Author Topic: Mansions of Madness 2 - with the wife  (Read 677 times)

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Offline airboy

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Mansions of Madness 2 - with the wife
« on: May 12, 2019, 07:45:16 PM »
We finished one of the shorter scenarios this weekend.  She had a very good time.  It is a fun, spooky, intense cooperative game.  She plays some "girl games" on her Ipad that have puzzles.  The easy puzzles in Mansions were similar to what she played.  The hard puzzles in Mansions were far, far harder than what she was used to.

If you spouse likes murder mystery shows or puzzle solving girl games - this may be something you can enjoy together.  My wife is familiar with the Cthulhu mythos from reading, some TV (like Supernatural) and some audio dramas we listen to on long car trips.


Offline Ubercat

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Re: Mansions of Madness 2 - with the wife
« Reply #1 on: May 12, 2019, 08:05:31 PM »
The last time I saw my best friend he came up here for a weekend visit a couple of weeks before moving to Cambodia. My wife and I played the 1st edition with him. I was the bad guy controller, DM, whatever it's called (no app), and they were the investigators. Tom was a bit frustrated because my wife kept solving the puzzles faster than he could.  :DD Last game I ever played with him.  :'(

I'm tempted to buy 2nd edition but so far there are too many other games demanding my money and time.
Numbers 31:17-18
"Now therefore kill every male among the little ones, and kill every woman that hath known man by lying with him. But all the women children, that have not known a man by lying with him, keep alive for yourselves."

Psalm 137:9
"Happy shall he be, that taketh and dasheth thy little ones against the stones."

Offline Silent Disapproval Robot

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Re: Mansions of Madness 2 - with the wife
« Reply #2 on: May 12, 2019, 09:03:49 PM »
We just played the boat scenario from the latest expansion, Horrific Journeys.  We didnít know it was a hidden traitor mission so that threw us for a bit of a loop.  Ended in failure for both sides due to the mission timing out (we were one turn away from escaping in a lifeboat).  Interesting scenario but itís was too easy for the traitor to win as they donít suffer any penalties for not implementing their nefarious plans.  They just have to escape alongside the rest of the players to win.  Makes it too difficult to figure out who the traitor is.

Offline Ubercat

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Re: Mansions of Madness 2 - with the wife
« Reply #3 on: May 13, 2019, 08:02:27 AM »
My understanding is that most of the 1st edition scenarios were poorly balanced. I hope they learned their lesson and more vigorously playtested 2nd edition.
Numbers 31:17-18
"Now therefore kill every male among the little ones, and kill every woman that hath known man by lying with him. But all the women children, that have not known a man by lying with him, keep alive for yourselves."

Psalm 137:9
"Happy shall he be, that taketh and dasheth thy little ones against the stones."

Offline airboy

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Re: Mansions of Madness 2 - with the wife
« Reply #4 on: May 13, 2019, 10:12:54 PM »
My understanding is that most of the 1st edition scenarios were poorly balanced. I hope they learned their lesson and more vigorously playtested 2nd edition.

I've only played one scenario in the 2nd edition and it is very well balanced.

Offline Nefaro

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Re: Mansions of Madness 2 - with the wife
« Reply #5 on: May 26, 2019, 07:21:49 PM »
My first experience with MoM 2e, with a friend, ended in our absolute failure.  Largely due to my long and absolutely terrible die roll streak (not unusual) mixed with my bright idea of being the monster decoy.   :hide:

First impression of it wasn't that great.  Probably due to being much more focused on my tablet, which I was running MoM's essential game software on, than the game components.  I can see how helpful and space-saving it can be, but we play tabletop games to get a break from the digital ones so that first impression was a bit negative.  Of course it didn't help that I lost the game for us rather quickly, too.  ;D

I'll have to solo it next time, and get used to the idea. 

Offline airboy

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Re: Mansions of Madness 2 - with the wife
« Reply #6 on: May 27, 2019, 07:51:38 AM »
It is Cthulhu so it is not designed to be easy. 

From a design standpoint you have to press on hard to solve the mystery.  Formal tablet puzzles signal key points.  I run 4 characters in a session.  Two are combat oriented and two are investigator/spell oriented.  You canít investigate every spot, you have to logically follow clue hints, and solving critical tablet puzzles will make or break you.

There is high suspense because you know failure, death and insanity are close by.

Enough bad die rolls will kill you.  But with a normal probability distribution you will not get an ďeasy win.Ē

Neither the wife nor I need to win as long as the game is good.  She has the added factor of only enjoying cooperative games.

Iíve just bought or am awaiting delivery of:
Buffy the vampire slayer
Fortune and glory
Elder sign
Descent
Big trouble in little China
Plus I have
Mansions of Madness
Eldritch horror

Over the next couple of years I should have a good set of play write ups on a large number of games in this genre.

I ended up not caring for Pathfinder adventure card game or the Lord of the Rings adventure card game.  LoTR was poorly written and overly complicated.