Author Topic: DCS Discussion  (Read 102050 times)

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Offline Jarhead0331

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Re: DCS Discussion
« Reply #1290 on: March 14, 2019, 09:46:14 AM »
I meant to mention...Ive noticed a performance hit since the beta update. Quite a bit of stuttering...anybody else?

Jarhead are you using Bit Defender by any chance?
There seems to have been an update of that app causing USB device to cycle constantly causing stuttering.

Nope, but thanks for the suggestion. I noticed Windows 10 released an update too that was aimed at fixing slow downs. The update installed when I was shutting down last night so I'll check again tonight with the patch applied.
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Offline Jarhead0331

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Re: DCS Discussion
« Reply #1291 on: March 14, 2019, 08:32:28 PM »
Was definitely better tonight, but I was doing carrier ops so this could be why I had better FPS...in any event, watching tomcats doing CASE I launches and sliding into the BRC is just fantastic. Im getting more comfortable flying, but definitely still suffering with the archaic cockpit and analog controls.
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Offline JudgeDredd

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Re: DCS Discussion
« Reply #1292 on: March 15, 2019, 09:44:51 AM »
I was very pleasantly surprised with the content available for the cat. There's about a dozen missions  :smitten:

I just love this baby. Tried air to air refuelling last night for a giggle. Got close to the tanker but slowed too much and started to slip away. Increased speed - by far too much and shot on by. I'll have another go sometime.

Now I've flown around for a bit and messed about with trim, I'd like to focus on startup, take off and landing on ground then carrier.

Oh and apparently Jester is there to assist with the startup procedure  O0
« Last Edit: March 15, 2019, 09:56:32 AM by JudgeDredd »
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Offline JasonPratt

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Re: DCS Discussion
« Reply #1293 on: March 15, 2019, 10:02:38 AM »
Is that actually "Jester" doing the voice?
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Offline Destraex

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Re: DCS Discussion
« Reply #1294 on: March 15, 2019, 05:58:02 PM »
Lol. No its not the actor from top gun doing he voice over for jester.
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Offline JasonPratt

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Re: DCS Discussion
« Reply #1295 on: March 15, 2019, 08:17:50 PM »
Too bad, Michael Ironside does some great voice work!
FIRE IN THE GROGS TOO -- a four-player full team mp of GMT's Vietnam War boardgame Fire in the Lake, recreated in TTS.

The GROGPUBLIC OF ROME ongoing forum game thread

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

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Offline Destraex

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Re: DCS Discussion
« Reply #1296 on: March 15, 2019, 10:26:21 PM »
Yeah would have been good. However with Michael Ironsides voice as the RIO I would not have been able to get the feeling out of my head that the Air Craft Carrier CAG was in the back seat. You know when you feel like you are being watched. :)
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Offline Yskonyn

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Re: DCS Discussion
« Reply #1297 on: March 16, 2019, 02:18:01 AM »
This baby is awesome! Truely a special module for DCS!
A modernish jet (an icon!) but still one that rewards proper stick and rudder neat flying. Handle her like she is your mother and shell tuck you in nice and snuggly!

And the power in those engines... oh my!
And the squeeks, sighs and shudders of the aircraft when maneuvering is just pure bliss!

Kudos to HB. Fantastic job!
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Offline Jarhead0331

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Re: DCS Discussion
« Reply #1298 on: Yesterday at 08:07:06 AM »
My favorite part of the F-14 module might just be the walkman.

There are already a bunch of 80s mix tape mods floating around. I've got Kenny Loggins, Cheap Trick, Van Halen, etc. Its pretty awesome.

On a totally unrelated note, I seem to be having trouble communicating with my wingmen in quick missions. I'm pretty sure I have the radio tuned correctly. Channel 1, 124.00Mhz. Not sure what I'm doing wrong....
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Offline Pete Dero

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Re: DCS Discussion
« Reply #1299 on: Yesterday at 08:16:10 AM »
On a totally unrelated note, I seem to be having trouble communicating with my wingmen in quick missions. I'm pretty sure I have the radio tuned correctly. Channel 1, 124.00Mhz. Not sure what I'm doing wrong....

Is a fully working radio included in this early access release ?

Offline Jarhead0331

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Re: DCS Discussion
« Reply #1300 on: Yesterday at 09:46:28 AM »
On a totally unrelated note, I seem to be having trouble communicating with my wingmen in quick missions. I'm pretty sure I have the radio tuned correctly. Channel 1, 124.00Mhz. Not sure what I'm doing wrong....

Is a fully working radio included in this early access release ?

I'd be shocked if it was released without the ability to communicate with your wingman. It was released essentially feature complete.
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Offline Pete Dero

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Re: DCS Discussion
« Reply #1301 on: Yesterday at 10:17:25 AM »
On a totally unrelated note, I seem to be having trouble communicating with my wingmen in quick missions. I'm pretty sure I have the radio tuned correctly. Channel 1, 124.00Mhz. Not sure what I'm doing wrong....

Is a fully working radio included in this early access release ?

I'd be shocked if it was released without the ability to communicate with your wingman. It was released essentially feature complete.

I don't have the F-14 but maybe this might be usefull :

DCS: F-14A & B Bugs and Problems Radio doesn't work  : https://forums.eagle.ru/showthread.php?t=235240&highlight=radio

I uninstalled and then reinstalled the F14B. Now the radio problem has gone away for me. Must have been a bad install the first time.

You sir, you are my hero of the day! I did a Cleanup and a repair, didn't fix it.  Reinstall did, I can finally use the radios as a RIO!

Offline Jarhead0331

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Re: DCS Discussion
« Reply #1302 on: Yesterday at 10:22:40 AM »
^Hmmmm...interesting. Thanks.
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Offline mbar

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Re: DCS Discussion
« Reply #1303 on: Yesterday at 10:24:28 AM »
I took the F-14 for a test flight. I like it! I practiced some turns. Using only ailerons and using only rudder. I felt more precise using rudder to bank and turn. I will have to test more.
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Offline Huw the Poo

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Re: DCS Discussion
« Reply #1304 on: Yesterday at 01:32:43 PM »
I have an old copy of Black Shark - the first one - lying around that I never got around to playing.  I wanna play it, but all I have in the way of controllers is an ancient old Saitek Cyborg Evo.  Now, this was always fine for flying jets, but how about helis?  Are hardware rudders a necessity, or can I get by without them?  I'd rather not have to buy any more hardware right now (assuming my stick even works).