Author Topic: Time of Crisis: Vassal Learning Game  (Read 4359 times)

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Offline JasonPratt

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Re: Time of Crisis: Vassal Learning Game
« Reply #30 on: July 30, 2017, 02:24:06 PM »
I've got it already, thx. Just funny that I loaded the wrong module.

My only question now is whether I'm supposed to "end turn". I've done that and ended logfile, but then I went back and kind of worried that no one else ended turn.  :-\

Possibly "end turn" means nothing in this game? Or not in the initial setup? Nothing random was done, so if I made a mistake by ending turn, I can go back and just begin a new log file.

I assume henceforth, what will happen is that Larry (AzTank) will advance the logfile down to where he finished out, and then when Dave starts Az will begin his logfile so that Az as Az steps through everyone else's moves and comments those will be recorded for Dave; then Az makes his moves (still recording); then ends the logfile (but next turns first?). Then Dave loads it up, steps through his prior move, then begins a new logfile with Vance (Barth's) move, stepping through Barth, mine, and Az's moves, then through Dave's own new moves, then ending logfile (with an end-turn first?)

And so on. That way each of us will be able to see a reminder of what we did one turn ago, plus what everyone else did between then and our turn.

Have I got that right?
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Offline JasonPratt

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Re: Time of Crisis: Vassal Learning Game
« Reply #31 on: July 30, 2017, 02:29:03 PM »
I've uploaded my logfile, assuming for now I did everything correctly. Obvs if not, erase that and let me know and I'll quickly replay from after Vance's Turn zero with proper fixes.
Dawn of Armageddon -- a narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse: The Hunt Begins: Insert Joke Here!

Strategic Werewolf Axe-chopping Simulator video AAR!

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR, lots of screenies.

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline ArizonaTank

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Re: Time of Crisis: Vassal Learning Game
« Reply #32 on: July 31, 2017, 06:39:29 AM »
I've got it already, thx. Just funny that I loaded the wrong module.

My only question now is whether I'm supposed to "end turn". I've done that and ended logfile, but then I went back and kind of worried that no one else ended turn.  :-\

Possibly "end turn" means nothing in this game? Or not in the initial setup? Nothing random was done, so if I made a mistake by ending turn, I can go back and just begin a new log file.

I assume henceforth, what will happen is that Larry (AzTank) will advance the logfile down to where he finished out, and then when Dave starts Az will begin his logfile so that Az as Az steps through everyone else's moves and comments those will be recorded for Dave; then Az makes his moves (still recording); then ends the logfile (but next turns first?). Then Dave loads it up, steps through his prior move, then begins a new logfile with Vance (Barth's) move, stepping through Barth, mine, and Az's moves, then through Dave's own new moves, then ending logfile (with an end-turn first?)

And so on. That way each of us will be able to see a reminder of what we did one turn ago, plus what everyone else did between then and our turn.

Have I got that right?

The file was good. 

I hadn't paid attention to the "end turn" button before...  basically it cleans up the counter cards that appear in the middle of the board when you play cards.  This feature is just to help you keep track of unspent points.  The button cleans them up.   If it doesn't get pushed, no tragedy, but it is a good habit to finish your turn with it. 
"Baseball's Sad Lexicon" - 1910

These are the saddest of possible words:
      “Tinker to Evers to Chance.”
Trio of bear cubs, and fleeter than birds,
      Tinker and Evers and Chance.
Ruthlessly pricking our gonfalon bubble,
      Making a Giant hit into a double—
Words that are heavy with nothing but trouble:
      “Tinker to Evers to Chance.”

"Tinker to Evers to Chance"
"where doubles go to die"

These three players helped the Cubs win four National League championships and two World Series from 1906 to 1910.

Offline ArizonaTank

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Re: Time of Crisis: Vassal Learning Game
« Reply #33 on: July 31, 2017, 06:40:49 AM »
I've uploaded my logfile, assuming for now I did everything correctly. Obvs if not, erase that and let me know and I'll quickly replay from after Vance's Turn zero with proper fixes.

It was good.  DM and I have done our turns.  Waiting for Barth

BTW, I am going on a brief business trip.  Back Tuesday night
"Baseball's Sad Lexicon" - 1910

These are the saddest of possible words:
      “Tinker to Evers to Chance.”
Trio of bear cubs, and fleeter than birds,
      Tinker and Evers and Chance.
Ruthlessly pricking our gonfalon bubble,
      Making a Giant hit into a double—
Words that are heavy with nothing but trouble:
      “Tinker to Evers to Chance.”

"Tinker to Evers to Chance"
"where doubles go to die"

These three players helped the Cubs win four National League championships and two World Series from 1906 to 1910.