for the confuse. Who will be first to play as Lady Mc Groghead?  :2funny:
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Offline mikeck

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Re: Kingdom Come: Deliverance
« Reply #264 on: February 19, 2018, 06:03:26 PM »
I haven’t started this game yet and I understand that the first 4-6 hours is a tutorial; and therefor on rails. How much does the game “open up” after that? Is it more of a Skyrim style mechanic where there is a storyline but you can do all sorts of stuff and work the story when you want? Are there a lot of side missions?
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Offline Jarhead0331

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Re: Kingdom Come: Deliverance
« Reply #265 on: February 19, 2018, 08:31:03 PM »
Holy $hit! The Drinking Binge quest with Goodwin the Priest? Most fun I've ever had in an RPG. Fantastic game.
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Offline Yskonyn

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Re: Kingdom Come: Deliverance
« Reply #266 on: February 19, 2018, 11:44:44 PM »
See! I told you! :D

I've now visited Sasau. There's a big monastery there. Impressive building.
Rattay remains the only walled town I've come across. The rest are settlements, farmsteads or camps so far.
« Last Edit: February 20, 2018, 04:00:59 AM by Yskonyn »
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Offline Ian C

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Re: Kingdom Come: Deliverance
« Reply #267 on: February 20, 2018, 10:40:35 AM »
Hotfix Patch:


Release Notes for version 1.2.5
20 FEBRUARY   - MARTIN.KLIMA
This is hotfix patch for the following issues:

  • Fix for R2 button being non-responsive in combat (only applicable when playing with a controller)
  • Fix for issues in quests with Hans Capon
  • Fix for quest Ginger in a Pickle

The version displayed in Main menu is 1.2.5

This patch is compatible with all current mods (in as much as these mods are compatible with our game).


Offline trek

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Re: Kingdom Come: Deliverance
« Reply #268 on: February 21, 2018, 08:03:47 AM »
KCD devs have implemented the Save Game Patch. It is now Live!

Offline Pete Dero

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Re: Kingdom Come: Deliverance
« Reply #269 on: February 21, 2018, 08:13:26 AM »
KCD devs have implemented the Save Game Patch. It is now Live!

This is the 'Save and Exit functionality' and doesn't add free saves in game (still needs a mod to do that).