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Welcome to GameTalk!


Starting on 15 September, we've got a new weekly column about game design.  Sound off here and get the conversation going :)

For computer game design

1st question-
For those of you who use a game design 'engine', rather than coding everything from scratch, what do you use? Unity? Unreal? RPGMaker? and why?

2nd question-
Any recomendations as to sources for both 2d and 3d art and models that are ready for use in most game engines and either free or extremely low priced for someone on a nanobudget? I'm thinking mostly military vehicles old and modern, as well as buildings and terrain features.


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