Author Topic: Carriers at War  (Read 19325 times)

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Offline acctingman

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Re: Carriers at War
« Reply #210 on: August 23, 2019, 07:41:46 AM »
Any idea how much of a pc will be needed to run all this ?

Could be one of those games that deserve a new machine.

This is also my fear, but if this game is half as good as it looks, I'm ok with upgrading my machine  :smitten:


Offline rocketman

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Re: Carriers at War
« Reply #211 on: August 23, 2019, 08:03:45 AM »
I asked that earlier in the thread and I think the respons was that it will not require a beast of a machine, maybe even a half-decent one will do  <:-)

Offline The_Admiral

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Re: Thanks! And a small update (Carrier Command Simulation)
« Reply #212 on: August 23, 2019, 08:57:04 AM »
Hello gents!

1) Thanks David, and all the others for the kind words, as usual. Means a lot for the morale.  O0
(David, sent you a small PM, thanks in advance  8) )

2) Regarding the sys specs, Brother Rocketman speaks the truth, we do not plan to make it a monster. My own computer isn't top of the line anyway. Besides, as a product with that sort of graphics, you can expect a large range of detail settings to be fully customizable, so that you might enjoy the game even if you have limited power at hand. FPS do that, simulations do that, RTS games do that, why wouldn't wargames be allowed that sort of caprice when they go 3D, ammarite?

We'll see quickly what to expect from our preliminary tests once a first vertical playable slice will be ready. But I'd rather have you spend your money on our Deluxe Collector Edition rather than a new Graphic Card  :-" :dreamer:

Offline Silent Disapproval Robot

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Re: Carriers at War
« Reply #213 on: September 16, 2019, 02:01:21 AM »
Any new ship porn?  Iím suffering withdrawals.

Offline The_Admiral

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Re: Carriers at War
« Reply #214 on: September 16, 2019, 09:01:28 PM »
Good man!

Well, unfortunately, although I might have a few things to show, I am kept busy by the website (big thanks to MC and Tripoli in that regard), putting together a demo reel and - of course - by work IRL. Fortunately the people who are actually at work are busy with the game, so I'll have a few things to show tonight when I get home, but it's mostly tech - and as such not necessarily super eye-candy. A maybe at least one new ship - but it's mostly about tech, and we're using the planes as benchmarks. Also making great progress on the flag plot, but I am a bit reluctant to show WiP stuff, and run the risk of having people having the wrong idea about stuff that is far from final.

But we're among people with a brain in here, I might go the few extra yards and trust your judgement.  :knuppel2:

Offline bobarossa

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Re: Carriers at War
« Reply #215 on: Yesterday at 08:21:43 AM »

But we're among people with a brain in here, I might go the few extra yards and trust your judgement. :knuppel2:

Wow, you really don't know us then!

Just superimpose a bunch of supermodels on top of a carrier deck and that will keep most of us happy for another week. 
« Last Edit: Yesterday at 08:23:51 AM by bobarossa »

Offline The_Admiral

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Re: Carriers at War
« Reply #216 on: Yesterday at 09:17:00 AM »
Oh well someone did that already



Unfortunately, we had a few internet problems back in France that precluded us from uploading the stuff tonight...
I say tonight because it's 11PM in here and time for bed pretty soon, so you'll have to keep company to the ladies for now. We'll be back ASAP. Apologies, but apparently it seems that nowadays, it is faster to upload stuff with a VPN from China than from an ADSL line in France  :pullhair:

Offline Sir Slash

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Re: Carriers at War
« Reply #217 on: Yesterday at 10:05:34 AM »
That girl's gotta a nice set of signal flags.  :D  She's certainly got my nose up.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.