Author Topic: John Wick Hex  (Read 615 times)

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Offline JasonPratt

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John Wick Hex
« on: October 08, 2019, 11:29:58 AM »
Kind of looking forward to this, but the IGN review is a little meh (due to lack of polish):

ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in chronological order. Lots and lots of order...

Dawn of Armageddon -- a narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse: The Hunt Begins: Insert Joke Here!

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR, lots of screenies.

Offline al_infierno

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Re: John Wick Hex
« Reply #1 on: October 08, 2019, 01:26:42 PM »
Was looking forward to this as well but the impression from that review leaves a lot to be desired....
Quote from: Silent Disapproval Robot
If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.

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Offline CptHowdy

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Re: John Wick Hex
« Reply #2 on: October 08, 2019, 04:03:36 PM »
Ign eh? Probably didn't pay em enough for a good review

Offline WargamerJoe

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Re: John Wick Hex
« Reply #3 on: October 09, 2019, 06:02:29 AM »
There are plenty of other reviews out there if you want to get a broader spectrum of opinions.
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Offline al_infierno

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Re: John Wick Hex
« Reply #4 on: October 12, 2019, 05:40:58 PM »
Picked this up and I gotta say, I'm pleasantly surprised.  There's definitely a fair amount of jank, but as a pretty casual one-man-army turn-based tactics game, it really delivers a satisfying experience.  I also think the replays are pretty cool despite the janky animations.  Witnessed some pretty cool moments in my first couple hours of play.  After an extended hand to hand fight, it was pretty damn satisfying watching Keanu shoot a disarmed boss in the back just as he was running away for cover.  He survived and I had to play a bit of cat-and-mouse chasing him around his office, trying to get a good shot on him while he desperately scampered for his gun.  Finally I cornered him and put a bullet straight into his forehead, putting him down.   :coolsmiley:
Quote from: Silent Disapproval Robot
If they made nothing but WWII games, I'd be perfectly content.  Hypothetical matchups from alternate history 1980s, asymmetrical US-bashes-some-3rd world guerillas, or minor wars between Upper Bumblescum and outer Kaboomistan hold no appeal for me.

If yer lookin' for the general, I know where he is...


"Don't quote me boy, 'cause I ain't said shit."  -- Eazy-E

Offline airboy

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Re: John Wick Hex
« Reply #5 on: October 12, 2019, 06:40:39 PM »
Picked this up and I gotta say, I'm pleasantly surprised.  There's definitely a fair amount of jank, but as a pretty casual one-man-army turn-based tactics game, it really delivers a satisfying experience.  I also think the replays are pretty cool despite the janky animations.  Witnessed some pretty cool moments in my first couple hours of play.  After an extended hand to hand fight, it was pretty damn satisfying watching Keanu shoot a disarmed boss in the back just as he was running away for cover.  He survived and I had to play a bit of cat-and-mouse chasing him around his office, trying to get a good shot on him while he desperately scampered for his gun.  Finally I cornered him and put a bullet straight into his forehead, putting him down.   :coolsmiley:

If the boss was responsible for killing John Wick's dog, he had it coming.