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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by malize on Today at 09:29:25 AM »
My question for Jason is can we defeat the Carthaginian fleets separately from engaging their armies?

Does it all have to be done on the same turn?

And can we use different commanders for fleet and army?

Because if so then putting Fabius on the fleets would minimize losses there if things go sideways?
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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by malize on Today at 09:24:53 AM »
Worth noting that the Macedonian War, like the Punic, will definitely spawn a second War before the end of the Era (or early in the Middle Era depending on how the final 12 cards shuffle out).

However, also worth noting that a second Punic War will double the strength of the 1st's Naval Battle, too!



Does this mean the Carthaginian strength is doubled, or the Roman?  One of the resong I'm proposing that we don't prosecute 1st Punic War now is that we need the fleets for these other wars, which are winnable.  The 20% chance of a naval disaster would require us re-raising fleets to prosecute the Macedonian war, and our current budget situation is sufficiently tight that that may be difficult.  However, if Carthaginian naval strength doubles in 2nd Punic war, then I way reconsider my proposal.

That’d be Carthaginian.  It wouldn’t make sense if Roman.
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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by Tripoli on Today at 08:28:16 AM »
Worth noting that the Macedonian War, like the Punic, will definitely spawn a second War before the end of the Era (or early in the Middle Era depending on how the final 12 cards shuffle out).

However, also worth noting that a second Punic War will double the strength of the 1st's Naval Battle, too!



Does this mean the Carthaginian strength is doubled, or the Roman?  One of the resong I'm proposing that we don't prosecute 1st Punic War now is that we need the fleets for these other wars, which are winnable.  The 20% chance of a naval disaster would require us re-raising fleets to prosecute the Macedonian war, and our current budget situation is sufficiently tight that that may be difficult.  However, if Carthaginian naval strength doubles in 2nd Punic war, then I way reconsider my proposal.
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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by JasonPratt on Today at 07:35:09 AM »
If everyone agrees that we will attack the two land wars (with fleet support) then I have no objection to the plan; we could, however, raise the 2 missing legions.

Y'all do have enough projected spare cash to do this, which will of course help increase the chances of removing at least one Active War and its 20 Talent cost per turn (as well as gaining its Spoils).

If things go badly, however, you may not have enough cash reserve to parry costly bad luck events. (Though on the other hand, this could be offset by senatorial donations during the Revenue Phase. And there's a decent chance the new Province will turn a small profit instead of costing the Republic a little cash, each turn!)
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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by JasonPratt on Today at 07:30:39 AM »
Y'all should also consider a Censor now, if you want the Contract to guarantee there will be no prosecutions.

Otherwise, that will have to be negotiated later when the Mandatory Censor Business comes up.

Note that any Censor can be re-elected as many times in a row as the Players are willing to vote for him! (It's only the Consuls who can't be re-elected immediately.)
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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by Erax on Today at 07:10:38 AM »
If everyone agrees that we will attack the two land wars (with fleet support) then I have no objection to the plan; we could, however, raise the 2 missing legions.
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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by JasonPratt on Today at 07:03:59 AM »
Worth noting that the Macedonian War, like the Punic, will definitely spawn a second War before the end of the Era (or early in the Middle Era depending on how the final 12 cards shuffle out).

However, also worth noting that a second Punic War will double the strength of the 1st's Naval Battle, too!


In regard to proposed action order, the Consuls MUST be elected first -- this is not optional. After that, the Consuls between themselves decide on appointing the Dictator, who then takes over (again in this case) as Presiding Magistrate.
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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by Tripoli on Today at 06:53:27 AM »
I disagree, I think we're ignoring the elephant  (reference intended) to fight the fleas. The Punic War could become a major problem if we let the next one spawn. I suggest we send the legions against the Syrians and all available fleets under Scipio (for the DS avoidance) against the Punic War.

While I understand your concerns, the fact is that we have a (I believe 20% chance) of outright failure in the naval war against Carthage regardless of what we do.  Since naval victory is a prerequisite, we could fail, and still have the chance of 2nd Punic war, as well as have the Macedonian war.  I believe we can settle the Macedonian and Syrian wars now and get them off the table, and take the chance of activating the 2nd Punic war.
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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by Erax on Today at 06:23:31 AM »
I disagree, I think we're ignoring the elephant  (reference intended) to fight the fleas. The Punic War could become a major problem if we let the next one spawn. I suggest we send the legions against the Syrians and all available fleets under Scipio (for the DS avoidance) against the Punic War.
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If you want to set up a sequence as a public contract, and get enough people to sign on for a majority vote on all points, I can process it automatically.

Of course, if someone jumps in with a Tribune veto while I'm doing that, it'll still abort the sequence.

Here is a suggested public contract (still subject to negotiation), in order of execution:

1) Lucius Aemilius Paullus Macedonicus (Conservatives) becomes Dictator.
2) Macedonicus successfully names Manlius of the Militarists as MoH.
3)  Julius and Aelius are voted in as consuls

4) Julius and 9 legions including the 2-3 vets legions and the 2 naval v. Antioch and the Syrians. 
5) Macedonicus  and Manlius prosecute the Macedonians with 12 regular legions and 10 fleets. (can be modified by no more that addition of 1 veteran legion)
6) Illyrian War, 1st Punic War are unprosecuted

7)Aelius of the Militarists as a counsel who remains in Rome.  I believe since he would be the HRAO, as the dictator Macedonicus is deployed.  If we get 4 wars, we don't lose automatically.
8)  Valerius as governor of Galia Cisalpina   

9) Any faction that agrees and votes for these proposals (and doesn't use a tribune to otherwise interfere with them) would be immune from  prosecutions this turn.

I'm in favour.
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