Author Topic: Phantom Doctrine  (Read 1372 times)

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Offline Nefaro

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Phantom Doctrine
« on: February 08, 2018, 08:57:35 AM »
Looks like an X-Com style strategy/tactical game with a Cold War espionage theme.   :coolsmiley:

Coming sometime this year.   ???


http://store.steampowered.com/app/559100/Phantom_Doctrine/

https://www.gog.com/game/phantom_doctrine











Offline Jarhead0331

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Re: Phantom Doctrine
« Reply #1 on: February 08, 2018, 09:00:05 AM »
Had my eye on the progress of this. Definitely looks like it could be interesting.

Same developer that did Hard West.
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Offline bayonetbrant

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Re: Phantom Doctrine
« Reply #2 on: February 08, 2018, 09:10:29 AM »
Had my eye on the progress of this. Definitely looks like it could be interesting.

Same developer that did Hard West.

Interview!
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Offline Jarhead0331

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Re: Phantom Doctrine
« Reply #3 on: February 08, 2018, 09:18:45 AM »
Had my eye on the progress of this. Definitely looks like it could be interesting.

Same developer that did Hard West.

Interview!

Me and my big mouth... :-X
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Offline Nefaro

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Re: Phantom Doctrine
« Reply #4 on: October 30, 2018, 08:05:47 AM »
Picked this up on the Halloween sale, as it's been near the top of my wishlist.

Been fun so far.  Had to make myself stop the "just one more mission" urges last night.  :bd:

Offline W8taminute

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Re: Phantom Doctrine
« Reply #5 on: October 31, 2018, 07:13:56 AM »
Picked this up on the Halloween sale, as it's been near the top of my wishlist.

Been fun so far.  Had to make myself stop the "just one more mission" urges last night.  :bd:

Phantom Doctrine definitely has that 'just one more mission' feel to it.  Once you start playing it you can't stop.  Great game!

Offline Silent Disapproval Robot

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Re: Phantom Doctrine
« Reply #6 on: October 31, 2018, 07:32:03 AM »
I forced myself to finish it a few weeks ago.  Some good ideas in there but they were poorly executed.   

Offline W8taminute

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Re: Phantom Doctrine
« Reply #7 on: October 31, 2018, 08:41:15 AM »
What game play elements did you not like SDR?

Offline Silent Disapproval Robot

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Re: Phantom Doctrine
« Reply #8 on: October 31, 2018, 09:12:43 AM »
I found the combat system to be rather poor.  Line of sight was a mess.  Enemy AI reacted in a bizarre manner (never bothered by people jumping through windows right next to them).  The cover/awareness mechanic just felt wrong.  Stealth was problematic as silent weapons donít become available until later in the game.  It got very repetitive and tedious due to the lack of variety between maps and enemy types. 

Character development wasnít well fleshed out.  The skill trees didnít really offer much in the way of variety and high hit points and movement seemed to trump all other abilities as you need higher HP than your target for knockout attacks.


Offline W8taminute

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Re: Phantom Doctrine
« Reply #9 on: October 31, 2018, 10:52:54 AM »
I agree with you on the repetitive and tedious nature of the map battles as time goes by.  I guess all of these kind of games have this issue.  I'm willing to live with that issue as long as there is some other 'hook' that keeps the players interest.

In a way I always find it hilarious that one of my agents will bust through a window and turn off the security camera that is right next to an enemy.  It's like an ostrich putting his head in the sand and believing no one can see him because there was no eye contact!  That I can overlook as well.

Character development on the other hand does need some work.  I find myself turning down many perks and body altering treatments because they don't really bring much to the table.  Yeah there are some issues here.

At the end of the day though I really appreciate this game because unlike the XCOM series there is no random chance heavily stacked in your disfavor that one of your most skilled marksmen is going to miss every shot he takes in a mission. 

Offline MengJiao

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Re: Phantom Doctrine
« Reply #10 on: November 02, 2018, 11:29:44 AM »
Picked this up on the Halloween sale, as it's been near the top of my wishlist.

Been fun so far.  Had to make myself stop the "just one more mission" urges last night.  :bd:

Me too.  I joined the CIA:


Offline MengJiao

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Re: Phantom Doctrine
« Reply #11 on: November 02, 2018, 02:25:25 PM »
Picked this up on the Halloween sale, as it's been near the top of my wishlist.

Been fun so far.  Had to make myself stop the "just one more mission" urges last night.  :bd:

Me too.  I joined the CIA:

  Yeah...we got the bomb back to Beruit without killing anyone:


Offline MengJiao

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Re: Phantom Doctrine
« Reply #12 on: November 03, 2018, 09:06:19 PM »


 Oddball (in orangey stuff on the left) won this one...not so much by being less reflective, but by putting away the pistol and pulling out an M14:


Offline W8taminute

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Re: Phantom Doctrine
« Reply #13 on: November 05, 2018, 08:11:43 AM »
Those are some great shots MengJiao.  I really love this game despite it's flaws.  Wait until you get access to the better guns and gear. 

Offline MengJiao

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Re: Phantom Doctrine
« Reply #14 on: November 05, 2018, 09:31:28 AM »
Those are some great shots MengJiao.  I really love this game despite it's flaws.  Wait until you get access to the better guns and gear.

  Thanks!  I think what people (such as the reviewer in Rock-paper-shotgun) don't quite get about this game is that it is Black Comedy at its best: a fairly grim set of grim situations (really well presented, I think -- Deadpan indeed!) with endless odd twists.  I also think the combat (for all its flaws) is more engaging and entertaining than similar things in Invisible and Xcom or even Hard West.