Author Topic: HMS -- A Game Called HMS -- Can This Be Christmas?  (Read 610 times)

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Offline Cyrano

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HMS -- A Game Called HMS -- Can This Be Christmas?
« on: March 12, 2017, 10:35:49 AM »
https://www.rockpapershotgun.com/2017/03/10/the-flare-path-hms-uncertain/

Far too early to get really excited, but the pedigree is a strong one and I love the notions being mooted.

Also, fascinating discussion of why there haven't been that many Age of Sail games of late.  I disagree, but I'm far from a target audience.

Will watch with great interest.
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Offline DennisS

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Re: HMS -- A Game Called HMS -- Can This Be Christmas?
« Reply #1 on: March 12, 2017, 12:56:03 PM »
https://www.rockpapershotgun.com/2017/03/10/the-flare-path-hms-uncertain/

Far too early to get really excited, but the pedigree is a strong one and I love the notions being mooted.

Also, fascinating discussion of why there haven't been that many Age of Sail games of late.  I disagree, but I'm far from a target audience.

Will watch with great interest.

I love naval games. One (two?) of my greatest possessions are TWO copies of Wooden Ships & Iron Men, a brilliant Avalon Hill board game. I will watch for this one.

Offline Destraex

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Re: HMS -- A Game Called HMS -- Can This Be Christmas?
« Reply #2 on: March 12, 2017, 06:58:23 PM »
football manager at sea?
"They only asked the Light Brigade to do it once"

Offline Cyrano

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Re: HMS -- A Game Called HMS -- Can This Be Christmas?
« Reply #3 on: March 12, 2017, 08:50:02 PM »
I would play the ever-loving HELL out of FBMS.

I would make, buy, and wear an FBMS t-shirt.

I would start a Grogheads FMBS league and pester each of you until you joined.

Selah.

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You are all a bunch of card-mangling. game miscegenators.  -- The Spirit of PanzerDe

Offline Phantom

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Re: HMS -- A Game Called HMS -- Can This Be Christmas?
« Reply #4 on: March 13, 2017, 01:55:55 PM »
Looks potentially good to me. Crew management could be a big strength, with a campaign based around varying "Admiralty Orders" giving destinations & missions to keep things fresh - pirate hunting in the Caribbean would present different challenges & require different crew attributes to rounding the horn in the middle of winter or blockading a French port. Things can get tense if running short of water (or letting in too much water) & thus keep gameplay interesting even on a relatively uneventful voyage. Maybe introduce some challenges relating to navigation - not an exact science in that era - tied to your masters ability.
Keep on going please!

Offline glen55

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Re: HMS -- A Game Called HMS -- Can This Be Christmas?
« Reply #5 on: March 13, 2017, 03:48:28 PM »
If somebody actually produces a good Hornblower-esque RPG, I'm sure I will have to seek medical attention over 4 hours later.  :smitten:
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Offline Destraex

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Re: HMS -- A Game Called HMS -- Can This Be Christmas?
« Reply #6 on: March 13, 2017, 05:55:11 PM »
glen I wish their was a like button :P
"They only asked the Light Brigade to do it once"