Author Topic: Aggressors: Ancient Rome  (Read 9822 times)

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Offline Surtur

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Re: Aggressors: Ancient Rome
« Reply #45 on: August 30, 2018, 07:13:55 AM »
We are releasing in a little bit :)
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Offline Barthheart

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Re: Aggressors: Ancient Rome
« Reply #46 on: August 30, 2018, 07:25:00 AM »
 :D <:-)
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Offline Surtur

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Re: Aggressors: Ancient Rome
« Reply #47 on: August 30, 2018, 07:36:17 AM »
Also, I will be doing a stream later today (19:00 BST), so you guys can watch live and ask some questions. The developer will be in the chat as well.
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Offline Jarhead0331

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Re: Aggressors: Ancient Rome
« Reply #48 on: August 30, 2018, 07:47:31 AM »
How would you rate the depth and complexity of this game? Is it EUIV, CKII, VickyII, something in between? One of the problems I found with EU: Rome was that it was too shallow. It was enjoyable for a bit, but ultimately, there just wasn't that much to do within the game world.
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Offline Surtur

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Re: Aggressors: Ancient Rome
« Reply #49 on: August 30, 2018, 08:09:46 AM »
I would say something in between. It is easy enough to pick up and play I think. But there are some release nice more in-depth features that when understood correctly, can really enhance the experience.

A couple of examples:

- People may try and flee a city when the enemy approaches or when battles are close by, reducing the population in the city
- Soldiers recruited in cities with loyalty problems are not going to be fully loyal to you themselves
- You will most likely need to trade for resources with other factions, you can even trade for slaves (though selling them will reduce happiness in your country)
- Your armies have a specific army morale, which is not national, but based on the opponent. For example your troops might be happy to take on the hoplites of Epirus, but be scared of the barbarian Celts.
« Last Edit: August 30, 2018, 08:15:10 AM by Surtur »
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Offline Jarhead0331

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Re: Aggressors: Ancient Rome
« Reply #50 on: August 30, 2018, 08:17:35 AM »
Thanks. How individually detailed and unique are the different tribes and nation/states? For instance, will playing the Romans feel like playing the Romans, or do the various groups play out somewhat generically. If I am the Roman player, will my legions eventually be made up of Hastati, Principes and Triarii? Will the Legions develop unique traits, veterancy and perhaps loyalty to a particular leader? Can the Romans develop an advantage due to their military discipline and engineering expertise, etc.? I'm hoping these kinds of things are modeled.
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Offline PanzersEast

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Re: Aggressors: Ancient Rome
« Reply #51 on: August 30, 2018, 08:20:13 AM »
JA's review from Out of 8


Offline Jarhead0331

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Re: Aggressors: Ancient Rome
« Reply #52 on: August 30, 2018, 08:37:03 AM »
I have a nagging feeling I'm going to be disappointed. It just doesn't look like the deep historical classical ancient game I am waiting for... :-\
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Offline Jarhead0331

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Re: Aggressors: Ancient Rome
« Reply #53 on: August 30, 2018, 08:39:23 AM »
WAIT A SECOND...I've totally confused this game with Imperator: Rome by Paradox.

I guess the multiple threads with confusing titles is to blame. Sorry...carry on.
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Offline Surtur

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Re: Aggressors: Ancient Rome
« Reply #54 on: August 30, 2018, 08:44:43 AM »
The game is available now on Slitherine, Steam and GoG :)

Edit: Sorry to have confused you Jarhead
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Offline Jarhead0331

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Re: Aggressors: Ancient Rome
« Reply #55 on: August 30, 2018, 08:50:53 AM »
The game is available now on Slitherine, Steam and GoG :)

Edit: Sorry to have confused you Jarhead

Nah...not your fault at all Surtur! Totally on me.

Good luck with the release! I'm sure I'll pick it up. Just want to see a few impressions first.
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Offline Gusington

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Re: Aggressors: Ancient Rome
« Reply #56 on: August 30, 2018, 08:59:43 AM »
DON’T PANIC
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Offline solops

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Re: Aggressors: Ancient Rome
« Reply #57 on: August 30, 2018, 12:23:06 PM »
Looks like the map area is limited (?) to the immediate Mediterranean area, i.e. no Northern France, northern Germany, England/Ireland, Tigris-Euphrates area. That still leaves a huge area, but it does preclude having the Parthian Wars, the Gallic campaigns or the conquest of Britain.
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Offline Gusington

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Re: Aggressors: Ancient Rome
« Reply #58 on: August 30, 2018, 12:31:17 PM »
^DLC or expansion perhaps?
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Offline PanzersEast

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Re: Aggressors: Ancient Rome
« Reply #59 on: August 30, 2018, 12:41:57 PM »
^DLC or expansion perhaps?

Or mod, it is very mod friendly.