Recent Posts

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21
Digital Gaming AARs / Re: Age of Wonders: Sabreniece Magic
« Last post by Sir Slash on March 04, 2019, 09:51:14 AM »
Very cool! Great theme.
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Digital Gaming AARs / Re: Age of Wonders: Sabreniece Magic
« Last post by JasonPratt on March 03, 2019, 04:55:00 PM »
And then, while I was feeling productive this afternoon, I finished and uploaded Episode 2!

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Digital Gaming AARs / Age of Wonders: Sabreniece Magic
« Last post by JasonPratt on March 03, 2019, 11:06:36 AM »
Working on a new series, where I ported my nieces as characters into Age of Wonders: Shadow Magic, and play them in a cooperative campaign against six AI wizards on the largest possible random map.

First episode now up!



Once I spend a few eps introducing the game and its concepts (since the nieces won't know anything about it), I should cover about 5 turns for each of them per episode. Maybe 10 turns per ep, later in the game.
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Tabletop AARs / Re: Veghel, Sept 21, 1944
« Last post by MengJiao on February 28, 2019, 01:30:37 PM »

   KG Chill is attacking in the rain off to the west but US artillery is already inflicting hideious losses.


   Life is rough under artillery fire.  3pm.  KG Chill has pushed back the 501's outposts but still has some units that need to recover their composure.  Three companies were completely put out of action and three are not particularly interested in pushing on to Veghel:

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Digital Gaming AARs / Re: FIRE IN THE GROGS TOO! (Ep 12 current)
« Last post by JasonPratt on February 28, 2019, 10:55:42 AM »
SO IT ENDS!

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Tabletop AARs / Veghel, Sept 21, 1944
« Last post by MengJiao on February 28, 2019, 08:20:15 AM »

   After some visits to Veghel in Post Scriptum,  I took a quasi historical look at the place in Where Eagles Dare.  It's north of the fartherest north bridge to be taken by the 101st.  The 501st regiment took it on day one of Market Garden despite landing mostly in the wrong place due to the loss of the pathfinder plane.  In Post Scriptum the 9th SS holds the town and the 101st attacks.  In reality, by the time KG Chill attacked near Veghel, the 506 was moving through to the north and 44 RTR was on hand.  KG Chill had heavy sp AT guns and 44 RTR had to leave most of the fighting to the 501.  I staged the battle as if it had happened on the 21st when the 101st was not quite so concentrated at Veghel.  KG Chill is attacking in the rain off to the west but US artillery is already inflicting hideious losses.

Anyway here is a vaguely historical look at Veghel:

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Digital Gaming AARs / Re: US Pacific Campaign - Order of Battle WW2 AAR
« Last post by airboy on February 27, 2019, 06:15:19 PM »
I'm really rough on scout planes and scouting destroyers.
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Digital Gaming AARs / Re: FIRE IN THE GROGS TOO! (Ep 12 current)
« Last post by Iconoclast on February 27, 2019, 04:35:13 PM »
Thank you, I am waiting with anticipation
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Digital Gaming AARs / Re: FIRE IN THE GROGS TOO! (Ep 12 current)
« Last post by JasonPratt on February 27, 2019, 03:50:26 PM »
Over 120 days later.... THE PROMISED TIME IS COMING!

 <:-) <:-)

Thanks to hunting up a technical fix for my corrupted video files, I've spent the past few weeks (mostly on weekends) editing five and a half hours of audio and video into a 36 minute grand finale after-action report of our match.

All that remains is to upload it, which based on past experience will need 8x36 = 288 minutes. Which means I'll have to start it tomorrow morning before I leave for work, since I have things I want to do tonight, and I can't sleep well with THE PRESENCE whirring its cooling fans in the background (even though it's relatively quiet for a monster computing tower).
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Digital Gaming AARs / Re: US Pacific Campaign - Order of Battle WW2 AAR
« Last post by JasonPratt on February 27, 2019, 02:11:16 PM »
F for that brave scout plane!
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