Author Topic: Microsoft Flight Simulator...  (Read 616 times)

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Offline Jarhead0331

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Microsoft Flight Simulator...
« on: June 09, 2019, 06:28:18 PM »
IS BACK!!!

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Offline gregb41352

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Re: Microsoft Flight Simulator...
« Reply #1 on: June 09, 2019, 09:22:50 PM »
Well that came out of nowhere.

Offline em2nought

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Re: Microsoft Flight Simulator...
« Reply #2 on: June 10, 2019, 12:27:58 AM »
Whoa!

Offline Yskonyn

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Re: Microsoft Flight Simulator...
« Reply #3 on: June 10, 2019, 01:14:00 AM »
Holy! Those graphics and terrain details look insane!
Wonder how much diskspace that’ll take for a global set!
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Offline jomni

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Re: Microsoft Flight Simulator...
« Reply #4 on: June 10, 2019, 01:59:31 AM »
XBox...

Offline Grim.Reaper

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Re: Microsoft Flight Simulator...
« Reply #5 on: June 10, 2019, 02:35:24 AM »
also for pc

Offline JasonPratt

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Re: Microsoft Flight Simulator...
« Reply #6 on: June 10, 2019, 06:31:23 AM »
AT LAST! COMBAT FLIGHT SIMULATOR HAS RETwaitaminute.

Ah well. Any basis is a basis I guess.

also for pc

The words "Xbox exclusive" did not carry that meaning for me...  ???
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Offline Tuna

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Re: Microsoft Flight Simulator...
« Reply #8 on: June 10, 2019, 09:06:29 AM »
Wonder if add on planes would work?

Offline Staggerwing

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Re: Microsoft Flight Simulator...
« Reply #9 on: June 10, 2019, 06:05:42 PM »
Wonder if add on planes would work?

They will if/when you get them from Microsoft...
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Offline Staggerwing

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Re: Microsoft Flight Simulator...
« Reply #10 on: June 10, 2019, 06:07:24 PM »
AT LAST! COMBAT FLIGHT SIMULATOR HAS RETwaitaminute.

Ah well. Any basis is a basis I guess.

also for pc

The words "Xbox exclusive" did not carry that meaning for me...  ???

It won't be available for N64?
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Offline Gusington

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Re: Microsoft Flight Simulator...
« Reply #11 on: June 11, 2019, 05:41:25 AM »
I’ll run it on an N64 emulator. On an XBox.

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Offline Redwolf

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Re: Microsoft Flight Simulator...
« Reply #12 on: June 11, 2019, 07:57:03 AM »
I wonder what tradeoff they chose between physics and compatibility to old planes and scenery when they made the new toy.

The old version has awesome content, original, third-party paid and community mods. But the physics and controller flexibility were a bit bothersome.

I can't really see how they could improve physics drastically and keep compatible, unless they go far enough to allow different planes to have different physics.

Offline Yskonyn

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Re: Microsoft Flight Simulator...
« Reply #13 on: June 11, 2019, 09:04:24 AM »
Every time a new MSFS version was released the hot topic was addons. People paid lots of money for their collection and naturally are no happy to have to re-buy their stuff. Historically most addons eventually got upgraded to whatever new MSFS version was current. Sometimes with a (small) cost, sometimes free.
It remains to be seen IF and how it will work with the upcoming version.
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