Author Topic: No Man's Sky - Too good to be true?  (Read 54645 times)

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Offline AchillesLastStand

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Re: No Man's Sky - Too good to be true?
« Reply #360 on: June 18, 2019, 11:56:04 AM »
I think I am going to give it a serious look when that drops, but I am wary of the stories of extensive grinding needed. If so, my stint will be short I think.

I think the game is meant to be a relaxing experience and these mods help to achieve that by removing or reducing small annoyances :  Reduces the cost for launching your ship from the ground Instead of pressing a key for almost one second, this mod provides quicker inputs (and a small cursor as an option) Increases the stack size by either x2, x3, x5, x10, x15, x20 Enforces a rule that substances and products that can be available in station terminals, will be available.

The bigger stack size reduces the grind because you don't have to travel every few minutes to the ship because your inventory is full !
If you don't want to cheat too much just use the x2 of x3 version.

PD...thanks for the links, the mods look great because the game is a grind and they look to help alleviate it to some degree.  Do you happen to know if they can be used in the Steam version of the game?

Yes they can, this is actually a better site for NMS mods.  Tons of stuff here

Offline jamus34

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Re: No Man's Sky - Too good to be true?
« Reply #361 on: June 18, 2019, 12:37:38 PM »

In all honesty the carry capacity one is the one that has my interest. Way too much back and forth and itís a little ridiculous on how low capacity the storage bins are vs their general size.
Insert witty comment here.