One strategic point worth considering, which would be related to at least one Consul and maybe a Dictator/MoH combo again, is whether to try punching through to a land battle this turn.
The crux is this: if you don't get rid of the 1st Punic War this turn, its base strengths (both land and sea) are going to double next turn. That's at best -- we don't know where Hannibal is, but he has to be coming, and he'll stack with Hamilcar. (Their bonuses will be added to the multiplied figures, not multiplied themselves, but still. Also Han's D/S results will be factored into the others!) Possibly worse, is that we don't know when the 3rd Punic War will appear, Middle or Late Era, but if it's Middle Era then there's a real if small chance that it will go Immanent next Turn! (And an increasing chance each Turn afterward.)
To have even a chance of getting rid of the 1st Punic War this Turn, two things must happen: the Naval War must be Defeated (once Defeated, it's gone for good); and the Land War must be attacked this Turn after winning the Naval War.
Assuming the Players agree that you must at least try to shoot against the Land War this Turn, there are only two ways to try. And this is where the question of which senators will be which Consuls and/or Dictator-and-MoH comes in. (And where any such force will be applied, to land or to sea.)
1.) A Naval Force is Deployed under a Consul or under a Dictator/MoH. Then a Land Force is Deployed to the same War under a different Consul or Dictator/MoH. The Land Force is safe from naval casualties, but will not fight with the benefits of the Naval Commander (nor the Naval Force fight with the benefits of the Land Commander.) If the Naval Force punches through, and if they have at least 10 Fleets remaining (the necessary Support level for the Land War), then the Land Force attacks the War subsequently. This is similar to the Senate Deploying two Forces under two Commanders to attack the same War, which they then do in sequence with their separate forces. (The difference in this case, is that two Victories, Naval and Land, and thus two Victorious Commanders are possible.)
2.) A Naval Force carrying a Land Force is Deployed under a Consul or under a Dictator/MoH. The Legions risk taking casualties in the Navy fight, but if the Navy punches through (and if enough Naval Support remains), then the same Commander (not a different one) can lend his skills to the Land Force in an immediate land attack against the War. Theoretically he could win two Victories (and two Pop and Inf benefits) this way, too!
There are pros and cons either way (including politically!), and I will implement either general plan. But they could require distinct Consul and possibly Dictator/MoH picks.