Author Topic: Battletech is back!!!  (Read 41352 times)

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Offline Windigo

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Re: Battletech is back!!!
« Reply #810 on: June 14, 2018, 09:47:04 AM »
I like this game (7-7.5/10), seems to reward my game style of 'head straight towards the trouble' with one more mobile mech going for the flank.

I have no idea where I am in respect to the storyline, but I have some pretty decent mechs; Highlander, BattleMaster, Orion, and Awesome. If I see a mech I want to salvage, I take out a leg from distance and then melee it until the pilot is incapacitated. Those LRM++ and SRM+++ are really good for eventual pilot incapacitation.

I have only 2 original mech pilots, the rest have all been carbonized from their mech CTs going critical because their nearly trashed mechs needed to draw fire for just 1 more turn  ::). They took one too many for the team.... err lance.
My doctor wrote me a prescription for daily sex.

My wife insists that it says dyslexia but what does she know.


Offline Gusington

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Re: Battletech is back!!!
« Reply #811 on: June 14, 2018, 10:14:08 AM »
Is there a High AF Hippie mech with Ďoldeí weapons pack?
"I have to say, it sure does look like somewhere I would really, really like.  Except for the cold of course.  But, I'll bet I could adapt to that. Ē

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Offline Windigo

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Re: Battletech is back!!!
« Reply #812 on: June 14, 2018, 12:21:33 PM »
Is there a High AF Hippie mech with Ďoldeí weapons pack?

that would be the MadCat KAF [Kool As F***]
My doctor wrote me a prescription for daily sex.

My wife insists that it says dyslexia but what does she know.

Offline Gusington

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Re: Battletech is back!!!
« Reply #813 on: June 14, 2018, 12:31:22 PM »
HA
"I have to say, it sure does look like somewhere I would really, really like.  Except for the cold of course.  But, I'll bet I could adapt to that. Ē

- Toonces, The Arctic Wonder Commander

Offline Tuna

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Re: Battletech is back!!!
« Reply #814 on: June 14, 2018, 12:35:42 PM »
Everyone know, that this has been on sale on Paradox's site? Didn't know if I saw the mentiioned here. I think it ends today.

Offline DennisS

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Re: Battletech is back!!!
« Reply #815 on: June 14, 2018, 02:11:48 PM »
Is there a High AF Hippie mech with Ďoldeí weapons pack?

Yes, and I named him "Oddball."

Offline Tuna

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Re: Battletech is back!!!
« Reply #816 on: June 14, 2018, 05:17:13 PM »
Is there a High AF Hippie mech with Ďoldeí weapons pack?

Yes, and I named him "Oddball."

Enough with the negative waves Moriarty



Offline Gusington

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Re: Battletech is back!!!
« Reply #817 on: June 14, 2018, 06:37:38 PM »
 :D
"I have to say, it sure does look like somewhere I would really, really like.  Except for the cold of course.  But, I'll bet I could adapt to that. Ē

- Toonces, The Arctic Wonder Commander

Offline DennisS

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Re: Battletech is back!!!
« Reply #818 on: June 16, 2018, 09:41:37 AM »
OK..just raided the SDLF armory, and got myself a couple of assault mechs. Yep...90 hours of gameplay, and just to this point in game. I like taking my time!

Now that my tonnage for my lance is respectable (85-80-75-70), I am looking to spec out one of them as a pure LRM carrier. Right now, my favorite technique is to close the range, and focus fire. Works pretty good, with totally maxed out morale. I can generally take out one enemy mech per turn.

So...what mech archetypes are best suited as LRM carriers? Don't care about armor, it will be kept well back of the FEBA.

Offline mikeck

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Re: Battletech is back!!!
« Reply #819 on: June 16, 2018, 11:52:23 AM »
I know there is one mech (starts with an ďSĒ I think) that can carry 4 LRM 20s.
I donít have one though. I used to use a catapult and then a trebuchet and they worked ok. Now though, I use one of the Orion models that allows for 3 rockets. I was using 3 LRM 20s but switched to 2xLRM20++ and one LRM15+++. I carry 3 containers of LRM ammo and one double heat sink. The rest is armor. I like the Orion as my missle boat because it carries a lot of armor and has decent mobility. Both important when the enemy begins to focus fire

My strategy is similar to yours. I use a Highlander and Battlemaster equipped with AC 10ís, PPCs,  a gauss gun (highlander only) and some lasers. I try to get close as I fire. My 3rd is my QD built for melee. Once Iím close and an enemy mech has been damaged, I use the QD for its DFA. It also has a melee damage bonus arm and leg along with a gyroscope.

I WAS using a thunderbolt as a long range sniper. Had a PPC and 2 AC 5ís. I found though that I had a lot of trouble keeping the range where I could hit them but they couldnít get me. It was easier to do long range damage with the LRM boat. Not sure Iíve found a use for long range sniping that is outside the ability of the LRM carrier Orion
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Offline KyzBP

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Re: Battletech is back!!!
« Reply #820 on: June 16, 2018, 01:13:02 PM »
I know there is one mech (starts with an ďSĒ I think) that can carry 4 LRM 20s.
I donít have one though. I used to use a catapult and then a trebuchet and they worked ok. Now though, I use one of the Orion models that allows for 3 rockets. I was using 3 LRM 20s but switched to 2xLRM20++ and one LRM15+++. I carry 3 containers of LRM ammo and one double heat sink. The rest is armor. I like the Orion as my missle boat because it carries a lot of armor and has decent mobility. Both important when the enemy begins to focus fire

My strategy is similar to yours. I use a Highlander and Battlemaster equipped with AC 10ís, PPCs,  a gauss gun (highlander only) and some lasers. I try to get close as I fire. My 3rd is my QD built for melee. Once Iím close and an enemy mech has been damaged, I use the QD for its DFA. It also has a melee damage bonus arm and leg along with a gyroscope.

I WAS using a thunderbolt as a long range sniper. Had a PPC and 2 AC 5ís. I found though that I had a lot of trouble keeping the range where I could hit them but they couldnít get me. It was easier to do long range damage with the LRM boat. Not sure Iíve found a use for long range sniping that is outside the ability of the LRM carrier Orion

I think the Stalker is the "S" you're looking for.  After reading your post I put one together that I'm calling the Phantom.  It has 3 LRM20 and an LRM10.  It's legs are nothing more than LRM magazines.  The paint job is it's armor.

Offline Jarhead0331

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Re: Battletech is back!!!
« Reply #821 on: June 16, 2018, 06:12:33 PM »
Anybody running the ROGUETECH mod? I hear its fantastic.
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Offline Gusington

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Re: Battletech is back!!!
« Reply #822 on: June 16, 2018, 07:19:04 PM »
What does it do?
"I have to say, it sure does look like somewhere I would really, really like.  Except for the cold of course.  But, I'll bet I could adapt to that. Ē

- Toonces, The Arctic Wonder Commander

Offline mikeck

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Re: Battletech is back!!!
« Reply #823 on: June 16, 2018, 08:32:48 PM »
I know there is one mech (starts with an ďSĒ I think) that can carry 4 LRM 20s.
I donít have one though. I used to use a catapult and then a trebuchet and they worked ok. Now though, I use one of the Orion models that allows for 3 rockets. I was using 3 LRM 20s but switched to 2xLRM20++ and one LRM15+++. I carry 3 containers of LRM ammo and one double heat sink. The rest is armor. I like the Orion as my missle boat because it carries a lot of armor and has decent mobility. Both important when the enemy begins to focus fire

My strategy is similar to yours. I use a Highlander and Battlemaster equipped with AC 10ís, PPCs,  a gauss gun (highlander only) and some lasers. I try to get close as I fire. My 3rd is my QD built for melee. Once Iím close and an enemy mech has been damaged, I use the QD for its DFA. It also has a melee damage bonus arm and leg along with a gyroscope.

I WAS using a thunderbolt as a long range sniper. Had a PPC and 2 AC 5ís. I found though that I had a lot of trouble keeping the range where I could hit them but they couldnít get me. It was easier to do long range damage with the LRM boat. Not sure Iíve found a use for long range sniping that is outside the ability of the LRM carrier Orion

I think the Stalker is the "S" you're looking for.  After reading your post I put one together that I'm calling the Phantom.  It has 3 LRM20 and an LRM10.  It's legs are nothing more than LRM magazines.  The paint job is it's armor.

Having a Nice LRM boat with 3 LRM-20s (or 2 20ís and a 15) makes the game to easy for me. I wonít use it anymore. Problem is that I cheated up until the tomb raider mission and restarted of any of my pilots got killed. So now they are all 9ís and 10ís in everything. So to balance it. I donít use LRM boats. I have a Jaeger that I had outfitted as a sniper with 3 AC5++ís replaced one with a PPC++.  Like I said before though, the extra range just doesnít translate to power on the field. Iíd rather bring my Orion with an AC-20++ and LRM 15 or something.

Iím not sure if itís from me not losing pilots so they are all good, but I find that besides the light mechs we discussed, I canít find a role on the Lance for anything but the heaviest mechs with the most firepower
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Offline DennisS

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Re: Battletech is back!!!
« Reply #824 on: June 17, 2018, 07:30:53 AM »
I know there is one mech (starts with an ďSĒ I think) that can carry 4 LRM 20s.
I donít have one though. I used to use a catapult and then a trebuchet and they worked ok. Now though, I use one of the Orion models that allows for 3 rockets. I was using 3 LRM 20s but switched to 2xLRM20++ and one LRM15+++. I carry 3 containers of LRM ammo and one double heat sink. The rest is armor. I like the Orion as my missle boat because it carries a lot of armor and has decent mobility. Both important when the enemy begins to focus fire

My strategy is similar to yours. I use a Highlander and Battlemaster equipped with AC 10ís, PPCs,  a gauss gun (highlander only) and some lasers. I try to get close as I fire. My 3rd is my QD built for melee. Once Iím close and an enemy mech has been damaged, I use the QD for its DFA. It also has a melee damage bonus arm and leg along with a gyroscope.

I WAS using a thunderbolt as a long range sniper. Had a PPC and 2 AC 5ís. I found though that I had a lot of trouble keeping the range where I could hit them but they couldnít get me. It was easier to do long range damage with the LRM boat. Not sure Iíve found a use for long range sniping that is outside the ability of the LRM carrier Orion

I think the Stalker is the "S" you're looking for.  After reading your post I put one together that I'm calling the Phantom.  It has 3 LRM20 and an LRM10.  It's legs are nothing more than LRM magazines.  The paint job is it's armor.

Having a Nice LRM boat with 3 LRM-20s (or 2 20ís and a 15) makes the game to easy for me. I wonít use it anymore. Problem is that I cheated up until the tomb raider mission and restarted of any of my pilots got killed. So now they are all 9ís and 10ís in everything. So to balance it. I donít use LRM boats. I have a Jaeger that I had outfitted as a sniper with 3 AC5++ís replaced one with a PPC++.  Like I said before though, the extra range just doesnít translate to power on the field. Iíd rather bring my Orion with an AC-20++ and LRM 15 or something.

Iím not sure if itís from me not losing pilots so they are all good, but I find that besides the light mechs we discussed, I canít find a role on the Lance for anything but the heaviest mechs with the most firepower

Heavy and then assault mechs with a crap-load of weapons. Focus fire down each in turn, off to the next mission.