Author Topic: GameTalk: The Strategic Corporal  (Read 1402 times)

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Offline bayonetbrant

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GameTalk: The Strategic Corporal
« on: February 09, 2015, 08:23:31 AM »

This Monday we look at the big effects of little people.  Not you, Gusington.
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Offline davidshq

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Re: GameTalk: The Strategic Corporal
« Reply #1 on: March 20, 2015, 08:08:34 PM »
To me, this seems like something which can be handled by the addition of a randomness factor that rolls a (computer) die and if x number comes up selects one from a list of potential events...at least in tbs games on a strategic level, I think this works well.

Offline Mr. Bigglesworth

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Re: GameTalk: The Strategic Corporal
« Reply #2 on: March 21, 2015, 12:40:23 AM »
It seems like misunderstanding to me. The strategic factor is trust, or something similar, that impacts how others view what is happening. The more news spreads, the more options for spin, positive or negative.
"Once more unto the breach, dear friends, once more; "
- Shakespeare's Henry V, Act III, 1598