Nice. Bet it's going to be pretty too.
Wonder how they are going to work in the whole "Dune Milieu," in terms of play; i.e. can you play in the time/era of the first 3 books, play in the Dune Messiah era or dial it back to the whole "robot revolt," time in the Brian Herbert book(s).
If Modiphius is creating it, then it will be beautiful.
I'm wondering which core system it will use, or whether it will be something different. I think Modiphius has at least three different core RPG systems they're using. Maybe more. Their 2d20 one, which is distantly related to FFG's Star Wars rpg, plus the d6 dice pool system that the Free League games use (Mutant Year Zero series, Coriolis, etc), and a couple others from a different team which just uses a simple d10+skill system - or is it 2d10? I'm not very familiar with these. I'm hoping it's not the latter.
As for the setting, I'm more interested in seeing how Ulisses-Spiele's upcoming revamp of
Fading Suns turns out. The old versions were an absolute mess on the layout, but it definitely has potential greatness if they can organize the new edition better. Also hopefully give the core book(s) more well-rounded content as the oldies also just briefly mentioned some important setting stuff (the "to be released in the future" approach).
Fading Suns is VERY Dune-like. All the way down to requiring melee weapons to penetrate personal energy shields.

Yet it has much more.