Author Topic: Ironwolf VR - its Silent Hunter in a virtual environment!  (Read 867 times)

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Offline Jarhead0331

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Ironwolf VR - its Silent Hunter in a virtual environment!
« on: March 13, 2017, 10:44:39 AM »
This one looks really unique. Its this kind of innovation that makes VR an exciting technology. I'll be diving to periscope depth this evening if I can pull myself away from Ghost Recon Wildlands...

http://store.steampowered.com/app/552080/

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Offline Sir Slash

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #1 on: March 13, 2017, 01:24:33 PM »
It looks great except for the virtual drowning part.  :buck2:
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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #2 on: March 13, 2017, 01:26:13 PM »
Could be rather intense when you reach virtual crush depth.
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Offline JasonPratt

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #3 on: June 03, 2017, 09:57:33 AM »
Also, it's co-op.

Also, they recently released new code to make the stations playable for non-VR.
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Offline JasonPratt

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #4 on: June 03, 2017, 10:00:33 AM »
Although really, I don't understand why a mouse-look wouldn't work just as well for the 3D portions. Clearly those portions can be translated to 2D graphics (as their own gifs demonstrate), and they've designed each station to be very focused in what needs to be done where. Why not go ahead and make that part of the game non-VR, too? -- why create old-school Silent Service alternate gfx for those stations?  ???
GROGS OF CRISIS -- a four-player mp of GMT's boardgame Time of Crisis, set in the decades before Diocletian.

Me vs Barth -- DC1: Blitz

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline Jarhead0331

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #5 on: June 03, 2017, 10:05:59 AM »
Although really, I don't understand why a mouse-look wouldn't work just as well for the 3D portions. Clearly those portions can be translated to 2D graphics (as their own gifs demonstrate), and they've designed each station to be very focused in what needs to be done where. Why not go ahead and make that part of the game non-VR, too? -- why create old-school Silent Service alternate gfx for those stations?  ???

Without VR, there is no reason to play this over Silent Hunter, which is a superior submarine simulation, by far.
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Offline undercovergeek

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #6 on: June 03, 2017, 12:18:33 PM »
Am I right in assuming you're the only guy here with VR jh?

Offline jomni

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #7 on: June 03, 2017, 05:39:48 PM »
A sub with only one crew?

Offline Jarhead0331

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #8 on: June 03, 2017, 06:46:29 PM »
Am I right in assuming you're the only guy here with VR jh?

Not sure...I think maybe one or two other bubbas around here might have a headset. I'd love to know too since there are some solid co-op games available and it would be great to connect.
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Offline JudgeDredd

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #9 on: June 04, 2017, 12:41:27 AM »
That drowning section actually looked proper scary.

No VR here. Too much wonga required currently.
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Offline Yskonyn

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #10 on: June 04, 2017, 09:55:15 AM »
VR makes me sick. No really. So I rather use a big ass hires screen with TrackIR.
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Offline JasonPratt

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #11 on: June 05, 2017, 07:03:01 AM »
Although really, I don't understand why a mouse-look wouldn't work just as well for the 3D portions. Clearly those portions can be translated to 2D graphics (as their own gifs demonstrate), and they've designed each station to be very focused in what needs to be done where. Why not go ahead and make that part of the game non-VR, too? -- why create old-school Silent Service alternate gfx for those stations?  ???

Without VR, there is no reason to play this over Silent Hunter, which is a superior submarine simulation, by far.


Oh, SH can do multiplayer co-op with everyone working together to run the boat?
GROGS OF CRISIS -- a four-player mp of GMT's boardgame Time of Crisis, set in the decades before Diocletian.

Me vs Barth -- DC1: Blitz

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline Jarhead0331

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Re: Ironwolf VR - its Silent Hunter in a virtual environment!
« Reply #12 on: June 05, 2017, 08:25:56 AM »
Although really, I don't understand why a mouse-look wouldn't work just as well for the 3D portions. Clearly those portions can be translated to 2D graphics (as their own gifs demonstrate), and they've designed each station to be very focused in what needs to be done where. Why not go ahead and make that part of the game non-VR, too? -- why create old-school Silent Service alternate gfx for those stations?  ???

Without VR, there is no reason to play this over Silent Hunter, which is a superior submarine simulation, by far.


Oh, SH can do multiplayer co-op with everyone working together to run the boat?

No. But so what? Ironwolf is so basic as a simulator (with only 2 rooms on the sub) that there isn't much to do anyway. So SH, where MP works with each player as part of a wolfpack in their own ship, is still superior to the Ironwolf experience.
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