Author Topic: MechWarrior 5: Mercenaries announced  (Read 4712 times)

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Offline Destraex

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Re: MechWarrior 5: Mercenaries announced
« Reply #30 on: December 08, 2017, 07:48:48 AM »
Looking pretty good...



I did see this a little while back. Was not terribly impressed. I want to like it but guess I am spoiled by star citizen. Where this is alpha, it does look like it needs a LOT of work. The world seems lifeless and the AI just sits their waiting to be killed. Will check in when this game advances in the next year or so.

I want this game to be like the original mw5 trailer. Real cutting edge stuff. Also perhaps some dynamic leg work so that the swaying is varied according to where the actual legs are. Perhaps even a lore style control system to simulate the mech suit that provides balance for the mech. But from what I see here. Nothing newer than what I played in mevhwarrior 2 way back in the day. Except mw2 looked more exciting. Had some voice over script that sounded convincing.

Fingers crossed. But lets not count our chickens yet.
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Offline Jarhead0331

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Re: MechWarrior 5: Mercenaries announced
« Reply #31 on: December 08, 2017, 08:04:10 AM »
Its VERY early. I wouldn't judge too harshly.
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Offline JudgeDredd

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Re: MechWarrior 5: Mercenaries announced
« Reply #32 on: December 08, 2017, 08:17:27 AM »
Aye that looks pretty sweet  O0
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Offline Martok

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Re: MechWarrior 5: Mercenaries announced
« Reply #33 on: December 09, 2017, 11:09:16 PM »
Aye that looks pretty sweet  O0

It does indeed. 


Unfortunately, I doubt I'll ever be able to play it.  I forgot I usually get motion sickness with games that operate from a primarily first-person view.  :-[  Dang it. 

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Offline Destraex

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Re: MechWarrior 5: Mercenaries announced
« Reply #34 on: December 10, 2017, 05:56:49 AM »
Apparently they showed a little bit more in the mech con live stream today. Have not seen it yet though.
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Offline JasonPratt

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Re: MechWarrior 5: Mercenaries announced
« Reply #35 on: December 10, 2017, 04:56:06 PM »

Unfortunately, I doubt I'll ever be able to play it.  I forgot I usually get motion sickness with games that operate from a primarily first-person view.  :-[  Dang it. 

The Mechwarrior series has had workable 3P views since, I dunno, MW2? (Still true for MWO, too.)

Not as immersive as a cockpit view of course, but not as bouncy-shaky either.
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Offline Mower

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Re: MechWarrior 5: Mercenaries announced
« Reply #36 on: January 17, 2018, 07:07:33 PM »
I HATE mechwarrior online...it's a FPS of the worst kind.

Hopefully this is a homage back to the original line, eg mechwarroir 4 mercs.


Offline Fetrik

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Re: MechWarrior 5: Mercenaries announced
« Reply #38 on: April 16, 2018, 11:36:05 AM »
Looks very yummy.

Offline Jarhead0331

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Re: MechWarrior 5: Mercenaries announced
« Reply #39 on: December 08, 2018, 12:40:19 PM »
I...can...not...wait!!!

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Offline Destraex

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Re: MechWarrior 5: Mercenaries announced
« Reply #40 on: December 08, 2018, 04:55:10 PM »
It really does look good. The AI still needs a lot of work by the look of things though. I thought the video could have been better in regard to the echoing voice sounds and being able to see the mech targeting window in the top right. (Not that I have a clue when it comes to my amateur and purposefully raw star citizen efforts). 2019 is shaping up to be a great year for gaming.
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