Author Topic: Hearts of Iron IV  (Read 177311 times)

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Offline solops

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Re: Hearts of Iron IV
« Reply #1185 on: May 21, 2018, 02:37:02 PM »
Blind criticism of the HOI series irritates me almost as much as those who always attack Total War. I mean, what other games out there accomplish what these series do, with as much style and panache? The answer is NONE. So it seems to me that the people who avoid these titles because the AI "is shite" are really just cutting their noses off to spite their faces.
An accurate and depressing summary.
"I could have conquered Europe, all of it, but I had women in my life." - King Henry II of England
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Offline jamus34

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Re: Hearts of Iron IV
« Reply #1186 on: May 21, 2018, 02:59:49 PM »
I will say I prefer the way the air war was implemented in 3.
Insert witty comment here.

Offline Silent Disapproval Robot

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Re: Hearts of Iron IV
« Reply #1187 on: May 21, 2018, 03:11:23 PM »
Me too.  I think I prefer just about every aspect of III over IV except for the micromanagement required to build effective command structure hierarchies and the way the AI handled the Pacific Theatre.

Offline fabius

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Re: Hearts of Iron IV
« Reply #1188 on: May 21, 2018, 03:30:21 PM »
Oh no, the Air management is way better in 4.
In 3 you could destroy whole divisions with CAS attacks alone. The new Air Region mechanics makes air power very potent but not so OP.

Also found managing the Air counters in 3 very micro. But not the OOB after setting it up. There's a wide spread of how tastes differ on some of the details.

Offline RyanE

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Re: Hearts of Iron IV
« Reply #1189 on: May 21, 2018, 06:12:23 PM »
"It is not a simulation of WW2 like WitE and WitW."

Funny, I stopped reading the forums on those games because of the constant and years-long complaining about the AI and the game.  So I have to assume there isn't a single strategic WW2 game that is playable.

Offline Ian C

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Re: Hearts of Iron IV
« Reply #1190 on: May 22, 2018, 02:57:45 AM »
So I have to assume there isn't a single strategic WW2 game that is playable.

ETO only, but this one has never disappointed me.

http://www.slitherine.com/products/product.asp?gid=344

also note:
Gamers who already own Commander – Europe at War do not need to purchase Commander – Europe at War Gold.  Instead, just download and install the free v1.12 update from the Matrix Games downloads page and you’ll be upgraded to the Gold level.


Offline Pete Dero

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Re: Hearts of Iron IV
« Reply #1191 on: May 22, 2018, 03:01:42 AM »
So I have to assume there isn't a single strategic WW2 game that is playable.

ETO only, but this one has never disappointed me.

http://www.slitherine.com/products/product.asp?gid=344

also note:
Gamers who already own Commander – Europe at War do not need to purchase Commander – Europe at War Gold.  Instead, just download and install the free v1.12 update from the Matrix Games downloads page and you’ll be upgraded to the Gold level.

I don'f feel you can compare this to HOI4.  Commander - Europe at War is one of the light strategy games.

Offline RyanE

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Re: Hearts of Iron IV
« Reply #1192 on: May 22, 2018, 04:30:51 AM »
There's a wide spread of how tastes differ on some of the details.

To me that is the crux of the issue.  Some people don't like the way the game does things, flaws or not, and those people tend to be much for vocal about it on forums.  Every game's forums, after a period time, look like a crap-fest.  The majority of people posting are doing nothing but complaining or pointing out perceived errors.  Frankly, when a forum is mostly positive, it seems to lose credibility as a valid source of game information.  But on the other side, someone interested in a game quickly gets turned off with all the complaining.

The internet has ruined gaming...well, almost.

Offline Ian C

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Re: Hearts of Iron IV
« Reply #1193 on: May 22, 2018, 09:29:49 AM »

I don'f feel you can compare this to HOI4.  Commander - Europe at War is one of the light strategy games.

I'm not comparing it to HOI4. I'm saying it's the only WW2 strategic gaming experience that has never let me down or needed anything new to make it fun.
« Last Edit: May 22, 2018, 10:01:29 AM by Ian C »

Offline Ian C

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Re: Hearts of Iron IV
« Reply #1194 on: May 23, 2018, 02:59:56 PM »
More on the next expansion. Some interesting ideas being thrown around.

Quote
Man the Guns will focus on naval warfare primarily but also redoing UK and USA and giving them more fun options. There will also be other new focuses but those are secret for now. We will also be adding fuel to the game which a lot of people were very excited to hear about at pdxcon :)

The UK and US revamps we plan to handle the same way we did Germany and Japan, e.g the changed trees and historical path in the 1.6 'Ironclad' update and the new alt-history paths (despite my perhaps not so subtle hints people have figured out that there is going to be the possibility of a 2nd american civil war among other cool things).

As for the themes we decided to go with naval for several reasons. One, that it fits very well with USA (and they were on the top of our list of nations we felt needed more fun gameplay). Secondly we have already done big changes to both land and air in previous expansions and updates so it was time for the 3rd type of warfare to get its time in the spotlights. Its also currently in my opinion the weakest part of HOI and something we really want to make shine.

We are currently very early in development so things may change, but here are some things mentioned we are aiming to do (in expansion or free update or mixed):
- Ship design and the ability to refit older ships and keep things up to date
- Naval Terrain: different seas will behave differently and suit different ships and fleet compositions
- Revamped naval combat
- Fleets split up into task forces for better control
- New naval spotting system
- Ability to control naval routes and block areas you dont want units to travel through
- Fuel, obviously going to be a massive balance job for us and a big gameplay change for you :)
- Gameplay rules, particularly to help multiplayer groups out when it comes to manage their games
- of course other stuff as well. to be revealed in the future.

We don't have a release date yet, and most of the above is still subject to change because we are are still early. I really wanted to talk as much as possible about what we are up to at pdxcon though :) Hopefully I will see more of you next year there!

https://forum.paradoxplaza.com/forum/index.php?threads/hoi4-dev-diary-man-the-guns-and-pdxcon.1100177/


Offline glen55

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Re: Hearts of Iron IV
« Reply #1195 on: May 23, 2018, 03:37:37 PM »
That all sounds magnificent. It will probably be a gargantuan cluster-relationship when it rolls out the door, but I'm really interested in seeing what 1.6.3 or so plays like.

« Last Edit: May 23, 2018, 09:07:21 PM by glen55 »
Things are more like they are now than they have ever been before.
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Offline JasonPratt

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Re: Hearts of Iron IV
« Reply #1196 on: June 15, 2018, 02:53:29 PM »
What is this? A relatively sober entry from iSorrow?!

FIRE IN THE GROGS TOO -- a four-player full team mp of GMT's Vietnam War boardgame Fire in the Lake, recreated in TTS.

The GROGPUBLIC OF ROME ongoing forum game thread

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline FarAway Sooner

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Re: Hearts of Iron IV
« Reply #1197 on: June 15, 2018, 10:31:35 PM »
"It is not a simulation of WW2 like WitE and WitW."

Funny, I stopped reading the forums on those games because of the constant and years-long complaining about the AI and the game.  So I have to assume there isn't a single strategic WW2 game that is playable.
Honestly, the best "whole WW 2 strategic level" game I've found yet is Gary Grigsby's World at War: A World Divided.  The AI isn't great, but turning on Fog of War can do a lot to mask that.  And the game is a nice mix of accessible but deep (by Grigsby's standards, anyways...).

Offline princedon

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Re: Hearts of Iron IV
« Reply #1198 on: July 02, 2018, 01:08:28 AM »
 the most authentic feeling when it comes to fighting wars. It helps you think and develop your strategizing techniques. This game has many resources provided that is aimed at ensuring that you win the war against your opponents. Even so, victory is never a guarantee and especially when you lack these resources and to a greater extent the workforce. https://www.xavixstore.com/hoi4-console-commands/

Offline princedon

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Re: Hearts of Iron IV
« Reply #1199 on: July 02, 2018, 01:12:55 AM »