Author Topic: Theater Commander  (Read 1390 times)

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Offline Jarhead0331

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Theater Commander
« on: August 07, 2019, 04:48:57 PM »
Probably not a real competitor to CMANO, but might be worth a look.

Quote
Theater Commander: The Coming Wars is a real-time modern warfare simulation game focusing on campaign and battle level. It features more than a dozen scenarios covering hypothetical conflicts around the globe, from the Sea of Japan to Korean Peninsula, from the Taiwan Strait to the Indian subcontinent, from Sinai Peninsula to East Europe and Crimea. In addition to traditional air and naval warfare, Theater Commander introduces large-scale land battles involving up to thousands of land units for each battle down to company level. You are posted as a joint force commander in command of assigned air, naval and land force consisted of up to half million soldiers to carry out missions such as destroying hostile fleets, landing on enemy territories, crossing borders and seizing control of enemy cities.

Features:

Each battle map, covering an area of up to 2000km x 2000km, is built on satellite verified terrain data (mountains, hills, plain, river etc), land cover data (forest, grassland, desert etc) and human facility data (road, railway, city, airport etc).

The game engine calculates the outcome of engagement based on terrain, unit strength, weaponry and morale, making each battle a real experience.

Most of the units involved in the battles, not only aircraft and warships, but also land units, are labelled with true names and equipped with weapons as they serve in their countries, to the best knowledge of Theater Commander developers through years of efforts on data gathering.

Theater Commander developers spent great time on making the game easier to play for players not having profound knowledge on modern warfare. For most operations, if desired, players only need to define the routes for the units, leaving tactical manoeuver, weapon selection and other parameters to the AI, just as a theater commander should do.

Like other air and naval warfare simulators, the game engine calculates the air and naval engagement based on a variety of parameters including but not limited to directional RCS, supersonic maneuverability, weapons envelope, and electronic technology. Missile attack and interception is calculated at real-time and displayed with smooth animation.

Theater Commander supports sophisticated military actions, such as airborne attack, helicopter assault and amphibious mission. Short-range ballistic missile, long-range cruise missile launch and interception are also included.

https://store.steampowered.com/app/1117490/Theater_Commander_The_Coming_Wars_Modern_War_Game/?snr=1_7_7_comingsoon_150_1
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Offline SirAndrewD

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Re: Theater Commander
« Reply #1 on: August 07, 2019, 04:51:05 PM »
Color me at least vaguely interested. 

But then again, I'm like a cat.  Wave something shiny in front of me and it'll probably end up in my Steam Library.

Offline Huw the Poo

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Re: Theater Commander
« Reply #2 on: August 07, 2019, 04:57:26 PM »
I really hate it when war games mix actual war footage into the trailers.  Just show me the goddamn game!

Anyway, this does look vaguely promising.  Thanks for the heads-up, Jarhead.

Online al_infierno

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Re: Theater Commander
« Reply #3 on: August 07, 2019, 05:18:00 PM »
Looks cool -- I wonder how detailed the land combat will be compared to CMANO...
"Don't quote me boy, 'cause I ain't said shit."  -- Eazy-E

Offline Sir Slash

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Re: Theater Commander
« Reply #4 on: August 07, 2019, 05:30:47 PM »
So I take it this ISN'T about a guy who works at Theater 16?  ;D  Interested but not in love, yet.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

Offline glen55

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Re: Theater Commander
« Reply #5 on: August 07, 2019, 06:07:46 PM »
I love the idea of a command simulation, or even a command RPG, as differentiated from a wargame. We'll see what happens.
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Offline IICptMillerII

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Re: Theater Commander
« Reply #6 on: August 07, 2019, 06:31:23 PM »
Looks interesting to me, thanks for the heads up! I wish Steam did a better job of advertising these kinds of games to me instead of the usual fluff.

As far as I'm concerned, the more simulators like this the better. My first impression from giving the Steam page a once over is that it won't be comparable to CMANO in terms of capability or depth, but it may excel in certain areas that CMANO isn't focused on, like land warfare.

Anyone see any mention of an editor? In my opinion one of the strongest attributes of CMANO and other wargames/sims is having an editor to customize and create your own scenario's.

Online Grim.Reaper

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Re: Theater Commander
« Reply #7 on: August 08, 2019, 04:07:56 AM »
only $9.99 and $8.99 for limited time.  available now

Offline mbar

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Re: Theater Commander
« Reply #8 on: August 08, 2019, 06:49:34 AM »
I had every reaction posted in this thread to this game. You guys are great!
"Id tell yall to give them the same amount of love you gave me, but thats just kind of a mean thing to wish on them!" -- Brant Guillory

Offline Ian C

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Re: Theater Commander
« Reply #9 on: August 08, 2019, 09:06:13 AM »
Anyone notice that those game screenshots are from an unactivated Windows PC ?

Offline Huw the Poo

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Re: Theater Commander
« Reply #10 on: August 08, 2019, 09:10:17 AM »
Anyone notice that those game screenshots are from an unactivated Windows PC ?

Done in a VM possibly.

Offline Huw the Poo

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Re: Theater Commander
« Reply #11 on: August 08, 2019, 12:08:06 PM »

Offline MC

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Re: Theater Commander
« Reply #12 on: August 08, 2019, 03:30:47 PM »
Someone posted a few thoughts on Steam

This:  In the land based scenarios the map is a pain to interpret. The units are too small and are difficult to see. The map is too "busy" and doesn't really communicate clearly and quickly the information needed to play the game.

That was my impression from just looking at the screen shots. They need to do something different with the terrain graphics.

Offline Huw the Poo

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Re: Theater Commander
« Reply #13 on: August 08, 2019, 04:14:37 PM »
I did find it amusing that he complained about difficulties scrolling the map.  My first thought was: have you played CMANO?  Then I realised a few lines further down that he had....

Offline Huw the Poo

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Re: Theater Commander
« Reply #14 on: August 09, 2019, 06:40:27 PM »
My trigger finger has been poised over this for a while but the signs aren't good.  Nothing positive is being said on the Steam forum, and the sole review is negative from a guy who can't even run the game properly.  Also, the developer's own website doesn't load.

Jarhead: I look forward to your impressions!