Author Topic: Burden of Command Announced  (Read 18747 times)

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Offline lhughes42

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Re: Burden of Command Announced
« Reply #165 on: August 09, 2019, 09:24:55 AM »
Nice example. We do somewhat similar things. For example, in the march out from the initial landings in Morocco there were logistical issues getting supplies etc forward. The US Army was pretty new to it all (when doing for real).  So I believe we start all units with some fatigue effects (lowered morale).  I can't recall specifics right now but in the spirit of your example.
  Unfortunately novel rules outside of existing mechanics are hard to pull off in software.. So normally we need to translate a given scenario effect or event into a change say in: experience, morale (which changes effectiveness across the board), action points, orders, casualties, Trust, etc. Boardgames have an advantage in this regard.
 
 Luke

p.s. I wrote this guest blog at ThePlayersAid on the heavy boardgame influences on Burden of Command for those interested. I hope it is ok to post a link? Please advise if not: https://theplayersaid.com/2018/10/29/guest-blog-tactical-board-games-on-your-computer-screen-a-look-at-burden-of-command-by-luke-hughes/



Offline Michael Dorosh

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Re: Burden of Command Announced
« Reply #166 on: August 09, 2019, 11:02:10 AM »
Great stuff, Luke, thanks for posting here and interacting with us.

Offline lhughes42

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Re: Burden of Command Announced
« Reply #167 on: August 09, 2019, 11:47:58 AM »
Thanks Michael. You guys are great. We all share a passion for military history and getting it right. Which means we disagree a lot LOL.

Offline lhughes42

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Re: Burden of Command Announced
« Reply #168 on: August 31, 2019, 11:31:20 AM »
45 seconds of tactical. Rip me to shred Grogheads LOL

https://twitter.com/gamerguyinasuit/status/1167850595568406528?s=21


  Slightly terrified,
     Luke

Offline JasonPratt

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Re: Burden of Command Announced
« Reply #169 on: August 31, 2019, 05:20:09 PM »
No complaints from me!  :bd:

...sigh, okay I'll try to come up with something.... um....... was there supposed to be sound? Because I turned on the sound and there was no sound.
FIRE IN THE GROGS TOO -- a four-player full team mp of GMT's Vietnam War boardgame Fire in the Lake, recreated in TTS.

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Offline lhughes42

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Re: Burden of Command Announced
« Reply #170 on: August 31, 2019, 05:33:03 PM »
Hi Jason,

 Wow I made it to the first foxhole ;-) Thanks Jason.  No no sound yet. That is in the works and will include on the battlefield Voice Overs for about 70% of "barks."   Not for narration.  We are also working very hard on credible sfx for the period. A former US  Army Captain Rob Mathis (plus other vets) is also being Subject Matter Expert in terms of feel of a firefight etc (he was in Iraq).

    We hope we're doing some interesting things around a dynamic battle sfx track too.  But all waving hands till you hear it.
 Oh wait almost forget you might enjoy these SFX sound sample from this "guess the tank by the sound tweet:"
http://bit.ly/2KeQveJ
And then this on the actual complexity of tank engine sounds then:
http://bit.ly/2MBnCL9

  Luke