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Wargaming / Re: Is the Tabletopsimulator Kriegsspiel Module any good?
« Last post by Iconoclast on Yesterday at 09:39:12 PM »
Would love to hear from you after you have toyed around with it. Hope that this might things acfually easier to umpire.
Sports / Re: 2017-2018 Consolidated Hoops Thread
« Last post by airboy on Yesterday at 09:31:53 PM »
The Women's NCAA BB Tourney has had some interesting results.  The ACC has thus far been the strongest conference.  The SEC has bombed with only the top two teams left (Mississippi State & South Carolina).  There have also been far more upsets this year than I can remember.  Usually the Women's NCAA tourney is close to a straight chalk result.

Brant, NCSU is doing better than anticipated so far.
Role-Playing & Adventure Gaming / Re: RPG adventure design costs
« Last post by airboy on Yesterday at 09:18:29 PM »
I read the entire thing (17 pages in word but large numbers of graphs and illustrations). 

The guy treats writing D&D stuff as a job and works out his hourly wage.  He then gets disappointed that he does not make very much per hour.

Over a two year period I read a bunch of blogs and material on publishing Science Fiction & Fantasy.  They have the exact same arguments:
a] Hard to get recognized.
b] Hard to get paid.
c] Even harder to get paid a living wage.
d] Writing is hard work!

All of this is true, but when people write and work on hobby stuff for fun it is very hard to get paid a living wage.  Lots of people want to sing for their supper but few people will pay for a singer.

I'm glad people can self-publish stuff.  I'm glad people can get paid something for it.  But very, very few people can make a comfortable living at it.
Music, TV, Movies / Re: Avengers: Infinity War
« Last post by Sir Slash on Yesterday at 09:10:49 PM »
I knew he should've jumped into that hot Sif's armored pantaloons when he had the chance. I would put the hammer down for her.
Current Events / Re: Toys 'R' US Heading for Closure
« Last post by Bardolph on Yesterday at 09:06:51 PM »
Went to my local Toys R Us Sunday and it was as crowded as I've ever seen it, and there were definitely gaps on the shelves but there didn't appear to be an actual sale going on. I asked an employee and they said they hadn't started discounting yet.  Not a whole lot I was interest in anyway but would definitely grab any copies of X-Wing, Axis and Allies or the Classic Risk (I use the wooden cubes from the old Risk sets as markers in a bunch of other board and miniatures games).
Enigmas of the Mystical / Re: This one writes itself
« Last post by Sir Slash on Yesterday at 09:05:47 PM »
If the services are at the same funeral home, I bet that's one service nobody will fall asleep at. I hear he liked Elvis, "Hunk-a-Burning-Love" was his favorite.
Forum-Based Games / Re: "Six Days in October" -- Game Time Is...
« Last post by Cyrano on Yesterday at 08:59:30 PM »
Game Time Is: 0100, 20th October 1806!
Computer Wargaming / Re: Share your Screenshots!
« Last post by AchillesLastStand on Yesterday at 08:32:38 PM »
Held the extraction zone and nearly got slaughtered - For the Emperor!

What game is this?
Current Events / Re: Toys 'R' US Heading for Closure
« Last post by bayonetbrant on Yesterday at 08:28:38 PM »
If they are written into their contracts, and the incentives were in fact met, then not paying those bonuses would be grounds for those execs to sue the company for breach of contract

but yeah, it looks really bad.
Computer Wargaming / Re: Total War Arena coop with Nefaro and HTuna. Good fun.
« Last post by DennisS on Yesterday at 08:06:37 PM »
Historically the weakeness of elephants are missile weapons, particularly the Javelin. FoG 2 does this well.
Poking elephants with pike or spear will eventually kill them but people argue thatís that the rampage will be directed on the poking side and it wonít be pleasant.  So itís better to make the elephants panic before close combat.

In the last TW:A nerfing of the overpowered elephants, they listed an increase in speed debuff for them when struck by javelins. 

I believe javelins also do some bonus damage to elephants in it. Although the war elephants have a huge hp pool in this thing, so it still takes awhile from what I understand. 


Didn't Scipio (iirc?) train his infantry to open up columns through his lines when charged by elephants?  They would take the path of least resistance through those while his javelins & skirmishers would pelt them and get them to run off the other side. 

Obviously can't do that in-game because the player has complete control.  I'm not even sure if TW:A elephant players will lose control of them in a rampage.

TWA needs to nerf the wardogs. They are way OP..I saw them munch an archer unit much faster than a cav unit would have.
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