Author Topic: Sovereignty Patch version 1.02 is out now.  (Read 314 times)

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Offline Lord Zimoa

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Sovereignty Patch version 1.02 is out now.
« on: March 17, 2017, 03:25:51 AM »
Hi Everyone,

We have made the 1.02 update official! If you participated in the public beta, that branch have been removed so you are atuomatically back to the main version (1.02, build 1515).

http://steamcommunity.com/app/312430/discussions/0/133259956005074400/

It is also available on the Matrix members club for non-Steam users



Here is the list of changes, compared to 1.01:

Fixed crash bug in tactical battles
Fixed Sylvan Rebirth targeting everything except Old Forest
Fixed "Failed to honour treaty" message always naming your own realm
Fixed clicks on unit portrait in deployment panel being ignored
Fixed incorrect text when a war is started
Fixed Allied realms sometimes not ending alliance properly when refusing to join war
Fixed crash at end of battle after loading mid-battle save
Fixed Gossamer Wings not being castable on own units
Fixed missing unit unlock in Evengaad campaign
Fixed Shattered effect being permanent
Fixed Heroes lost when treaty signed never returning
Fixed Town Hall buildings resulting in all realms getting extra gold
Fixed several small render engine issues
Mill no longer appears in provinces where Farm cannot be built
World selection list now hidden unless multiple worlds are present
Added Tier number to buildings display
Code of War realms are no longer forced to wait 1 turn if they are invaded
ESC key now works to close open panels and screens
Added more error checking during battle cleanup
Defender now moves first in tactical battles
No longer possible to retreat from Auto Battle until Skirmish phase completes
Removed Unit group/Single entity designations from units
Overrun ability is now only usable once per turn
Moving armies with garrison units now shows confirmation message
Mousing over units on promotion dialog now shows info cards
Auto battle tweaked to make skirmish phase shorter and grand melee longer
Reduced AI hoarding of resources
Fixed missing background music
Fixed overrun (fully fixed this time)
Fixed incorrect numbers in description of hit and run/skirmisher screen
Fixed ESC ignoring menu and news ticker
Fixed being able to cast hero spells on AI turn
Loading game will remove Shattered from all units not in battle
Fixed flipped morale/health bars on unit icons
Fixed relations screen displaying fractional numbers for disposition (causing overrun to next line)
Fixed player armies appearing ghosted in enemy lands
Fixed double-display of Garrison unit confirmation when attacking provinces
Fixed certain attacks not updating the unit image properly