For the last year or so I've been working on what started as a solo design for a tactical wargame set during the Battle of Stalingrad called Pavlov's House. Over time the premise of the game expanded to include a 2 player co-op version and a (still in the test phase) 3 player 2 vs. 1 mode. The game also expanded from pure skirmish/tactical in scope to also including some operational elements.
The purpose of this thread is to provide folks with some background info on the game in case anyone wants to check it out as a playtester in its digital or print-and-play form.
The primary place to get more info on the game is either my website or the game's BGG entry. The game is still in the design and development phase. So I'm looking for playtesters, feedback, etc.
BGG: https://boardgamegeek.com/boardgame/219101/pavlovs-houseIn Pavlovís House, you take control of the valiant defenders of a Soviet strongpoint in Stalingrad as they hold out against constant German attacks for almost two months. You also control the key leaders throughout the Soviet 62nd Army that made the defense of Pavlovís House possible.Object of the Game
The goal of Pavlovís House is to last until the elements of the 3rd Rifle Battalion, 42nd Guards Rifle Regiment of the 13th Guards Division is tasked with storming a key German strongpoint during the Battle of Stalingrad. In the game, this is depicted by playing through a deck of cards representing elements of the German 6th Army.Digital Implementations of the game
Tabletop Simulator: http://steamcommunity.com/sharedfiles/filedetails/?id=870034058
(requires Tabletop Simulator, Steam)
Print-and-Play Files and all supporting fileshttp://digitalcapricorn.com/site/games/pavlovs-house/
The game setup (Tabletopia)
The German assault on Pavlov's House (Tabletopia)
Depiction of the storm group assaults conducted near Pavlov's House (from the Pavlov's House companion text)
Sample print-and-play components (created by Janine Viglietti)