THX for the video

....keep them coming!

and i hope there will be one Let'sPlay sample mission play-through too.
-btw-
i got a Warfighter series question (i assume here you have from Modern and WW II both the whole shebang)
i came to the observation that in Modern you seem to have summed up a bigger selection of different weapons, kits, toys, skills, ...lets call them 'treats' to pick from to kit-out an individual soldier for a mission and so try different approaches to solve the problem.
In Modern i count 27 items, 30 skills/attributes, and 43 (USA)weapons you can give to an (USA)soldier
(i didn't made the clac for Brits and Russian, ...IIRC its just an exchange of nation specific weapons)
How are the numbers for W II?
and how compare the numbers of available mission and objective cards and the number of location cards you might draw on your way to the objective in both versions.
Well, WW II came up with new additional rules about LOS, spread MG fire, close combat and hardship-points to compensate for history-based lesser equipment and toys