Carrier Deck (announced at Matrixgames)

Started by steve58, December 07, 2016, 02:14:47 PM

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steve58

Interesting, but not sure its my cup-o-tea...

Quote
Anyone can hold the helm when the sea is calm... but can you manage the deck of the Nimitz-class nuclear powered supercarrier, the USS Ronald Regan (CVN-76)?

Carrier Deck is a fast paced time management game where you will play as the Air Officer on board a CVN-76 in the midst of active war.

Load the right planes and helicopters up and ready them for the required military missions. Manage both launching and landing the planes, avoiding crashes that could spread throughout the deck wrecking multiple planes and damaging the ship.

Test your skills in a full spectrum of operations across the globe in extensive campaign mode, or just try the Skirmish mode for a quick challenge.

Carrier Deck will be released on PC and Steam. It is now entering its beta, so if you want to take part in it please apply here. We need motivated beta testers and your support and feedback would be extremely appreciated!

Like what you see? Let us know your first impressions on the forum!

http://www.matrixgames.com/products/680/details/Carrier.Deck

Quote
Features:

1. Full management of the flight deck incl, moving, fueling and arming of aircraft
2. Aircraft maintenance and management of the hangar deck
3. Selecting and launching of search missions to detect enemy air, surface and submarine threats
4. Tasking and launching of intercept missions
5. Special Forces deployment and Amphibous operations
6. Ground strikes and close air support missions
7. Receiving and dispatching cargo missions
8. Full range of aircraft and helicopters onboard from fighters to early warning and detection aircraft.
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acctingman

Bah modern stuff....make this WW2 and I'm in!  :notworthy:

glen55

Quote from: steve58 on December 07, 2016, 02:14:47 PM
Interesting, but not sure its my cup-o-tea...

Quote
Anyone can hold the helm when the sea is calm... but can you manage the deck of the Nimitz-class nuclear powered supercarrier, the USS Ronald Regan (CVN-76)?

Carrier Deck is a fast paced time management game where you will play as the Air Officer on board a CVN-76 in the midst of active war.

Load the right planes and helicopters up and ready them for the required military missions. Manage both launching and landing the planes, avoiding crashes that could spread throughout the deck wrecking multiple planes and damaging the ship.

Test your skills in a full spectrum of operations across the globe in extensive campaign mode, or just try the Skirmish mode for a quick challenge.

Carrier Deck will be released on PC and Steam. It is now entering its beta, so if you want to take part in it please apply here. We need motivated beta testers and your support and feedback would be extremely appreciated!

Like what you see? Let us know your first impressions on the forum!

http://www.matrixgames.com/products/680/details/Carrier.Deck

Quote
Features:

1. Full management of the flight deck incl, moving, fueling and arming of aircraft
2. Aircraft maintenance and management of the hangar deck
3. Selecting and launching of search missions to detect enemy air, surface and submarine threats
4. Tasking and launching of intercept missions
5. Special Forces deployment and Amphibous operations
6. Ground strikes and close air support missions
7. Receiving and dispatching cargo missions
8. Full range of aircraft and helicopters onboard from fighters to early warning and detection aircraft.

Sounds interesting! Also sounds like you have no control over where this vessel goes, i.e., a static campaign. I don't mind that, though, so long as it's well-done and has variability to encourage replay.
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Zulu1966

Sounds different but if you are just managing the taking off and landing bit then it seems like the interesting bit about fighting and blowing stuff up is not actually part of the game. Controlling a carrier sounds very interesting but if it's just the admin side of getting planes out and in it would lose its legs pretty quickly.
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JasonPratt

Quote3. Selecting and launching of search missions to detect enemy air, surface and submarine threats
4. Tasking and launching of intercept missions

The other things could just be routing missions assigned by the 'admiral' and/or 'captain' (for operational and local tactics respectively). Those two sound like you're choosing the local missions.
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FarAway Sooner

Quote from: acctingman on December 07, 2016, 03:00:37 PM
Bah modern stuff....make this WW2 and I'm in!  :notworthy:

Yeah.  I thought modern CVN flight deck operations were run using Excel macros written in Visual Basic, anyways?

besilarius

Being Air Boss can be very stressful.  There are all kinds of things happening on the flight deck that you have to rely on the trained crew to perform properly and safely.
Earlier this year an arresting wire snapped and some of the crew were  hurt very badly.
You probably won't read this anywhere, but during Vietnam, the Air Traffic Controller off North Vietnam was Red Crown.
One carrier, had a break in it's ops when a senior airman (possibly the Air Boss, I never heard) slashed his wrists and jumped off the flight deck with a, "I can't take it anymore."
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^Jesus.

I don't think I've seen another game modeling the same things. Intriguing.


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Nefaro

Quote from: acctingman on December 07, 2016, 03:00:37 PM
Bah modern stuff....make this WW2 and I'm in!  :notworthy:


Someone ship this man off to Iwo, please!   :))

Nefaro

Quote from: besilarius on December 07, 2016, 06:17:56 PM
You probably won't read this anywhere, but during Vietnam, the Air Traffic Controller off North Vietnam was Red Crown.



Wasn't "Red Crown" typically a missile cruiser on radar picket duty, running the show up north?

Staggerwing

I just checked out the screenies for this game. Looks interesting but I have one question (only one right now, that is). What is with the colorful makings on the planes and helps/osprays? Do they represent Squadron id? Readiness status? it's a little garish.
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Nefaro

Quote from: Staggerwing on December 07, 2016, 07:57:41 PM
I just checked out the screenies for this game. Looks interesting but I have one question (only one right now, that is). What is with the colorful makings on the planes and helps/osprays? Do they represent Squadron id? Readiness status? it's a little garish.

Disco soda glow sticks.

jomni

Quote from: Staggerwing on December 07, 2016, 07:57:41 PM
I just checked out the screenies for this game. Looks interesting but I have one question (only one right now, that is). What is with the colorful makings on the planes and helps/osprays? Do they represent Squadron id? Readiness status? it's a little garish.

Just to please the kiddies.

BanzaiCat

There's all kinds of ATC-type aircraft sims out there where you play the control tower and manage flights and gates. Some are pretty kiddy-level, others are much more adult-heinous, in challenge levels. I can only imagine a CV sim managing air traffic is ten times worse than the real job.

When I worked for United and had shifts as flight manager, I only had to deal with four gates, but that could get hairy enough at times, especially when the pilots decided to do work slowdowns.  :( No way in hell I'd ever want to sit in an ATC tower.