Author Topic: Making a 4x computer assisted game  (Read 2446 times)

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Haegan2005

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Making a 4x computer assisted game
« on: May 23, 2012, 07:37:15 PM »
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Haegan2005

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Re: Making a 4x computer assisted game
« Reply #1 on: May 23, 2012, 07:45:43 PM »
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Haegan2005

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Re: Making a 4x computer assisted game
« Reply #2 on: May 23, 2012, 07:46:23 PM »
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Haegan2005

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Re: Making a 4x computer assisted game
« Reply #3 on: May 24, 2012, 06:28:13 PM »
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Haegan2005

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Re: Making a 4x computer assisted game
« Reply #4 on: May 24, 2012, 08:21:37 PM »
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Haegan2005

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Re: Making a 4x computer assisted game
« Reply #5 on: May 26, 2012, 07:11:21 PM »
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Haegan2005

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Re: Making a 4x computer assisted game
« Reply #6 on: June 07, 2012, 07:14:20 PM »
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Offline Martok

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Re: Making a 4x computer assisted game
« Reply #7 on: June 07, 2012, 08:08:53 PM »
I confess I'm still not entirely clear on the game's concept:  Is this sort of like a pen-and-paper version of Civ, using the spreadsheet to help manage things? 


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Haegan2005

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Re: Making a 4x computer assisted game
« Reply #8 on: June 08, 2012, 11:48:26 AM »
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Haegan2005

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Re: Making a 4x computer assisted game
« Reply #9 on: June 12, 2012, 07:24:02 PM »
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Haegan2005

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Re: Making a 4x computer assisted game
« Reply #10 on: June 15, 2012, 10:33:10 PM »
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« Last Edit: July 01, 2012, 08:06:16 PM by Haegan2005 »