Author Topic: "Six Days in October" -- Game Time Is...  (Read 6907 times)

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Offline Cyrano

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Re: "Six Days in October" -- Game Time Is...
« Reply #120 on: December 29, 2016, 08:31:01 PM »
Game Time Is: 1100 Hours, 13th October 1806!

Heck of a thing.

You take a couple days off and have to plow through your e-mail pile again just so you're clear as to what everyone had in mind.  A real discipline this!!

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Offline MetalDog

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Re: "Six Days in October" -- Game Time Is...
« Reply #121 on: December 29, 2016, 08:33:32 PM »
That'll learn ya' ta volunteer!
Come inside and vote on the latest music bracket!  Going to attempt to come up with one song to rule them all from 1960 to 1999.  Next up:

1983 Final 4

http://grogheads.com/forums/index.php?topic=20063.0

Offline JasonPratt

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Re: "Six Days in October" -- Game Time Is...
« Reply #122 on: January 04, 2017, 08:56:14 AM »
While we're waiting for Cy to come back from vacation, I've been setting up a four-player forum game of Fire in the Lake (strategic Vietnam war), which I'll be hosting on Tabletop Simulator -- but just using that to track the players, and reporting back to the forum using snapshots of the 'table' and some text reports. In other words, you won't need TTS nor to schedule a 'meet' time with me to play your turns.

ArizonaTank, Banzai_Cat, and I, have already started a test-run of initial turns. I'm taking the opportunity for some Absolute Newbie tutorial posts starting here, although tracking AzTank's first move (as the United States) starts here with a continuation of my tutorial attempt.

Once we get past my tutorial efforts, things will move a lot faster, but I wanted to help novice players (like myself!) be able to try the game, or at least try to understand what anyone else is doing and how and why!

Anyway, we're still looking for one or possibly two more definite players to join in. I'll take a fourth player slot if absolutely necessary -- not grudgingly because I do want to play, but I'm trying to stay out in order to eliminate conflicts of interest since I have total control over the game functions and presentation.

Jomni and Panzerseast have both expressed interest, but neither has made a definite statement of joining, so anyone more certain that you want to play will get added.

(We may or may not continue the game we've started for test purposes, depending on whether players want other factions, and maybe on any issues that arise from tweaking the process -- I've already had to reboot a turn due to my forgetting that certain pieces should be flipped over before game start, for example, although I caught that early and so no damage was done to a player's efforts. Right now player order is being set first and then factions randomly assigned as they come up for play. Az got the United States, and Banzai has been assigned to the Viet Cong. The Army of the Republic of Vietnam, and the North Vietnamese Army, still remain, probably to be assigned in that order. The NVA player will have to deal with AzTank having seriously nuked your bases on his first turn!)


Here are the two current map halves for reference (after Az's move but before Banzai's):




 

JRP vs JRP vs JRP vs -- the GMT boardgame CHURCHILL

Me vs Barth -- DC1: Blitz

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

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Offline Barthheart

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Re: "Six Days in October" -- Game Time Is...
« Reply #123 on: January 04, 2017, 01:09:27 PM »
While we're waiting for Cy to come back from vacation, I've been setting up a four-player forum game of Fire in the Lake (strategic Vietnam war), which I'll be hosting on Tabletop Simulator -- but just using that to track the players, and reporting back to the forum using snapshots of the 'table' and some text reports. In other words, you won't need TTS nor to schedule a 'meet' time with me to play your turns.

ArizonaTank, Banzai_Cat, and I, have already started a test-run of initial turns. I'm taking the opportunity for some Absolute Newbie tutorial posts starting here, although tracking AzTank's first move (as the United States) starts here with a continuation of my tutorial attempt.

Once we get past my tutorial efforts, things will move a lot faster, but I wanted to help novice players (like myself!) be able to try the game, or at least try to understand what anyone else is doing and how and why!

Anyway, we're still looking for one or possibly two more definite players to join in. I'll take a fourth player slot if absolutely necessary -- not grudgingly because I do want to play, but I'm trying to stay out in order to eliminate conflicts of interest since I have total control over the game functions and presentation.

Jomni and Panzerseast have both expressed interest, but neither has made a definite statement of joining, so anyone more certain that you want to play will get added.

(We may or may not continue the game we've started for test purposes, depending on whether players want other factions, and maybe on any issues that arise from tweaking the process -- I've already had to reboot a turn due to my forgetting that certain pieces should be flipped over before game start, for example, although I caught that early and so no damage was done to a player's efforts. Right now player order is being set first and then factions randomly assigned as they come up for play. Az got the United States, and Banzai has been assigned to the Viet Cong. The Army of the Republic of Vietnam, and the North Vietnamese Army, still remain, probably to be assigned in that order. The NVA player will have to deal with AzTank having seriously nuked your bases on his first turn!)


Here are the two current map halves for reference (after Az's move but before Banzai's):




 


SPAM!
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Offline JasonPratt

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Re: "Six Days in October" -- Game Time Is...
« Reply #124 on: January 04, 2017, 01:38:49 PM »
...technically, that's true!  ;D
JRP vs JRP vs JRP vs -- the GMT boardgame CHURCHILL

Me vs Barth -- DC1: Blitz

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline Cyrano

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Re: "Six Days in October" -- Game Time Is...
« Reply #125 on: January 04, 2017, 08:16:23 PM »
I turn my back for one damn minute...

Game Time Is: 1200 Hours, 13th October 1806!
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You are all a bunch of card-mangling. game miscegenators.  -- The Spirit of PanzerDe

Offline dom

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Re: "Six Days in October" -- Game Time Is...
« Reply #126 on: January 04, 2017, 08:29:56 PM »
It was good Spam.

Offline undercovergeek

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Re: "Six Days in October" -- Game Time Is...
« Reply #127 on: January 05, 2017, 01:59:53 AM »
I turn my back for one damn minute...

Game Time Is: 1200 Hours, 13th October 1806!

When does the shooting and stabbing start?

Offline Cyrano

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Re: "Six Days in October" -- Game Time Is...
« Reply #128 on: January 05, 2017, 09:37:44 AM »
I am constrained in what I can say at the this time -- umpiring's great limitation -- but I can say that some men lie dead upon some field some where.

It has happened.

And probably not so much by stabbing as I tend to be one of those (recently re-provoked in this matter by Doug) who believes Napoleonic combat in the open field almost never came down to the bayonet.

Pledge Representative to the Social Committee

Sergeant at Arms of La Fraternite des Boutons Carres

You are all a bunch of card-mangling. game miscegenators.  -- The Spirit of PanzerDe

Offline JasonPratt

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Re: "Six Days in October" -- Game Time Is...
« Reply #129 on: January 05, 2017, 10:38:27 AM »
Stonewall Jackson in the Nappy wars would have been epic.  8) "Give them the bayonet!" being one of his key pieces of command advice.
JRP vs JRP vs JRP vs -- the GMT boardgame CHURCHILL

Me vs Barth -- DC1: Blitz

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline Cyrano

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Re: "Six Days in October" -- Game Time Is...
« Reply #130 on: January 07, 2017, 01:04:54 PM »

Game Time Is: 1300 Hours, 13th October 1806!

The dispatch pile does not shrink...

Pledge Representative to the Social Committee

Sergeant at Arms of La Fraternite des Boutons Carres

You are all a bunch of card-mangling. game miscegenators.  -- The Spirit of PanzerDe

Offline Cyrano

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Re: "Six Days in October" -- Game Time Is...
« Reply #131 on: January 09, 2017, 09:36:46 PM »
Game Time is 1400 Hours, 13th October 1806

Learn of him:

Pledge Representative to the Social Committee

Sergeant at Arms of La Fraternite des Boutons Carres

You are all a bunch of card-mangling. game miscegenators.  -- The Spirit of PanzerDe

Offline Barthheart

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Re: "Six Days in October" -- Game Time Is...
« Reply #132 on: January 10, 2017, 05:21:41 AM »
 :(
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Offline JasonPratt

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Re: "Six Days in October" -- Game Time Is...
« Reply #133 on: January 10, 2017, 07:24:17 AM »
Game Time is 1400 Hours, 13th October 1806

Learn of him:



 :D
JRP vs JRP vs JRP vs -- the GMT boardgame CHURCHILL

Me vs Barth -- DC1: Blitz

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline Hatricvs

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Re: "Six Days in October" -- Game Time Is...
« Reply #134 on: January 10, 2017, 01:39:39 PM »
Ok...we surrender!  Well maybe not quite yet because there is always time for another CHARGE!

Thanks for the video link....really interesting indeed.