Author Topic: Valor & Victory coming early 2019.  (Read 385 times)

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Offline AchillesLastStand

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Valor & Victory coming early 2019.
« on: October 29, 2018, 11:00:46 PM »
https://store.steampowered.com/app/963870/Valor__Victory/

Valor & Victory is a fast playing, easy to learn World War II squad-level game system. V&V gets you into the action quickly, without requiring you to learn a lot of minutiae and unnecessary detail.

A Squad level tactical strategy WW2 game
12 Scenarios based around real events shortly after the Normandy Landings 1944
Play as the British, Americans or Axis forces
Use Support weapons like MGs, Mortars, Smoke Grenades and more to gain the advantage
It has Tanks!
Play against the AI

Offline Grim.Reaper

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Re: Valor & Victory coming early 2019.
« Reply #1 on: October 30, 2018, 04:13:02 AM »
some builds already available here

https://yobowargames.itch.io/valor-and-victory

Offline Sir Slash

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Re: Valor & Victory coming early 2019.
« Reply #2 on: October 30, 2018, 08:20:17 AM »
Looks very ASL, which is a good thing. On my 'Follow' list. Thanks for the heads-up.  O0
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

Online Steelgrave

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Re: Valor & Victory coming early 2019.
« Reply #3 on: October 30, 2018, 08:28:10 AM »
ASLite maybe? And yeah, that could be a good thing.
"Nice job, Steelie. I think you've offended everyone in this thread"  O0  .......Mirth

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Offline DennisS

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Re: Valor & Victory coming early 2019.
« Reply #4 on: October 30, 2018, 08:34:20 AM »
Is there any kind of scenario generation system? 12 and done doesn't seem worthwhile, really.

Offline acctingman

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Re: Valor & Victory coming early 2019.
« Reply #5 on: October 30, 2018, 10:14:27 AM »
or modding potential?

Offline ArizonaTank

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Re: Valor & Victory coming early 2019.
« Reply #6 on: October 30, 2018, 11:57:05 AM »
Is there any kind of scenario generation system? 12 and done doesn't seem worthwhile, really.

The history of PC gaming is littered with tactical games that just never took off because they locked into a set number of scenarios.

Most games with map / scenario editors, or at least of ton of scenarios, tend to stay on hard drives longer.

Hopefully they will consider this.
"Outlined against a blue-gray October sky, the Four Horsemen rode again. In dramatic lore they are known as Famine, Pestilence, Destruction and Death. These are only aliases. Their real names are Stuhldreher, Miller, Crowley and Layden."   Grantland Rice, New York Herald Tribune, October 18th, 1924. 

Notre Dame wins at Army, 13 - 7, Oct. 18, 1924

Notre Dame undefeated 1924
Coach: Knute Rockne

Offline DennisS

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Re: Valor & Victory coming early 2019.
« Reply #7 on: October 30, 2018, 08:28:03 PM »
Is there any kind of scenario generation system? 12 and done doesn't seem worthwhile, really.

The history of PC gaming is littered with tactical games that just never took off because they locked into a set number of scenarios.

Most games with map / scenario editors, or at least of ton of scenarios, tend to stay on hard drives longer.

Hopefully they will consider this.

It has been my experience that games that have scenarios, ONLY, have scripted AI movement. No real AI at all, other than pre-planned actions to the 'puter forces. On turn 3, take the tank platoon, head southwest to THIS point. Works almost all of the time, and will work until the human figures out what the pre-planned movement strategies are. Then, the human "solves" the scenario, and kicks its ass better and better, over time.

Ambush! had this exact kind of pre-programmed, pre-planned force generation and movement system, which destroyed replayability.

I simply don't choose to spend money on scenario only games.

Other games, even good games, overcome crappy AI by cheating - badly - on builds. Civ (all variants), and especially Advanced Tactics is noted for this. I have seen VAST forces just suddenly show up in Advanced Tactics, from three small towns and one city, that couldn't have been produced by three cities building only units. Unbeatable in a long scenario.