Author Topic: No Man's Sky - Too good to be true?  (Read 54066 times)

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Offline jomni

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Re: No Man's Sky - Too good to be true?
« Reply #165 on: August 13, 2016, 05:31:15 PM »
I agree with Ian C. I stole another two hours this morning and am thoroughly hooked. The game so far is like crack. It's all I'm thinking about at the moment...where to go next, what to upgrade and how to make more money.

It might be some inexplicable thing like civilian flight simulation or European / American Truck simulator.  Just going about and seeing things.



Offline bbmike

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Re: No Man's Sky - Too good to be true?
« Reply #166 on: August 13, 2016, 06:00:11 PM »
Or Goat Simulator?  :P
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Offline jomni

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Re: No Man's Sky - Too good to be true?
« Reply #167 on: August 13, 2016, 06:43:19 PM »
Hi.  For some reason I cannot switch to full screen mode. Nothing happens when I click the options.

Ok figured it out.  You have to click and hold.  Duh.

I think the view is awkward. Like zoomed in.  Any way to adjust?
« Last Edit: August 13, 2016, 07:27:27 PM by jomni »

Offline Capn Darwin

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Re: No Man's Sky - Too good to be true?
« Reply #168 on: August 13, 2016, 07:38:08 PM »
FOV settings in the options for the PC version.
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Offline solops

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Re: No Man's Sky - Too good to be true?
« Reply #169 on: August 13, 2016, 09:01:30 PM »
Is this game kind of like X-Rebirth?

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Offline jomni

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Re: No Man's Sky - Too good to be true?
« Reply #170 on: August 13, 2016, 09:23:09 PM »
Is this game kind of like X-Rebirth?

Nope. Like mine craft .
But without building of structures.
« Last Edit: August 13, 2016, 11:37:11 PM by jomni »

Offline jomni

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Re: No Man's Sky - Too good to be true?
« Reply #171 on: August 13, 2016, 11:37:43 PM »
FOV settings in the options for the PC version.

I'm now at 100 doesn't seem to do much.

Offline MikeGER

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Re: No Man's Sky - Too good to be true?
« Reply #172 on: August 14, 2016, 01:41:41 AM »
6 hours into the game, still in the same solar system, visited 3 planets and exploring them and deliver the trade items that to fast fill up my small storage capacity to the space station for cash

in the meantime i found also outpost-ruins where the vegetation had started to creep inside.... and was able to reset some alien machinery outpots to get them functional again   

JH, et al. is right! This piece of software is highly addictive :coolsmiley: O0
to enjoy the "game" you better have to channel your inner Chagall, Dali, and also Ansel Adams (landscape photography) not so much your inner Roddenberry or Lucas, and don't even think about your inner S.Hawking, or C.Darvin.

its about the journey, the sudden vistas of stunning surrealistic-psychedelic landscapes (and with the knowledge at the back of one's mind that you are the first and probably also the last human who will ever see exactly this picture)

Its like hiking Zion National Park and similar places in UT and AZ.  I didn't hiked to The Subway (on a rare permit) for just the workout... but would have loved to also had a little jetpack on the last klick on way back up the cliff to the trailhead ;-)

IMHO the game mechanic and the story to uncover is just one method to get the visitors to join the Vernissage, to move on from exposition hall to exposition hall and from picture to picture of contemporary fluxus-style computer art on display
     

Offline jomni

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Re: No Man's Sky - Too good to be true?
« Reply #173 on: August 14, 2016, 02:11:44 AM »
I have visited 4 planets.  Three are "barren" moons.  They all have one type of dominant flora: -- Giant mushrooms.  Just different colours.  Lacks variety so far.  In fact, even the minor plants are the same.

Offline Ian C

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Re: No Man's Sky - Too good to be true?
« Reply #174 on: August 14, 2016, 03:01:43 AM »
I have visited 4 planets.  Three are "barren" moons.  They all have one type of dominant flora: -- Giant mushrooms.  Just different colours.  Lacks variety so far.  In fact, even the minor plants are the same.

It changes when you go to other systems. I started on a radioactive red planet that was completely hostile and somewhat barren. I hyperdrived to the next system and now I'm on a relatively Earth-like planet with oceans, mountains and subterranean areas. Tip for deep sea diving: use jet pack to surface for air.

FOV settings in the options for the PC version.

I'm now at 100 doesn't seem to do much.

Same here.

Offline jomni

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Re: No Man's Sky - Too good to be true?
« Reply #175 on: August 14, 2016, 03:12:58 AM »
I've been to two systems. The "moons" all look the same so far. But the planets are kinda different.
« Last Edit: August 14, 2016, 04:09:43 AM by jomni »

Offline Barthheart

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Re: No Man's Sky - Too good to be true?
« Reply #176 on: August 14, 2016, 05:45:18 AM »
So I bought in because of you lot. :P

Wasn't sure my ancient machine could do it but managed 95 minutes last night with no crashes.

My machine spec:
Intel Core2 Quad Q8200 @2.33 GHz
8GB ram
Win10 64 bit
GeForce GTX 550 Ti 1GB

Bit of work to get the video settings right to smooth out the play but it works fine.

It's.... interesting so far.... but of a struggle to figure out and remember the commands.... might try switching to my 360 controller to see if I can remember easier.
But "Time Vampire" is a good description for the game....
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Offline Apocalypse 31

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Re: No Man's Sky - Too good to be true?
« Reply #177 on: August 14, 2016, 06:46:40 AM »
6 hours into the game, still in the same solar system

6 hours in and I'm still on the same planet. I've discovered countless outposts and have repaired two ships - now running a 17-slot ship (big deal for me!) as well as 2 new weapons.

Offline JudgeDredd

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Re: No Man's Sky - Too good to be true?
« Reply #178 on: August 14, 2016, 07:32:33 AM »
I think I hate you all.

Thankfully I'm on holiday and so can't buy...hopefully you lot will be semi negative about it by the time I'm back
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Online steve58

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Re: No Man's Sky - Too good to be true?
« Reply #179 on: August 14, 2016, 07:37:56 AM »
So I bought in because of you lot. :P

Wasn't sure my ancient machine could do it but managed 95 minutes last night with no crashes.

My machine spec:
Intel Core2 Quad Q8200 @2.33 GHz
8GB ram
Win10 64 bit
GeForce GTX 550 Ti 1GB

Bit of work to get the video settings right to smooth out the play but it works fine.

It's.... interesting so far.... but of a struggle to figure out and remember the commands.... might try switching to my 360 controller to see if I can remember easier.
But "Time Vampire" is a good description for the game....

Not going to be getting NMS anytime soon, but probably will in a future sale so thanks for posting your specs.  I also have an old PC, similar to yours (Core2 Quad Q9450 @2.66 GHz, GeForce GTX 750 Ti 2GB) so glad to know it should run on my rig. O0
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