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Computer Wargaming / Re: Polaris Sector - another new space 4x
« Last post by Labbug on Today at 09:28:45 PM »
The one thing that frustrates me about this game that I do not understand that while I am only colonizing earth and ocean planets the AI just colonizes everything. How are they doing that and how is that beneficial? Yet I am still getting stomped on Challenging. No one seems to mention how good the AI is in this game.

I colonize inhospitable worlds for minerals and resources, or to build industrial centers capable of building large Star ships quickly.

Is it really viable to colonize the inhospitable worlds for resources? How do you sustain them? Which ones are best?


Yes, it is if you have researched the different atmospheric domes types that will allow you to colonize them and enough agricultural worlds to supply food to them.  You will eventually you will be able to research hydroponics which will grow food on the inhospitable worlds (do not remember if hydroponics can be used on all types of inhospitable worlds though and they cannot be used on gas planets).  As to which ones are best, it depends on what resources you are short of.  Also you want to look for planets that have research point where a planetary research center can be built. 
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Computer Wargaming / Re: Polaris Sector - another new space 4x
« Last post by Jarhead0331 on Today at 09:23:38 PM »
The one thing that frustrates me about this game that I do not understand that while I am only colonizing earth and ocean planets the AI just colonizes everything. How are they doing that and how is that beneficial? Yet I am still getting stomped on Challenging. No one seems to mention how good the AI is in this game.

I colonize inhospitable worlds for minerals and resources, or to build industrial centers capable of building large Star ships quickly.

Is it really viable to colonize the inhospitable worlds for resources? How do you sustain them? Which ones are best?

Totally viable and absolutely necessary, I'd say. You only want to use hospitable worlds for food production and research. Nothing else.
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Computer Wargaming / Re: Polaris Sector - another new space 4x
« Last post by Tanaka on Today at 08:42:45 PM »
The one thing that frustrates me about this game that I do not understand that while I am only colonizing earth and ocean planets the AI just colonizes everything. How are they doing that and how is that beneficial? Yet I am still getting stomped on Challenging. No one seems to mention how good the AI is in this game.

I colonize inhospitable worlds for minerals and resources, or to build industrial centers capable of building large Star ships quickly.

Is it really viable to colonize the inhospitable worlds for resources? How do you sustain them? Which ones are best?
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Computer Wargaming / Re: Polaris Sector - another new space 4x
« Last post by Jarhead0331 on Today at 08:31:06 PM »
The one thing that frustrates me about this game that I do not understand that while I am only colonizing earth and ocean planets the AI just colonizes everything. How are they doing that and how is that beneficial? Yet I am still getting stomped on Challenging. No one seems to mention how good the AI is in this game.

I colonize inhospitable worlds for minerals and resources, or to build industrial centers capable of building large Star ships quickly.
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Computer Wargaming / Re: Polaris Sector - another new space 4x
« Last post by Tanaka on Today at 08:00:46 PM »
The one thing that frustrates me about this game that I do not understand that while I am only colonizing earth and ocean planets the AI just colonizes everything. How are they doing that and how is that beneficial? Yet I am still getting stomped on Challenging. No one seems to mention how good the AI is in this game.
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Computer Wargaming / Re: CM roadmap update
« Last post by RyanE on Today at 07:24:49 PM »
They have cleaned it up a fair bit.  But still seems like a bunch of people get false positives.  What I don't understand is BFC talks like its the anti-virus companies at fault.  But I never had false positive issues with any other game company in probably 10 years.  The one thing I really can't understand is they jump through hoops to make sure the installer and DRM are easier to use, yet they still have issues and weird processes to make them all work.

The one good thing coming out of the whole thing is they are prioritizing updating CMSF.  That is a game that deserved some love, especially as bad as its original release was.  From a content standpoint, its still my favorite CM2 game.
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Computer Wargaming / Re: CM roadmap update
« Last post by Ubercat on Today at 06:55:00 PM »
The only news from BFC that would be worth hearing is that they dumped that F'ing bullshit DRM. >:( Until then, to hell with them.
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Computer Wargaming / Re: Cuphead?
« Last post by Moreb on Today at 06:06:48 PM »
Finally!!! A game I have no interest in buying!

Well I guess you just aren't cultured enough to see the finer points of an evil carrot using telekinesis powers to thwart a cup-headed martyr on a mission from God. Or was it the red belt karate frog with the stiff jab and woefully inadequate glass jaw?

For shame.
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Computer Wargaming / Re: CM roadmap update
« Last post by RyanE on Today at 05:36:44 PM »
Everything I kow is in that link.  But I am hoping they just get the stuff they have committed to done.
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Computer Wargaming / Re: CM roadmap update
« Last post by Destraex on Today at 04:56:50 PM »
Any news on new core features like dedicated 2v2 or coop play, this would take the game to the next level and in line with a great many modern games.

Also making the breifing text readable or at least fit the full screen res (enlarged).
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