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Modelling and Miniatures / Re: Lord Help Me... I'm going to paint minis!
« Last post by Pzrjager on Yesterday at 09:48:30 PM »
Ok last vid, https://www.youtube.com/watch?v=kfNS8RImpw4

Watch that just to understand paint consistency. I struggled with that for a good while when I started. That's the best video I've seen.
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Heh. "...what year even is it?!" "April, 1809" "...DID I PARTY HARD ENOUGH TO HURL MYSELF BACK IN TIME?!"
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That must of been a heck of a birthday party.  <:-)
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I'm planning on ticking the game clock tomorrow, so if you have any orders or dispatches to send, please do so ASAP.

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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 07:09:00 PM »
So, that's the Frog and then AzTank again, to finish out the rounds.

The Frog rolled a Random Event, and then lucked out into Allied Enthusiasm: next turn during the Revenue Phase, the Republic will add an extra 25 Talents income to its Treasury! I've added a nice little copy of the card next to the Republic's Treasury to remind me.  O:-)

AzTank rolled a Scenario Card, and drew a Historical Event: Agrarian Unrest.



This represents a drought in Latin Italy in 485 BC which instituted enough public unrest that some populist senators were able to gain political power by pressuring holders of public land to distribute them to non-voting citizens. This wasn't quite the creation of the plebian political groups yet (that would come with the plebian successions) but it was a big step in that direction.

Public land in the early Republic was not held by the state, exactly, but distributed as trusts to leading citizens in the Senate. Worth noting that the Senators were not voted upon by the people at this time, but were brought into the fraternity of the Senate by fellow Senators as an acknowledgement that their families were important enough to be granted the responsibility of shaping the policies of the Republic. The concept was that only the people with the most to lose should have the vote on important matters. Naturally this led to patricians exploiting the non-voting citizens, and so eventually led to public reform as various Senators appealed to the people for soft influence.

In game terms, this one-time historical Event spawns what amounts to a random Drought event, which will add to public Unrest soon, but which goes away in one turn. Unlike most random Events which can have two levels, Droughts can have up to four levels! -- and can be spawned by certain Wars, too.

The Agrarian Unrest also will require the Presiding Magistrate of the Senate to propose a Level I Land Bill for the Senate to Vote on as part of your Mandatory Business this Turn -- which we'll get to later during the Senate Phase.

The card text doesn't say so, but if the Senate does pass a vote for a Land Bill as a result of this event, you'll not only decrease Unrest immediately, but also avoid the bad effects of the two Plebian Successions which will be coming up one of these days! I'll remind players of this when the time comes.

The Frog and AzTank can now make the 5th and 6th round choices, which mostly amount to each of you choosing which senator you want to try for persuading a knight again.

The Frog however can also try to persuade Acilus again with his Statesman Appius Claudius. Appius' 5+5 Ora/Inf stats - Ac's 7 Loyalty, means you need to roll a total of 3 or less on 2d6, but the Evil Omen means the only way to roll even a 3 will be snake eyes. (Rolling a 1 and a 2 would total 4 instead, and lose the attempt.) I don't recommend adding bribery cash to this attempt, but it's still technically possible without cash so won't risk you anything. (You should save the 2 cash for a knight persuasion attempt now or later.)
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 06:15:37 PM »
Keeping in mind, I.I. (at the upper left) is Player 1, due to being the Aristocrat Faction, even when he isn't the first player in a round, and then going clockwise around the board...


5th round goes to Player:
Rolled 1d4 : 3, total 3


and 6th round goes to Player:
Rolled 1d4 : 4, total 4
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 06:12:32 PM »
Okay, I've gone back and researched what "initiative" was, and originally players were assigned any extra rounds by dice rolls. Thus, during Evil Omen periods there wasn't any reason to add or subtract 1 (or 2) from the initiative roll.

As the umpire, I think I'll call an audible here and punt back to the older ruleset for this point of the game. Much of the point to a forum game is that players should be able to leisurely check in to contribute -- but when they do, there ought to be meaningful choices worth their time to check in to see if they should (or even can) play. Bidding on the extra round slows things down too much, I think.

So while I prefer the bidding in principal, and I understand and approve why it was introduced in later game editions, I'm going to just roll dice to assign the extra two rounds henceforth (or unless we pick up more players for the 5th and 6th slot).

The Players can always vote to going back to bidding on extra rounds if you want. Maybe later in the game when you've got more disposable cash and it's a meaningful struggle not to just let the HRAO's Player have them!

Obviously this means AzTank doesn't have to bid next, and the Frog doesn't have to pay 1 Talent.

I'll report results soon.
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 02:28:05 PM »
I think it's possible to go to your account settings and set the forum to put the newest posts at the top instead of the bottom.

Most of us come to the thread by clicking on links which either take us to the most recent post (requiring us to backtrack to see missed posts), or which take us to the first new post since we last visited the thread. But if you've just got a thread link saved somewhere, it may be going to the same exact place in the thread each time.


Anyway, Aztank up for the Round 5 bid.
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by Ethel the Frog on Yesterday at 01:56:26 PM »
I figured it out!  I was clicking "next" at the bottom right instead of the various numbers at the bottom left.  I have a lot of reading to do, but I now know where the posts I have been missing went.  :)

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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 10:07:02 AM »
The Frog is having some trouble seeing thread updates for some reason, but he says (by another route) he bids the minimum 1 Talent.
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