Author Topic: CNA - Contract Negotiation and Administration  (Read 1395 times)

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Offline Yskonyn

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CNA - Contract Negotiation and Administration
« on: April 06, 2018, 10:54:08 AM »
This thread will feature posts about Contract Negotiation and Administration.
Status updates about contracts will be posted here as well as Financial reports.
« Last Edit: November 03, 2018, 02:26:51 PM by Yskonyn »
Goodwill's Grogheads Battletech Campaign GM
"I'd prefer to make my own rolls whenever possible, but running a group thing online can be a little like herding cats :P" - mirth


Offline Yskonyn

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Re: CNA - Contract Negotiation and Administration
« Reply #1 on: November 05, 2018, 02:57:16 PM »
Commander Goodwill stands in front of the projector.
"We've received these 6 contract offers. I want you guys to study them. Then come forward with your thoughts about which one we should tackle... and why. Remember people, transport is big business, so whenever we can secure a contract which covers most of the transport cost we would be saving money. On the other hand, we also need parts, for that we need to be allowed salvage.
Well you all know the drill."

"Option 1"


"Option 2"


"Option 3"


"Option 4"


"Option 5"


"And finally... Option 6"
Goodwill's Grogheads Battletech Campaign GM
"I'd prefer to make my own rolls whenever possible, but running a group thing online can be a little like herding cats :P" - mirth

Online JasonPratt

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Re: CNA - Contract Negotiation and Administration
« Reply #2 on: November 06, 2018, 12:51:04 PM »
Without having checked over my Lance yet [OOC: or even having gotten my character yet], I'm inclined to vote for Option 1. It has Green opponents, Regular allied support, a quick turnaround, a good balance of expenses and salvage paid.

The only thing I don't understand yet (being a rookie) is the "Command Rights" and the distinction between Liaison (as in this mission), House, and Integrated.
FIRE IN THE GROGS TOO -- a four-player full team mp of GMT's Vietnam War boardgame Fire in the Lake, recreated in TTS.

The GROGPUBLIC OF ROME ongoing forum game thread

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

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The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline Yskonyn

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Re: CNA - Contract Negotiation and Administration
« Reply #3 on: November 09, 2018, 06:42:58 AM »
Independent allows for our forces to be fully autonomous within the mission parameters.

Liason means that our employer will send a representative along on the mission to oversee that the execution is done withinparameters. Also the employer will take partial legal responsibility for collateral damage or other incidents. Usually we will not have control over this liason unit.

House Command will mean that the mission will be fully led by House forces whereas our forces are attached to the operating force. (In MegaMek this usually means either more forces are under AI control or we are alone but deemed to be operating as a House force; and it will alter payout and salvage values)

Integrated means the employer will provide the commanding officers to lead each Lance, where our forces will act as subordinates to this leadership. (Not handled very well in MegaMek, but totally cool at the table!)

Basically, for MegaMek, aside from some AI controlled allied units it only alters the spread between payouts and financial risks mainly.
The narrative is up to the GM.
Goodwill's Grogheads Battletech Campaign GM
"I'd prefer to make my own rolls whenever possible, but running a group thing online can be a little like herding cats :P" - mirth

Online JasonPratt

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Re: CNA - Contract Negotiation and Administration
« Reply #4 on: April 26, 2012, 11:06:51 PM »
 O0

I really want to make time this weekend to get into the system. (And to start chewing over a pre-generated Lance.)
FIRE IN THE GROGS TOO -- a four-player full team mp of GMT's Vietnam War boardgame Fire in the Lake, recreated in TTS.

The GROGPUBLIC OF ROME ongoing forum game thread

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline Yskonyn

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Re: CNA - Contract Negotiation and Administration
« Reply #5 on: November 09, 2018, 10:36:09 AM »
By the way: A thing to keep in mind with enemy rating: A is highest while F is lowest, whereas item (weapons / equipment / vehicles) rarity is the reverse; A is most common while F is rare (and X is unavailable for the time period).
Goodwill's Grogheads Battletech Campaign GM
"I'd prefer to make my own rolls whenever possible, but running a group thing online can be a little like herding cats :P" - mirth

Offline Yskonyn

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Re: CNA - Contract Negotiation and Administration
« Reply #6 on: November 11, 2018, 03:26:07 AM »
After the officers have debated for a little short than an hour the Grogheads decide getting off Galatea has priority for now, but a short and fairly light task would best fit the outfit's aspirations to have some time to get stockpiles and resources up to snuff, test their machines on the field without too much threat and generate some cash in the process.

"Ok people. Ascella it is. We're going to assist the Lyrans in gaining some intel for one of their new projects. We'll be operating with a Liason. Be gentle to the guy.. or girl.
Remember: this mission is just to buy us some time at this point and perhaps reduce a little heat from the officials here at Galatea. Our 'disbanding' didn't sat very well with our previous peers, so keep your eyes peeled for any 'Shadows'."

"All contacts outside of our current mission should immediately be reported to your commanding officer. For all intents and purposes we should act as wanted people at this point in time."

Goodwill presses a button on his control board and a map shows on screen a moment later:



"4 jumps. 70 days to get there, then 1 month fighting. The Lyrans have arranged transport for us.
Start packing, people! That's all."
Goodwill's Grogheads Battletech Campaign GM
"I'd prefer to make my own rolls whenever possible, but running a group thing online can be a little like herding cats :P" - mirth

Offline Yskonyn

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Re: CNA - Contract Negotiation and Administration
« Reply #7 on: January 25, 2019, 07:12:48 AM »
The contract stands with the re-start. We are still inbound Ascella.
Goodwill's Grogheads Battletech Campaign GM
"I'd prefer to make my own rolls whenever possible, but running a group thing online can be a little like herding cats :P" - mirth

Offline McMaster

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Re: CNA - Contract Negotiation and Administration
« Reply #8 on: January 30, 2019, 05:47:37 PM »
What time frame IRL do you expect to be inbound to to Ascella?

I seem to have some time available... but Need to gauge the expected time commitment...

Thanks Ysk,

-McM

Offline Yskonyn

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Re: CNA - Contract Negotiation and Administration
« Reply #9 on: January 31, 2019, 05:53:18 AM »
If you guys don't have a Lance rolled up I'll roll a temporary one for each of you and commence our travel to Ascella.
Once you have time to roll up your own Lance I'll replace the temporary one with yours.

Travel to Ascella will be short IRL terms (barring delay due to stockpiles I can make us arrive there in a few minutes), first missions will be ready once we arrive.
Goodwill's Grogheads Battletech Campaign GM
"I'd prefer to make my own rolls whenever possible, but running a group thing online can be a little like herding cats :P" - mirth