Author Topic: Go Broncos  (Read 9959 times)

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Offline JudgeDredd

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Go Broncos
« on: January 25, 2016, 03:28:28 PM »
So it's 2016. Technology has been rocketing for the past 30 or more years - and my Virgin Media box still decides to stop recording when the "official" 4 hours of recording is up. WTF!!!

let me set the scene...I recorded the Broncos v the Pats. 4 hours of recording for a 60 minutes game (bloody yanks!)
It's the 4th quarter
The Broncos are ahead 20 to 12
There's 17 seconds to go
It's the Pats ball in 4th and Goal
They get a touchdown making it 20-18 to the Broncos
The Pats need a 2 point conversion
And my Virgin Media recording box says "Thank you for watching" and stopped recording.



Now - either the TV program is not sending a signal to say "I'm not finished yet", or it is and the Virgin Media box is ignoring it. Either way, it's a bloody downright disgrace in 2016 that TV recordings still go through this BS.

It's really rather simple. The program does not send the "end" flag out. The TV recording box does not get the end flag, but does get the end time notice...but is there anything else to be recorded now? No? Then carry on recording.

Why is that not happening nowadays?

Anyway, great game down to the wire.

I haven't watched the NFL for a few years now, so forgive me if I'm wrong...but is it just me or was it just these two teams or is the running game dead? Also, what's with all the whining? How long has that been creeping in? All the receivers complaining about being held. Also - what happened to "interfering with the receiver"? There were hands and physical contact all over the receivers on both sides.

But Broncos for Super Bowl L  O0
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Offline BanzaiCat

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Re: Go Broncos
« Reply #1 on: January 25, 2016, 03:33:15 PM »
I realize you recorded this on your phone after the fact, but I was waiting for a "F&CKING HELL YA BLUUDY BASTARD C&NTSTICK" or something. Work with us here, JD! :)

4 hours of recording for a 60 minutes game (bloody yanks!)

And this is one major reason why I don't like NFL games anymore. Sick and tired of the over-the-top HULK SMASH approach to advertising they have. Every goddamn thing has to be sponsored by something and they can't wait for a player to be hurt or a time out to be called so they can squeeze in more stupid, mind-numbing commercials. Ugh.
« Last Edit: January 25, 2016, 08:06:56 PM by Banzai_Cat »

Offline bayonetbrant

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Re: Go Broncos
« Reply #2 on: January 25, 2016, 03:39:07 PM »
you always, always set any American sport w/o a running clock (so, all of them) to extend the recording a minimum of 30 minutes.  An hour is safer.
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Offline MetalDog

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Re: Go Broncos
« Reply #3 on: January 25, 2016, 08:34:08 PM »
Length of game along with ubiquitous advertising is a bugaboo for me, too.  The dearth of running is a trend as well as receivers whining.  You can touch a receiver withing five yards of the line of scrimmage.  Anything after is defensive holding.
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Online Sir Slash

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Re: Go Broncos
« Reply #4 on: January 25, 2016, 08:35:27 PM »
Yes, especially the UFC fights. Always tape the next program scheduled after the fight show. I've watched too many 3 round fights only 2 rounds long.  :tickedoff:
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Offline JudgeDredd

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Re: Go Broncos
« Reply #5 on: January 25, 2016, 11:38:09 PM »
My box only allows 10 minutes extra. I believe I switched that off many, many moons ago because it affected when I recorded one thing after another. So recording a program on a channel from 09:00 to 10:00 and on another channel from 10:00 to 11:00, the box reported a conflict (I think).

Anyway, I've set it to 10 minutes (which would have helped at least in that game but not in all cases).

The game also brought something to me...again, I had noticed this years ago, but thought I would post and ask for thoughts.

I am a huge rugby fan. Rugby Union. I see players on the field on the field for 80 minutes.

First thing is, the game lasts 80 minutes. 40 minute first half and 40 minute second half with a 10 minute half time break. The game will overrun 90 minutes if the ball is still in play. So as soon as the ball goes dead (out of play, penalty etc) then it's the game end. Seldom do the games overrun 80 minutes by more than 5 minutes. I think I saw a game once that went 7 minutes over the 80. Of course the referee will stop the clock to check with the "video ref" (4th official) or for an injury, so games will go over the 80 in reality - though the clock in the game says 80 and goes red, indicating next dead ball is the end of the game.

However - I'm talking about play time here. Now looking at the 4 hours a game takes (well, coverage anyway), I can see why everyone (not just the players) require some sort of stamina (at least mental). But what's with the changing players.

I'm wondering - how long does a guy actually play in a game? I understand you have an offensive team and a defensive team and a kicking team (and a punting team or is that the same as the kicking team?). I don't know why there needs to be all those (ok, I do...specialisation...but why can't the teams be reduced and multi-play facets be in place). But there's not just "those teams". I saw players being swapped out for example on a 4th down (by offence and defence).

So - seeing all those different teams coming on for different players and then seeing players being swapped within a specific down due to the type of play the offence wants to play or the defence thinks the offence is going to play, it asked the question...how long does a player actually play during those 60 minutes

It's also a little unfair to blame advertising for the breaks in the game and the length of the game. I noticed a lot of the "wasted" time was down to changing teams and players. The clock is constantly stopping.
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Offline JudgeDredd

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Re: Go Broncos
« Reply #6 on: January 25, 2016, 11:49:47 PM »
One last question - why do you ALWAYS display the teams playing as the away team first? It always throws me when I watch an American sport because in the UK, the home team is always stated first in the line up.
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Offline Martok

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Re: Go Broncos
« Reply #7 on: January 26, 2016, 04:05:03 AM »
However - I'm talking about play time here. Now looking at the 4 hours a game takes (well, coverage anyway), I can see why everyone (not just the players) require some sort of stamina (at least mental). But what's with the changing players.

I'm wondering - how long does a guy actually play in a game? I understand you have an offensive team and a defensive team and a kicking team (and a punting team or is that the same as the kicking team?). I don't know why there needs to be all those (ok, I do...specialisation...but why can't the teams be reduced and multi-play facets be in place). But there's not just "those teams". I saw players being swapped out for example on a 4th down (by offence and defence).

In American football, there's offense, defense, and "special-teams".  The last one is a broad term covering anytime a team is punting the ball away, attempting to kick a field goal, or executing a kickoff after a score (and of course the opposing team covering said punt/field goal/kickoff).  While some player-positions (such as the kicker, punter, and long-snapper) are exclusive to special teams only, a lot of players on special teams also play on offense or defense, although they're rarely starters for those units. 



So - seeing all those different teams coming on for different players and then seeing players being swapped within a specific down due to the type of play the offence wants to play or the defence thinks the offence is going to play, it asked the question...how long does a player actually play during those 60 minutes

Well your "typical" starter on offense or defense theoretically plays roughly 30 minutes...but the truth is that it really varies -- a lot.  The actual amount of playing time can be anywhere from 5 to 45 minutes, depending on a number of variables.  Lots of factors play into your question here: 


Is the player a starter, a back-up, a third-down specialist?  Does he primarily play offense, defense, or special teams?  If the player's a starter, what position on offense/defense does he play? 

A couple generalities one can make:  Starters obviously have more playing time than back-ups and third-down players.  Defensive players tend to spend more time on the field than their offensive counterparts, and obviously players who play mostly/exclusively special-teams have the least amount of playing time.  Linemen -- on both offense AND defense -- usually have more playing time than most other players...except the quarterback.  Barring injury, poor play, or a runaway victory in the fourth quarter (all three scenarios will generally cause him to be pulled and replaced by the backup QB), the starting quarterback typically has the most playing time in an NFL game. 


In truth, I suspect that -- excluding linemen -- the "average" NFL player spends not more than 20 minutes actually playing on any given Sunday, especially if they're on offense and/or special teams.  Defensive players probably end up getting somewhat more playing time, but even there I doubt it's more than 30-35 minutes. 



It's also a little unfair to blame advertising for the breaks in the game and the length of the game. I noticed a lot of the "wasted" time was down to changing teams and players. The clock is constantly stopping.

A few years ago, the Wall Street Journal published an article in which they did a pretty thorough breakdown of where all the time in an NFL game goes.  I found it again after a little digging: 

http://www.wsj.com/articles/SB10001424052748704281204575002852055561406



One last question - why do you ALWAYS display the teams playing as the away team first? It always throws me when I watch an American sport because in the UK, the home team is always stated first in the line up.

I think it's partly a courtesy to the visiting team, but also partly a mentality of "we're saving the home team roster display for last so that it will be a little fresher in their fans' minds and they can therefore savor it more".  At least, that's always been my take on it.  <shrugs> 

« Last Edit: January 26, 2016, 04:40:51 AM by Martok »
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Offline JudgeDredd

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Re: Go Broncos
« Reply #8 on: January 26, 2016, 04:11:30 AM »
Superb. Thanks Martok.

All considerably clearer.

And this
Quote
any given Sunday
is a great film
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Offline Martok

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Re: Go Broncos
« Reply #9 on: January 26, 2016, 04:41:57 AM »
You're welcome! 

And yes it is.  :) 

"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

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Offline bayonetbrant

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Re: Go Broncos
« Reply #10 on: January 26, 2016, 06:05:11 AM »
One last question - why do you ALWAYS display the teams playing as the away team first? It always throws me when I watch an American sport because in the UK, the home team is always stated first in the line up.

The radio and newspaper listings were always  "Team 1 at Team 2", which always listed the home team last.  Once TV sports came about, they stuck with that paradigm.
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Offline JudgeDredd

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Re: Go Broncos
« Reply #11 on: January 29, 2016, 03:43:29 AM »
Thanks for the answers.

I have now booked Monday 8th off so I can see my beloved Broncos win Super Bowl 50  >:D
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Offline mirth

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Re: Go Broncos
« Reply #12 on: January 29, 2016, 04:34:35 AM »
Thanks for the answers.

I have now booked Monday 8th off so I can see my beloved Broncos win Super Bowl 50  >:D

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Offline MetalDog

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Re: Go Broncos
« Reply #13 on: January 29, 2016, 04:44:50 AM »
I'm with mirth on this one.  It's going to take a Herculean effort for Denver NOT to have their ass handed to them.  The Panthers are a juggernaut!
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Offline Grim.Reaper

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Re: Go Broncos
« Reply #14 on: January 29, 2016, 04:51:53 AM »
I have a weird feeling that Denver will actually pull off the upset.  Too many people and experts hyping the panthers just gives me the feeling an upset is brewing....nice little story if manning wins and retires,